March 22, 2004, 03:12
|
#61
|
King
Local Time: 11:35
Local Date: November 2, 2010
Join Date: May 2002
Location: Civ4 Colonization UI Programmer
Posts: 2,473
|
Missle Infantry would probly be cheapest (3 rows?)
Our ships can be upgraded imediatly to either configuration at the 50 and 80 Credit prices I mentioned (atleast thats the cost for the Regular ones, not shure of the Love Boat)
I think Triplex would be a good place to build Missle Infantry. We can switch the current production and only loss 4 minerals. Then we Can hurry the rest of it rather easily. We might even protoype Nerve Gass too! Its got the Comand Center and the unit could then be in good position to load up in transports and sail off towards the Hive.
__________________
Companions the creator seeks, not corpses, not herds and believers. Fellow creators, the creator seeks - those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest. - Thus spoke Zarathustra, Fredrick Nietzsche
|
|
|
|
March 22, 2004, 09:14
|
#62
|
Deity
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
|
__________________
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
Last edited by GeoModder; March 22, 2004 at 09:22.
|
|
|
|
March 22, 2004, 09:47
|
#63
|
King
Local Time: 11:35
Local Date: November 2, 2010
Join Date: May 2002
Location: Civ4 Colonization UI Programmer
Posts: 2,473
|
Do you plan to attack the Pirates, personaly I would leave them alone, we already broke one Ceasefire with them and they have started building that Colony Pod like we told them too so it seems we should let them move north like they have been planning. They have said they dont want the Hive using them as a base and would Eject any Hive units that go their by breaking Pact. It also seems the Hive is going to send its attack force through Uni territory rather then through the Atlantis Ocean so we should consentrate our air power in Portal and Pi Square.
__________________
Companions the creator seeks, not corpses, not herds and believers. Fellow creators, the creator seeks - those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest. - Thus spoke Zarathustra, Fredrick Nietzsche
|
|
|
|
March 22, 2004, 15:27
|
#64
|
Deity
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
|
I'm inclined to leave them alone, but their will be thunder and lightning when Drogue finds out...
Anyway, IMHO, there was a (small) majority for letting them alone in the last poll. So, if after checking this poll tomorrow I still have this minor majority, I'll send a truce. Agreed?
Btw, we will need some fleet in the seas towards Hive/Angels, those ships are still around there... I can see the Hive cutter in an Angel base screen.
I've been thinking: If thinks start to go way downhill, why not offering or selling tech to the AI's?
__________________
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
|
|
|
|
March 22, 2004, 18:18
|
#65
|
Deity
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
|
How about asking PEACE for those two crawlers and we pay them off? We even might get a few kegs of xenorum out of this deal.
__________________
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
|
|
|
|
March 22, 2004, 21:10
|
#66
|
King
Local Time: 11:35
Local Date: November 2, 2010
Join Date: May 2002
Location: Civ4 Colonization UI Programmer
Posts: 2,473
|
They have agreed to sell them after they are finished migrating. For now we they need them to build that Colony Pod.
I dont think we can spare the Probe teams for stealing right now, I think all the Probes should go north.
__________________
Companions the creator seeks, not corpses, not herds and believers. Fellow creators, the creator seeks - those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest. - Thus spoke Zarathustra, Fredrick Nietzsche
|
|
|
|
March 23, 2004, 08:30
|
#67
|
Deity
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
|
Ok, I got enough info now on how to proceed with reshuffling 'my' units.
__________________
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
|
|
|
|
March 23, 2004, 13:49
|
#68
|
Provost
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 5,942
|
Quote:
|
Originally posted by GeoModder
I've been thinking: If thinks start to go way downhill, why not offering or selling tech to the AI's?
|
Things are going downhill. Sell them!
__________________
SMAC/X FAQ | Chiron Archives
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw
|
|
|
|
March 23, 2004, 15:36
|
#69
|
Deity
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
|
Quote:
|
Originally posted by obstructor
Things are going downhill. Sell them!
|
...  for 25 ec apiece...
