February 26, 2004, 19:13
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#1
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King
Local Time: 18:27
Local Date: November 2, 2010
Join Date: Sep 2000
Location: Bratislava, Slovakia
Posts: 1,292
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Resource Statistics
I would love to be able to see detailed statistics on the state of my civilization. One way to helo achieve this would be to have a screen where you could see statistics on your production of resources. For examply, it could tell you how many barrels per day of oil your civilization is producing, how many millions of tons of coal, etc. Would anyone alse like to see that?
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Rome rules
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February 27, 2004, 00:32
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#2
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King
Local Time: 18:27
Local Date: November 2, 2010
Join Date: May 2001
Location: Adelaide, South Australia, Australia
Posts: 1,451
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In a Word: 'Yes'!!!
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February 27, 2004, 01:04
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#3
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King
Local Time: 12:27
Local Date: November 2, 2010
Join Date: Mar 2002
Location: U.S.A.
Posts: 1,668
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I miss the SMAC information screens. You could know anything at all about your empire. It was great.
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February 27, 2004, 04:44
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#4
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Warlord
Local Time: 19:27
Local Date: November 2, 2010
Join Date: Aug 2000
Location: NE-Germany
Posts: 160
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Agreed. I missed at some points a little more feedback in Civ3 (and other civgames too). This would add much more feeling of "leading" a Nation.
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February 27, 2004, 13:33
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#5
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Deity
Local Time: 14:27
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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I suspect that many fans would appreciate more data. It could be done so that it is not required and is strictly optional. This way those that like it can use it and those that don't can ignore it.
So no extra work is dropped on player that do not care.
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February 28, 2004, 00:07
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#6
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Prince
Local Time: 14:27
Local Date: November 2, 2010
Join Date: Jul 2003
Location: Guelph, ON
Posts: 717
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Make it optional? That's easy. Just put the info in one of the advisor screens. You can go through the whole game without ever accessing any of them.
Speaking of advisors, does anyone else miss those guys from Civ 2?
p.s. Aussie Lurker: I think you should go to !!!-anonymous! I think you're addicted to using !'s!!!!!
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February 28, 2004, 09:40
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#7
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Prince
Local Time: 19:27
Local Date: November 2, 2010
Join Date: Oct 2003
Posts: 303
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[Xorbon] Yes, I don't think I've ever seen a sentence from Aussie Lurker that doesn't end in an exclamation mark! I think he's just a little excitable! But that's part of his charm!
We do, of course, have the F11 screen at the moment. But I would like to see lots more info there too. Lots and lots!
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February 28, 2004, 21:56
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#8
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Deity
Local Time: 20:27
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Republic of Flanders
Posts: 10,747
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Quote:
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Originally posted by vmxa1
I suspect that many fans would appreciate more data. It could be done so that it is not required and is strictly optional. This way those that like it can use it and those that don't can ignore it.
So no extra work is dropped on player that do not care.
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I would like to see one combined data screen and then seperate screens where the date is broken down ( to a very detailed level)
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#There’s a city in my mind
Come along and take that ride
And it’s all right, baby, it’s all right #
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February 29, 2004, 01:36
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#9
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King
Local Time: 18:27
Local Date: November 2, 2010
Join Date: May 2001
Location: Adelaide, South Australia, Australia
Posts: 1,451
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What!!!!!!! Do!!!!! You!!!!! Mean!!!! Excitable!!!!!!!!!!!!!!
I deny such claims totally!!!!!!  Next you'll be telling me I CAPATILISE MY WORDS TOO OFTEN!!!!!!!!!
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February 29, 2004, 18:48
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#10
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Deity
Local Time: 19:27
Local Date: November 2, 2010
Join Date: Dec 1969
Location: Seouenaca, Cantium
Posts: 12,426
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IN Civ3 (can't remember back beyond that) the Demographics screen shows GNP, Mfg and Productivity. I would love to see a more detailed breakdown, general ideas include:
GNP broken down between luxuries, science and taxes. That way you can see if you are making more wealth than others, more science, or bogged down in making peoples lives decadent.
A measure of Mfg being used efficiently. This can be measured based on the number of sheilds wasted because of overflow when building units and improvements.
__________________
"Everybody knows you never go full retard. You went full retard man. Never go full retard"
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February 29, 2004, 18:50
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#11
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Deity
Local Time: 19:27
Local Date: November 2, 2010
Join Date: Dec 1969
Location: Seouenaca, Cantium
Posts: 12,426
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Oh, and a graphs page would be great - you can chart the rates of growth of populations, GNPs, well pretty much whatever.
__________________
"Everybody knows you never go full retard. You went full retard man. Never go full retard"
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February 29, 2004, 22:11
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#12
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Local Time: 18:27
Local Date: November 2, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
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Well, yes, that would be useful
Civ is a spreadsheet game- that's what made it great
as long as they make the spreadsheet either very utilitarian (like civ II) or very cartoony (like Civ I) I'll be happy
Hopefully they won't make it too glossy (like Civ III)
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-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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