|
View Poll Results: In what year (AD) should Civilization 4 end?
|
|
Before 2000
|
|
1 |
0.92% |
2000
|
|
1 |
0.92% |
2004
|
|
0 |
0% |
2005
|
|
2 |
1.83% |
2010
|
|
1 |
0.92% |
2015
|
|
0 |
0% |
2020
|
|
7 |
6.42% |
2025
|
|
2 |
1.83% |
2030
|
|
1 |
0.92% |
2040
|
|
0 |
0% |
2050
|
|
28 |
25.69% |
2100
|
|
26 |
23.85% |
2150
|
|
3 |
2.75% |
2200
|
|
4 |
3.67% |
2300
|
|
5 |
4.59% |
2500
|
|
9 |
8.26% |
3000
|
|
8 |
7.34% |
After 3000
|
|
11 |
10.09% |
|
July 6, 2004, 21:06
|
#61
|
King
Local Time: 18:27
Local Date: November 2, 2010
Join Date: Sep 2000
Location: Bratislava, Slovakia
Posts: 1,292
|
Yes, the AI Project sounds pretty good. On the other hand Civ tradition implores me to want to have a space related victory condition - hence I still favour the Humans to Mars proposal as a victory condition.
__________________
Rome rules
|
|
|
|
July 6, 2004, 21:18
|
#62
|
Prince
Local Time: 13:27
Local Date: November 2, 2010
Join Date: Jun 2004
Posts: 493
|
Quote:
|
Originally posted by Roman
Yes, the AI Project sounds pretty good. On the other hand Civ tradition implores me to want to have a space related victory condition - hence I still favour the Humans to Mars proposal as a victory condition.
|
That's why I proposed the A.I. project be a massive scientific aid to warlike victory. The Space Race would then be the peaceful way to win.
-Drachasor
|
|
|
|
July 8, 2004, 06:17
|
#63
|
Chieftain
Local Time: 18:27
Local Date: November 2, 2010
Join Date: Sep 2002
Location: The USA's European Colony
Posts: 87
|
Like most new technology, it can be put to either warlike or peaceful purposes. The AI project should be the same. Still, coudn't there be both?
__________________
How can you defeat an enemy which will never accept defeat?
|
|
|
|
July 8, 2004, 09:23
|
#64
|
Emperor
Local Time: 18:27
Local Date: November 2, 2010
Join Date: Aug 2001
Location: Minion of the Dominion
Posts: 4,607
|
I would like 2080
__________________
Rethink Refuse Reduce Reuse
Do It Ourselves
|
|
|
|
July 8, 2004, 12:39
|
#65
|
Prince
Local Time: 10:27
Local Date: November 2, 2010
Join Date: Dec 2000
Posts: 635
|
2050
|
|
|
|
July 9, 2004, 14:26
|
#66
|
King
Local Time: 12:27
Local Date: November 2, 2010
Join Date: Sep 2000
Location: Liberal Socialist Party of Apolyton. Fargo Chapter
Posts: 1,649
|
2200, with getting complete control of and then TERRAFORMING MARS as the science victory.
__________________
Nothing to see here, move along: http://selzlab.blogspot.com
The attempt to produce Heaven on Earth often produces Hell. -Karl Popper
|
|
|
|
August 13, 2004, 13:59
|
#67
|
Chieftain
Local Time: 12:27
Local Date: November 2, 2010
Join Date: Jul 2004
Location: USA heartland
Posts: 55
|
It would be so much simpler to declare Scientific Victory when the last named tech has been reached. Does anyone really put anything into research when Future Tech is all that's left? Putting huge resources into space ship parts is just busy-work, especially since the graphics that go with building the composite are speculative.
My win of choice has always been Cultural, so I rarely get to research much of anything in the Modern Age. I'd like to see more helpful variations to the victory paradigm:
1. Keep the victory options, but change Space to Science and drop Future Tech research.
2. Add a Victory Year option to Game Setup, so you can pick the last year of play or leave it unspecified.
3. (Most important to me) Keep score after winning one kind of victory, so you have a chance to expand play in another direction. Once the second victory criteria have been reached, AI will compare your score and, if better, replace your standing on the Leader Board. This may give you a chance to be known as something more respectful than "Ivan the Insipid."
|
|
|
|
August 13, 2004, 16:32
|
#68
|
Emperor
Local Time: 13:27
Local Date: November 2, 2010
Join Date: Dec 1969
Location: Texas
Posts: 4,253
|
Space isn't just science though. It's also industrial. And if need be, military to prevent another civ from completing theirs.
Maybe have a science victory option, but it can't replace Space.
__________________
"Yay Apoc!!!!!!!" - bipolarbear
"At least there were some thoughts went into Apocalypse." - Urban Ranger
"Apocalype was a great game." - DrSpike
"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
|
|
|
|
August 13, 2004, 21:11
|
#69
|
Immortal Factotum
Local Time: 14:27
Local Date: November 2, 2010
Join Date: Jul 2000
Location: Just Moosing along
Posts: 40,786
|
Quote:
|
Originally posted by Apocalypse
Space isn't just science though. It's also industrial. And if need be, military to prevent another civ from completing theirs.
Maybe have a science victory option, but it can't replace Space.
|
good point
|
|
|
|
August 14, 2004, 18:38
|
#70
|
Emperor
Local Time: 20:27
Local Date: November 2, 2010
Join Date: Jun 2000
Location: of syrian frogs
Posts: 6,772
|
Civ4 should end when one of the civ builds the ultimate "Heresson's Works" project
__________________
"I realise I hold the key to freedom,
I cannot let my life be ruled by threads" The Web Frogs
Middle East!
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 14:27.
|
|