__________________
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
|
|
|
|
March 23, 2004, 21:33
|
#70
|
Deity
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
|
Quote:
|
Originally posted by GeoModder [*]The Locutus cruiser goes into Atlantis, then 'L' for repair.[*]Impaler Transport near Locutus moves to Thermal Tassagrad and picks up the scout that the other transport left at Thermal Tassagrad.[*]CCS Love Boat moves to 51.53 (guarding Locutus from a distance).[*]Impact Marine in AbortRetryFail(ed) moves to Mega Reboot.[*]CCS Spitfire: can't decide, to Pi Square or Locutus.[/list]
|
Dammit, will you people stop using my name!  Completely irrelevant ACDG threads keeps showing up in my search results
It's bad enough they had to make a movie about the guy (albeit a good one) -- now I have to share this nick with about a gazillion other people (though fortunately their number seems to be declining recently) -- but you're not helping by naming cities after him as well
I got it first, it's mine, all mine, my precious...
|
|
|
|
March 23, 2004, 22:02
|
#71
|
Deity
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
|
/me points at Obstructor
It's all his fault. If you check his avatar all will be clear.
 Don't destroy CyCon as another god once did.
 Besides, the base is called Locutus of Chiron (TM), so no connection whatsoever with you.
__________________
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
|
|
|
|
March 24, 2004, 01:47
|
#72
|
Emperor
Local Time: 05:35
Local Date: November 3, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
|
Quote:
|
Originally posted by GeoModder
... for 25 ec apiece...
|
Hey, why not? If we spread important techs around, it's the least we can do to pay the Hive/Drones back for what they've done...
|
|
|
|
March 24, 2004, 04:54
|
#73
|
Deity
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
|
O, I agree selling them around if the AI's want to talk to us, it's only that all those techs will only give us 25 ec's apiece.
__________________
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
|
|
|
|
March 24, 2004, 15:03
|
#74
|
Provost
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 5,942
|
Quote:
|
Originally posted by Locutus
Dammit, will you people stop using my name! Completely irrelevant ACDG threads
|
Lets call the base Ming then
__________________
SMAC/X FAQ | Chiron Archives
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw
|
|
|
|
March 26, 2004, 06:11
|
#75
|
Deity
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
|
Tentative MAF orders for PUT, MY 2160bis
Well, let's be frank. There were appearantly quite some reloads from the Drones, which indicates they made a heavy offensive. I though the Drones would consolidate for this turn.
Ok, in the assumption that we have any PUT base left:
- If Gardens Point still is ours, and a defender is in that base: obliterate it after scrapping the facility which gives back the most ec's.
- Same for Cairns.
- Daintree will surely be gone, but if not, no need to do anything inthere. The base isn't worth anything anyway. Even obliteration wouldn't do any good.
- I have the most hopes for this base. Normally, a missile SAM chopper should be finished. I propose to use it to fly to Cairns if that base is conquered to check the number and sort of defenders. If only some choppers and light unit, use the chopper to attack them all. Then the (hopefully) still available missile drop scout in Caboolture can drop next to Caboolture and take the base back.
The grander part of this strategy is that then when the turn comes in CC hands, the unit in DBTSverse Portal should be upgraded to a drop scout by using the workshop directly, not Cntrl ShU. I realise that then a lot of units will be upgraded, but this way perhaps we can 'declare' war at PUT, attack and take Caboolture, and obliterate it. I'm not so sure if this is possible anyway. I don't know if pact units can obliterate bases of pact members, or if a 1 movement unit still can obliterate a base after it is taken (it's movement is finished then). I need advise for this.
Also, I haven't checked the rules for this game so throughly, thus this plan can break some rules. I need to look it over.
