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Old March 9, 2004, 17:03   #31
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It is perceptions. I am griping with just a large map in my system which as a raptor drive and 1GB mem. I just expect no delays at all and you will get some on any system.

I two usually do not have other things running, but when I come to the net, I will open a few things.
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Old March 9, 2004, 18:10   #32
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Well, I've got two systems.... An ancient obselete, defective, last of the class IBM laptop, 400 Celeron or so, and 64k RAM. That's what I've run it on for a long time... My other system is a 2.66 with 512, but want to get some more speed, both kinds, because my graphic games use all the space they can get... thinking dual Xeons.
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Old March 9, 2004, 18:30   #33
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You're all lucky g*its (except Arrian). I've got 1.4Gz Athlon, 256Mb DDRram, but the graphics is on board. (Probably) doesn't matter for civ, but other 3D games? No chance
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Old March 9, 2004, 21:48   #34
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No, it does matter. I figure why my 2 CPU was so slow when I played CivIII 1.07f (with 2 CPUs and 1.44G 512M) was because the graphic was onboard (Intel Server Motherboard). Especially when scrolling.
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Old March 9, 2004, 22:12   #35
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If you have a non AGP card that could put more on the bus. If your card needs more cpu cycles it will slow it down.

So if you have a good card it will put less of a load on the CPU.
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Old March 10, 2004, 00:19   #36
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One odd thing I've noticed is, and this is for at least back to PTW, that if I have any internet explorer browser windows open, it takes forever to exit the game, system just hangs for a while.(1.7ghz 768 rdram) if no ie windows are open, it exits immediately. Anybody else noticed this, I saw Bongo did I think, but not sure of the IE correlation.
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Old March 10, 2004, 03:17   #37
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I had not noticed it, but I have not exited the game in days. I just leave it up, even when I go to bed.
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Old March 10, 2004, 03:40   #38
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Man, that would kill my machine. Every time I run Civ, I have to restart my computer if I want to do anything else afterwards.
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Old March 10, 2004, 04:34   #39
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asleepathewheel , I haven't looked for an IE correlation but I will next time I play.

Normally there is a lot of starting and exiting the game when I play. As I take part in several demogames/PBEMs I need to jump between c3c and PTW, I also want to have IE at hand for turn-reports, instructions etc.
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Old March 10, 2004, 13:36   #40
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Ok just for sleepy I exited the game. It had about 2 seconds where the IE window was not avilable (grayed). Then things were normal.
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Old March 10, 2004, 16:45   #41
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asleepathewheel & the rest.

This time I ended all IE windows and civ exits much faster now. Thanks
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Old March 10, 2004, 16:54   #42
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glad I could help. It really drove me crazy how my sytem would hang like that. sucks to have to exit the browsers though.
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Old March 10, 2004, 20:45   #43
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ie + civ used to slow my system, especially when the IE process was running for extended periods of time

http://www.mozilla.org/products/firefox

is a perfect replacement for IE. I keep civ running with keepres on and the mozilla browser for days without ever experiencing any system lag
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Old March 10, 2004, 23:05   #44
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It is not lag I fear, but rather hackers. I disconnect as soon as I am done. No leaving IE up fo rme.
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Old March 10, 2004, 23:19   #45
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yeah, and thats another reason why I don't use IE anymore. There's so many exploits for that browser. You can get hacked through a pop up and you wouldn't even know it.
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Old March 11, 2004, 00:07   #46
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The question is why the firaxis programmers need to check if IE is active or not before exiting the game (or while the game is on???) ? For what reason?
BTW, this is something new for me, and thanks for the advise.
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Old March 11, 2004, 04:06   #47
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My guess is that one resource hog is all my system can handle. Civ3 is okay, IE is okay, civ3+IE is one too many.

Time to look at alternatives...(to IE not Civ )
Opera should also work fine....
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Old March 11, 2004, 13:33   #48
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I want to thank whoever made this thread! This sounds really stupid, but I never knew you could turn off watching the computer move! I've been playing for a long time, and in all the games I ever played, I just accepted it as the only way it could be.... The topic creator said something about automating everything except battles, so I actually.. *gasp* looked at the prefrences and saw that you could let it do it all at once, instead of acting it out. Thanks again!
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