March 16, 2004, 11:42
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#31
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King
Local Time: 14:16
Local Date: November 2, 2010
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Posts: 1,310
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Quote:
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Originally posted by Jamski
Yes them. So forget all your hopes NOW.
I was so excited about TOEE and MoO3... both built up to be the best game "liek eva!!!"
I'd like to think I learnt my lesson. Pirates will only be bought at least 8 weeks after release.
-Jam
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Absolute excellent point Jamski
I too will wait. I'd like to think that I've learned something from past experience.
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signature not visible until patch comes out.
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March 16, 2004, 11:52
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#32
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Deity
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Quote:
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Originally posted by child of Thor
1Ghz for Pirates.......just think about it for abit.......
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You can't get a new box here that's slower than 1.7GHz (P4).
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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March 16, 2004, 11:56
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#33
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Deity
Local Time: 19:16
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Location: lol ED&D is officially full PvP LOL
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Same here. I haven't seen new computers with less than 1.6 for at least a year.
-Jam
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March 16, 2004, 11:57
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#34
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Deity
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Quote:
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Its got 48MB wow feel the power Strangely when i compare it with the pc's at work(p2 500mhz+), it doesnt come of too bad, maybe a few secs longer to boot w98, the same when opening a word 2000 doc. Im happy with it anyway, although CTP2 on gigantic maps can be a pain
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Work/school PC's often have loads of programmes running in the background, also they are often installed insufficient memory.
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Come along and take that ride
And it’s all right, baby, it’s all right #
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March 16, 2004, 12:19
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#35
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Emperor
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well i guess i havent been keeping up with the tech race (but then why would i when i can play Xcom/Civ/CTP/SMAC/Daggerfall/Xwing/Imp2 etc?)
Still im glad they are sticking to the origonal idea with Pirates, and having many different elements to the gameplay - it was one of the strongest features of the game. A bit of Role play, some Strat(managing boats and crew), some arcade fun(Ship combat/land combat), and i guess adventure(finding clues to your families whereabouts). It was a great blend
__________________
'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you. info here. prove me wrong.
Bush's Republican=Neo-con for all intent and purpose. be afraid.
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March 16, 2004, 12:28
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#36
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King
Local Time: 19:16
Local Date: November 2, 2010
Join Date: May 1999
Posts: 1,528
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Seriously, coT... I think its time for an update.
You will notice a significant difference between a second gen Pentium and (effectively a 4th or 5th gen in comparison) P4 or Athlon XP. Get a real hard disk too, whilst you're at it.
Its the 21st century, don'tcha know?
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March 16, 2004, 13:32
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#37
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Emperor
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looks good, but with atari, as the others have said...
no doubt it will underbeta'd and rushed out the door.
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March 16, 2004, 14:07
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#38
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King
Local Time: 11:16
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Location: A Magical Moment...
Posts: 2,273
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I sure hope they'll be diligent on beta-testing the game. I'd prefer them postponing the release in order to get a top-notch product.
Have anybody ever played the orginial version? I really enjoyed that game back then. A lot of fond memories of conquering the entire region. I never forget how I wanted to take this town because Treasure Convey or something like that was coming from that location but I couldnt do it by the sea due to powerful sea defenses so I marched my pirates across land and attacked from the land side. I think I had 500 men
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March 16, 2004, 14:24
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#39
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Deity
Local Time: 20:16
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Asleep: How dare you make such unsubstantiated allegations!
Oh......Wait........
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March 16, 2004, 17:04
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#40
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Emperor
Local Time: 20:16
Local Date: November 2, 2010
Join Date: Mar 2000
Location: London, UK
Posts: 3,732
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By the time the game arrives, second hand 1ghz PC's should be dirt cheap.
__________________
To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection. H.Poincare
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March 16, 2004, 17:34
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#41
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Local Time: 15:16
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Join Date: Dec 1969
Location: on the corner of Peachtree and Peachtree
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You're blind, right? The game is utterly beautiful!
Quote:
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Its DOES look ambitious. They want to make a RPG, a real-time naval combat sim, a swordfighting/beat-'em-up sim, an exploration/trading game, a RTS urban combat section and some kind of "escape from jail" action game - but all in one game.
Now THAT is what I would call ambitious. They are really biting off too much.
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As UR said, it doesn't look much more complicated than the original. I think they can pull it off. Especially if they don't go too overboard on each individual aspect, and it doesn't look like they will, so far.
And, besides, SID is doing this one, instead of just overlooking the project .
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Is there a US release date in sight?