__________________
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
|
|
|
|
March 26, 2004, 10:00
|
#76
|
King
Local Time: 11:35
Local Date: November 2, 2010
Join Date: May 2002
Location: Civ4 Colonization UI Programmer
Posts: 2,473
|
we should test ouf it its physicaly possible first, I am all for obliterating Caboculture and Cairns but I dont raely see the point of taking out Gardens Point, it can act to slow their advance and when they do finaly take it their wont be much left for them too use.
Also it will be an excelent target for Probe attacks after its taken, otherwise we must sail further north and risk detection and destruction by Drone Aircraft.
__________________
Companions the creator seeks, not corpses, not herds and believers. Fellow creators, the creator seeks - those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest. - Thus spoke Zarathustra, Fredrick Nietzsche
|
|
|
|
March 26, 2004, 10:58
|
#77
|
Deity
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
|
O, I don't expect to see GP as PUT base anyway. Drones and Hive need something to conquer this turn
Since the turn is already in Hive hands, I won't be around to check the PUT turn. I hope that you, Impaler, can assist Obstructor in this.
__________________
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
|
|
|
|
March 26, 2004, 13:25
|
#78
|
Provost
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 5,942
|
Obliterate GP then or not?
__________________
SMAC/X FAQ | Chiron Archives
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw
|
|
|
|
March 26, 2004, 14:13
|
#79
|
Deity
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
|
No then. As Impaler has said, it is an easier target for probing.
__________________
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
|
|
|
|
March 26, 2004, 14:23
|
#80
|
Provost
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 5,942
|
Copy that.
__________________
SMAC/X FAQ | Chiron Archives
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw
|
|
|
|
March 30, 2004, 04:44
|
#81
|
Deity
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
|
 Terrible error on my side, I decided not to obliterate Caboolture when I had the chance.
CyCon is open for a Drone/Hive invasion now.
I will start a poll whether CyCon (CPU is actually finished now) should go on fighting, or accept it's defeat and perhaps adds a affirmative vote on a diplomatic victory for Hive or Drones.
__________________
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
|
|
|
|
March 30, 2004, 05:00
|
#82
|
Deity
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
|
Ok, I opened the PUT turn.
Only things that can be done is attacking the 2 Hive units. Next turn Caboolture is fallen. Luckily I hurried the AC in DBTSverse, and 2 interceptors can be sent towards that base for air defense.
My proposal is to attack those Hive units, sell a facility and sent all ec's and map info that PUT still has, and end the turn.
Any comments?
__________________
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
|
|
|
|
March 30, 2004, 05:13
|
#83
|
King
Local Time: 11:35
Local Date: November 2, 2010
Join Date: May 2002
Location: Civ4 Colonization UI Programmer
Posts: 2,473
|
Seems that all we can do. Is their anyway to destroy the base with the Copter. Oh and by the way I told you we should have destroyed all thouse bases when we had the chance.
We should switch most of Cycon to stuff like Gass Copters and Plasma Garrisons. We should quite trying to build things like Comand Centers and Airospace Complexs at Production facilites the morale bost isnt worth it, an extra unit is much better.
__________________
Companions the creator seeks, not corpses, not herds and believers. Fellow creators, the creator seeks - those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest. - Thus spoke Zarathustra, Fredrick Nietzsche
|
|
|
|
March 30, 2004, 06:48
|
#84
|
Emperor
Local Time: 05:35
Local Date: November 3, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
|
Impaler: no, we can't. I tried.
