February 29, 2004, 19:53
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#1
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Emperor
Local Time: 13:35
Local Date: November 2, 2010
Join Date: Dec 2002
Location: Don King of the Apolyton HLA Movement
Posts: 3,283
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Anybody else seen this?
I apologize if it's been discussed, but I didn't see it anywhere.
Playing as Germany, I get a MGL, Barbarossa, then get another MGL, Richtofen. So far, so good. Then I get an SGL, Copernicus, and a second and third SGL, both also named Copernicus. Okay, so despite the long history of great German contributions to math, physics, and especially chemistry, they only gave one SGL name. All right, whatever. Then I get a third MGL... uh, Richtofen again. Not a play issue or really affecting my game, but let's check the editor, because surely they wouldn't have removed MGL names that were already in there. Sure enough, I find Hengest and Horsa listed as possible MGL's and Gutenberg and Max Planck listed as additional possible SGL's. Now I'm just puzzled. Is the leader name now picked randomly or is it a bug (albeit low priority one)?
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"They say if you give a man a fish, he'll eat for a day. But if you teach a man to fish...then he has to get a fishing license. But he doesn't have any money, so he has to get a job and enter the social security system. And he has to file taxes, and you're gonna audit the poor son of a ***** because he's not really good at math. You pull the IRS van up to his house and take everything. You take his velvet Elvis and his toothbrush and his penis pump and that all goes up for auction with the burden of proof on you because you forgot to carry the 1. All because you wanted to eat a fish, and you couldn't even cook the fish because you need a permit for an open flame."
- Doug Stanhope
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February 29, 2004, 20:01
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#2
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Emperor
Local Time: 03:35
Local Date: November 3, 2010
Join Date: Jan 2003
Location: Communist Party of Apolyton
Posts: 7,173
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This is a known bug. I think it was fixed in one of the beta patches.
jon.
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February 29, 2004, 20:03
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#3
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Prince
Local Time: 18:35
Local Date: November 2, 2010
Join Date: May 2003
Posts: 676
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Bugs, what bugs? There are no bugs in this game!
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Of Creation Forum
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February 29, 2004, 20:09
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#4
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Deity
Local Time: 14:35
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
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For sure 1.15 has resolved that issue, maybe even 1.12.
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February 29, 2004, 20:12
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#5
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Emperor
Local Time: 13:35
Local Date: November 2, 2010
Join Date: Dec 2002
Location: Don King of the Apolyton HLA Movement
Posts: 3,283
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Thanks, guys. I've got to finish this game and get updated on my patches, I guess.
__________________
"They say if you give a man a fish, he'll eat for a day. But if you teach a man to fish...then he has to get a fishing license. But he doesn't have any money, so he has to get a job and enter the social security system. And he has to file taxes, and you're gonna audit the poor son of a ***** because he's not really good at math. You pull the IRS van up to his house and take everything. You take his velvet Elvis and his toothbrush and his penis pump and that all goes up for auction with the burden of proof on you because you forgot to carry the 1. All because you wanted to eat a fish, and you couldn't even cook the fish because you need a permit for an open flame."
- Doug Stanhope
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