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Old March 18, 2004, 22:44   #91
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I just got to sit down and need to go see if alexman has released the mod. (Edit: No, I'm GMT -6, so it's still today. In fact, it's always today where I am. How odd. )

Yes, I've roughly split the timeline so folks can read DARs in digestible chunks without having to wait until they finish the game to read any of them - except I left my notebook at work.
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Old March 18, 2004, 22:57   #92
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Still waiting for Theseus to vote on the build-never proposal for Artillery. The mod is otherwise ready. I'm going to bed now though. Back in 8 hours.

Ducki, it would be a good idea to change the industrial tech tree as in patch 1.20, even for stock rules, so people can play the game even under 1.20 without differences. So I think you can start on that in the meantime, unless you would like me to supply that mod too.
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Old March 18, 2004, 23:08   #93
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Well, I could have a go at it, though if some enterprising, more experienced modder wants to send me 1.15b with the industrial tech tree fixed IM me for an email address.
Absent that, I can take a look.

Not really a spoiler, just tagged that way because it's depricated by Dom's post.
Spoiler:

Looking at the readme:
Quote:
* Electronics requirement removed from Motorized Transportation
* Radio Tech removed
* Advanced Flight now requires Electronics
* Civil Defense requires Electronics
* Industrial Tech Page updated to reflect change
* Radar Towers require Advanced Flight
It's the bit in bold that I hesitate most on. It was a concern even when we added it to the mod and likely even moreso for those that don't want to play a modded game.

I'm not sure we should have our "stock" version of the game actually be a preemptive attempt at implementing a partial patch from a Firaxis readme. Also, do we want to have two versions of the "stock" game for use in comparison to the mod? If you have inside info(like a hard date) alexman, IM me.

Otherwise, I think I'd rather stick with 1 stock version that's really stock and 1 AU mod version.

(The wailing and gnashing of teeth may now commence. )
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Last edited by ducki; March 18, 2004 at 23:40.
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Old March 18, 2004, 23:32   #94
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I agree that the stock version should remain stock. However, we can release three versions if that's what people want.

I've already sent ducki the scenario file with the 1.20 changes to the Industrial era. It should work fine, although the tech tree looks kind of weird (maybe someone wants to release another graphics file like we did for AU501-mod?).


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Old March 19, 2004, 08:52   #95
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Version 1.04 of the AU Mod has been uploaded.

Could someone please go over it to make sure there are no bugs? Thanks!

I also uploaded the industrial age tech tree graphics for patch 1.20 (and the AU mod).
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Old March 19, 2004, 10:55   #96
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(I'll take a look at the mod later on the day...)
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Old March 19, 2004, 13:32   #97
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Quote:
Originally posted by alexman
[
I also uploaded the industrial age tech tree graphics for patch 1.20 (and the AU mod).
Not seeing foreground graphics. Only background and arrow lines. Is it my import filters for pcx types or is the image bad?

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Old March 19, 2004, 13:35   #98
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The foreground graphics are supplied by the game.

Follow the instructions in the AU mod's main thread (my sig) if you want to start a random AU mod game and see the complete tree.
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Old March 19, 2004, 14:38   #99
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No artillery for AI? I presume since arts were only used for defense and not well by AI.
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Old March 19, 2004, 14:42   #100
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Exactly. In C3C the AI doesn't bombard with ground units, even when you end your turn adjacent to his city where he has them.

Related thread
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Old March 19, 2004, 14:48   #101
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I just had a flash from your comment alex, but I'll put it in the ground bombard thread.
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Old March 19, 2004, 14:52   #102
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Soooo... now that the AU mod is out, I guess we'll be seeing 502 tonight, eh?
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Old March 19, 2004, 14:58   #103
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Yes. As soon as the ducki prince goes to bed and I upload the intro thread. I'll try to prewrite the first couple of DAR threads here at work and store them on my notepad here on poly - I love that thing.
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Old March 19, 2004, 23:44   #104
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It's up. Running late. More info later.

nathan - The honest answer to your question is "I have too much information to answer accurately or honestly."

The answer you probably want to hear is, have a go at it at demigod.

The answer I most want to give is a recent post by Aeson.
Aeson has only lost 2 of his last three AU courses.
And sounds disappointed about it.
That's about the coolest attitude I've seen lately.

Gotta go make DAR threads and link to stuff and such. Enjoy. I hope nothing is funky in the zipfiles.

Oh, alexman - the graphics file on AU mod thread is one without Radio - did you intend that to be the one that folks use with the mod?
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Old March 20, 2004, 00:34   #105
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Quote:
Originally posted by ducki
Oh, alexman - the graphics file on AU mod thread is one without Radio - did you intend that to be the one that folks use with the mod?
I imagine so, since the AU mod is preemptively incorporating the Industrial era changes in 1.20.
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Old March 20, 2004, 00:36   #106
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Ah, I wasn't sure. The mod page didn't mention it(removal of Radio, moving Radar to Advanced Flight) - or at least, I missed it. It's probably in the mod's readme.
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Old March 20, 2004, 19:09   #107
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Small image upload for directory entry:
Attached Thumbnails:
Click image for larger version

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Old March 20, 2004, 20:09   #108
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Isn't now the time for a PR blast about the release of 502?

* The various 'poly fora
* A news headline
* The CFC GOTM forum
* The NYT, WSJ, Financial Times, Businessweek, Forbes, Time, etc.



Seriously, let's herd'em in!
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Old March 20, 2004, 20:12   #109
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Good point on the first two. The second two may not be quite as easy. Alexman has already informed the Conquests forum.
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Old March 20, 2004, 20:37   #110
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Quote:
Originally posted by Theseus
Isn't now the time for a PR blast about the release of 502?

* The various 'poly fora
* A news headline
* The CFC GOTM forum
* The NYT, WSJ, Financial Times, Businessweek, Forbes, Time, etc.



Seriously, let's herd'em in!
I'll cover the Wall Street Journal and the Figaro. If you want anymore, just tell me

Serisously, I'll tell my friends who study with me. I've recently corrupted them to Civ and I'll try to talk them into AU...

--Kon--
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Old March 20, 2004, 20:40   #111
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alexman, I sent you a PM too but in case you see this first, could we use your excellent introduction from the Conquests forum to submit as a news article and a thread in various other forums (strategy, general, and the democracy games mainly)?

If so I'll get to that tonight, otherwise I'll try and write one of my own.
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