March 3, 2004, 12:34
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#1
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Syndicate
If there's anybody outthere who would like to see a sequel to Syndicate, this might interest you...
(Thx to alva for the link )
Since it's the old Bullfrog team working on it, I have faith in them... I can't wait til E3, when we start hearing information about this game...
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March 3, 2004, 13:13
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#2
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March 3, 2004, 13:17
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#3
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Well... the thread were you posted the link wasn't exactly a Syndicate thread
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March 3, 2004, 14:16
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#4
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The graphics on that link look exactly like it did on the amiga - cool i hate it when they gloss it all up for a console release
I'm waiting for the xbox release of UFO(Xcom) - old games are so much better
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March 3, 2004, 15:24
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#5
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Wow, that's good news. Syndicate not only ruled, it got me a point in Name the Game as well.
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March 3, 2004, 17:31
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#6
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Well... it WILL be good news, so long as they resist the urge to make it a full-3d FPS multiplayer heap o' poo.
-Jam
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March 3, 2004, 17:33
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#7
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Quote:
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full-3d FPS multiplayer heap o' poo.
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Now, that WOULD be some game !!!!
" DUNe Beetle "
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March 3, 2004, 17:34
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#8
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"unless they make it a 3D fps heap ....etc "
.....which we know they are going to do
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'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you. info here. prove me wrong.
Bush's Republican=Neo-con for all intent and purpose. be afraid.
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March 3, 2004, 17:52
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#9
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But WHY!!!!!!
They could make a beautiful 3rd person isometric game.
PLEASE!!!!
-Jam
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March 4, 2004, 03:16
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#10
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Isn't there already a sequal called Syndicate Wars?
I bought that one. That game was freakin' hard. I never finished it
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March 4, 2004, 03:39
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#11
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I seem to recally that Syndicate Wars biggest problem was that it's hardware requirements were too far ahead of the computers of the day.
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March 4, 2004, 05:43
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#12
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Syndicate Wars was a great game also. And yes, it was tricky.
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March 4, 2004, 06:38
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#13
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Yeah, Syndicate Wars was great... I don't remember ever having hardware problems, and I ran the game with best graphics...
I certainly hope they wont make this a FPS game... I hope they know that it would be a huge mistake on their side...
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March 4, 2004, 06:43
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#14
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*carnage everywhere*
The successful Syndicate squad look at each other in triumph - they have won. Suddenly, all but one drop dead, and the enemy is resurrected. W00t!!
Now you must fight, one man against the entire hegemony of evil.
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March 4, 2004, 08:31
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#15
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Quote:
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Originally posted by Jamski
They could make a beautiful 3rd person isometric game.
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Too bad the devs never listen to logic like that... If it ain't 3D, it ain't cool nowadays.
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March 4, 2004, 08:53
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#16
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I would like to see a new Syndicate game. The old version has potential to be a great game, but as with anything the new design may very well suck.
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March 4, 2004, 08:55
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#17
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I believe it's often not up to the developers...
I remember Maxis was very mad when they were told they should make simCity 3000 in 3D... I'm not sure, but I believe it was EA who told them to... after they created an early beta of the game, they managed to persuade EA to be allowed to do it 'their way'...
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March 4, 2004, 09:02
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#18
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Quote:
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Originally posted by ADG
I believe it's often not up to the developers...
I remember Maxis was very mad when they were told they should make simCity 3000 in 3D... I'm not sure, but I believe it was EA who told them to... after they created an early beta of the game, they managed to persuade EA to be allowed to do it 'their way'...
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Right. I should have phrased that differently... By "devs" I rather meant the people that design the game and approve the design. In this case you mention, and probably a few others, that would be the publisher, and they don't want 2D games, bcause they are seen as uncool...
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March 4, 2004, 11:39
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#19
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Quote:
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and they don't want 2D games, bcause they are seen as uncool..
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By 12 years olds and as with music they get to decide everything nowadays...
Stop giving your children so much money dammit.
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March 4, 2004, 13:31
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#20
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It's because looks sell to Sunday gamers, not substance. If you join me in my crusade against them games will once again be about substance.
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March 4, 2004, 13:44
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#21
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/me signs up for the mentioned crusade
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March 4, 2004, 13:46
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#22
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Or they will just continue emphasising console-development instead.
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March 4, 2004, 13:51
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#23
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We can have a crusade against that too. In fact!!
When I rule the world, if I decree that all Sunday gamers must only play console games on pain of death both problems disappear at once!
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March 4, 2004, 13:52
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#24
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/me signs up for the both aforementioned crusades.
Consoles are evil.
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March 4, 2004, 14:13
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#25
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/me makes a note not to vote for Spikie in the world ruler elections.
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March 4, 2004, 14:28
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#26
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Actually what is this game about?
Short description be fine.
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March 4, 2004, 14:55
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#27
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I'll try my best:
You've got a few cyborgs, who you're able to upgrade or buy weapons for (Which you have to research...). Each mission is more or less about : Killing of the enemy cyborgs, while don't get killed... the enemy always has tons of 'em, while you've only got 4... Ok, there is a little more variety in the missions... sometimes you need to persuade a certain person, and bring him back, or maybe you should place a bomb a certain place...
...and placing a C4 next to some giant building can be interesting...
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March 4, 2004, 16:34
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#28
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Slightly similar to commando's then or is it less tactical and more Shoot-m-up?
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March 5, 2004, 03:48
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#29
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ADG didn't mention the setting, which I think was this game's charm.
Sure several games have had futuristic settings with big giant corportations. But I felt this game did it the best.
The game looked cool. And killing was cool as well. I seem to remember a very good death animation when you burn someone alive.
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March 5, 2004, 06:56
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#30
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Not shoot-em-up at all really.........more squad based strategy action, with oodles of style.
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