Geomodder: shouldn't we shift the copter over to our bases when it's done, and transfer it to CyCon control? It will certainly come in handy, and we can make it.
|
|
|
|
March 30, 2004, 07:13
|
#85
|
Deity
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
|
Tentative Military Affairs orders MY 2160bis
- Impaler transport on 57.55 moves to 65.55, loads two probes there and moves then on to 62.52
- Impaler transport on 51.53 moves to 52.40
- Love Boat moves to 52.39
- Impact Cruiser in Paradigm rehomen and moves then to 47.49
- Impact Cruiser on 43.53 to Paradigm, and on 'L'eave
- Impact Marine in Mega Reboot moves to 43.56 OR boards a (possible) hurried transport from Liar's Lair
- Both interceptors in Pi Square move to DBTSverse Portal
- Upgrade of the elite rover to a xxmissile rover
- Upgrade of the two Impact Cruisers to missile SAM cruisers (or xxmissile SAM cruisers?)
Tentative military orders for (possible) hurried units
- Transport in Liar's Lair to 40.68 (tile south of MR), takes the marine on board and moves on to 44.64
__________________
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
|
|
|
|
March 30, 2004, 07:18
|
#86
|
Deity
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
|
Quote:
|
Originally posted by GeneralTacticus
Impaler: no, we can't. I tried.
Geomodder: shouldn't we shift the copter over to our bases when it's done, and transfer it to CyCon control? It will certainly come in handy, and we can make it.
|
Good idea, need to check the flight times (don't know them out of my head) but perhaps one attack, a move to DBTS and a shift can be done. I'll look it over.
Made the prior suggestion for fighting back to Hive for a first time.
On the other hand: if the Hive drop rover conquers Caboolture, can't it then airdrop next to DBTS?
__________________
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
|
|
|
|
March 30, 2004, 07:21
|
#87
|
Emperor
Local Time: 05:35
Local Date: November 3, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
|
I did a test, and the copter can make it back to DBTSverse Portal and be handed over to us, after destroying both enemy units. Total fuel expended was 7 out of 8.
|
|
|
|
March 30, 2004, 18:43
|
#88
|
Deity
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
|
Quote:
|
Originally posted by GeneralTacticus
I did a test, and the copter can make it back to DBTSverse Portal and be handed over to us, after destroying both enemy units. Total fuel expended was 7 out of 8.
|
Great, I'll play the turn like this then.
Attack the 2 Hive units just north of Caboolture, fly it down to DBTS, switch it to CyCon, scrap the kindergarten, transfer all info and energy to CyCon and switch production to a scout or other unit which can be finished in 1 turn.
__________________
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
|
|
|
|
March 30, 2004, 20:49
|
#89
|
Deity
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
|
GeneralTacticus: how do I turn over a chopper to CyCon when it is in DBTSverse Portal? It turn is spent then. Please don't tell me I had to switch the chopper the tile BEFORE arrival in DBTS.
Edit: forget this, I've found it. Damn this program. It's offen hard to find a way to do things.
__________________
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
|
|
|
|
April 3, 2004, 11:12
|
#90
|
Deity
Local Time: 20:35
Local Date: November 2, 2010
Join Date: Jan 2004
Location: amongst equals.
Posts: 12,956
|
CyCon tentative Military Orders MY 2161
- Transport on 64.54 moves to 67.45. DO NOT pop that pod nearby.
- CCS Love Boat moves to 54.30, but let it scout a bit towards 56.30 and enter 54.30 with two movement points left (checking for hostiles or native life).
- Transport on 52.40 moves to 54.30 (seafungus).
- Hygeria on 47.49 moves to 43.37 (seafungus).
- Impact Marine on 41.65 moves to 43.65.
- Liar's Lair production MUST be finished NEXT turn, check this, and if not, hurry production.
- Probe foil on 80.74 moves to 84.66.
- Hygeria in Paradigm stays there.
- xmissile interceptor in DBTS makes a scout run to Caboolture to see what enemy units are inthere. When known, then we decide on further actions in that area (units in DBTS).
- Pi Square Probe Team moves to DBTS.
- Battle Ogre in Logic Loop moves to Apolyton Prime.
- Plasma Garrison in Boolean Bay moves to Logic Loop.
Did I forgot any unit?
__________________
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
SMAC(X) Marsscenario
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 14:35.
|
|