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Q4 2004
__________________
“I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
- John 13:34-35 (NRSV)
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March 16, 2004, 18:43
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#42
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Local Time: 15:16
Local Date: November 2, 2010
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Location: on the corner of Peachtree and Peachtree
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__________________
“I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
- John 13:34-35 (NRSV)
Last edited by Imran Siddiqui; March 16, 2004 at 18:59.
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March 16, 2004, 18:49
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#43
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Local Time: 15:16
Local Date: November 2, 2010
Join Date: Dec 1969
Location: on the corner of Peachtree and Peachtree
Posts: 30,698
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nm
__________________
“I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
- John 13:34-35 (NRSV)
Last edited by Imran Siddiqui; March 16, 2004 at 18:58.
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March 16, 2004, 21:42
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#44
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Deity
Local Time: 13:16
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Port Royale 2 comes out in April. It will do everything this game will and then some. Plus the graphics are significantly better.
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March 16, 2004, 22:23
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#45
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Deity
Local Time: 03:16
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We shall see.
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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March 16, 2004, 22:26
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#46
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Emperor
Local Time: 19:16
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Join Date: Aug 2001
Location: Minion of the Dominion
Posts: 4,607
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Quote:
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Originally posted by Imran Siddiqui
You're blind, right? The game is utterly beautiful!
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oh please, that's one of the most hideous land scapes I've seen in a game. I hope it's not the finished product.
That town-grid is pretty classy, too.
__________________
Rethink Refuse Reduce Reuse
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Last edited by General Ludd; March 16, 2004 at 22:34.
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March 17, 2004, 00:25
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#47
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Local Time: 15:16
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Quote:
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oh please, that's one of the most hideous land scapes I've seen in a game. I hope it's not the finished product.
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You are pulling my leg, right? The game looks great, especially with the minimum specs it's going to have. It is using the same engine as Morrowind and Freedom Force.
What is so hideous about it?
__________________
“I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
- John 13:34-35 (NRSV)
Last edited by Imran Siddiqui; March 17, 2004 at 00:33.
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March 17, 2004, 00:30
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#48
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Local Time: 15:16
Local Date: November 2, 2010
Join Date: Dec 1969
Location: on the corner of Peachtree and Peachtree
Posts: 30,698
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Quote:
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Originally posted by GhengisFarb
Port Royale 2 comes out in April. It will do everything this game will and then some. Plus the graphics are significantly better.
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The graphics in PR2 are only a little better than Warcraft 2. Pirates! so far has shown better graphics.
And if PR1 is any indication:
http://www.gametab.com/pc/port.royale/1364/
Pirates! will do better .
Besides PR2 is being marketed as a trade simulation, like Imperialism II. Pirates! is an RPG/strategy game.
__________________
“I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
- John 13:34-35 (NRSV)
Last edited by Imran Siddiqui; March 17, 2004 at 00:36.
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March 17, 2004, 04:51
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#49
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Deity
Local Time: 19:16
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Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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Quote:
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It is using the same engine as Morrowind
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Ok, guess we can start preparing for massive lag on a 128meg Gforce4
-Jam
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March 17, 2004, 05:49
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#50
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King
Local Time: 05:16
Local Date: November 3, 2010
Join Date: Dec 1999
Location: Australia
Posts: 1,433
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I imagine they will be using later generations (read - better optimised) of that engine.
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There's no game in The Sims. It's not a game. It's like watching a tank of goldfishes and feed them occasionally. - Urban Ranger
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March 17, 2004, 05:54
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#51
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Deity
Local Time: 19:16
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Location: lol ED&D is officially full PvP LOL
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I really don't understand the optimism towards this release shown here.
Its an ambitious remake of an old classic, with Sid Meier involved, an out-of-house 3d engine known to be slow, that's being talked up like the 2nd Coming, and published by Atari/Infogrammes.
We have to learn from the past. This game has about a 95% chance of sucking donkey balls.
-Jam
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March 17, 2004, 08:56
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#52
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King
Local Time: 05:16
Local Date: November 3, 2010
Join Date: Oct 1999
Location: of Brisbane
Posts: 1,912
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Judging by all the Civ III fanboys out there, I wonder if they will include a random map generator for gameplay? I mean, who would actually want to play a historical game within the context of a real geographic setting?
Why even bother with a real map of the West Indies? Just include it later in a patch or something. Better yet, just let the mod community do it for you.
Bkeela.
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March 17, 2004, 09:00
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#53
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Emperor
Local Time: 19:16
Local Date: November 2, 2010
Join Date: Aug 2001
Location: Minion of the Dominion
Posts: 4,607
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Quote:
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Originally posted by Imran Siddiqui
What is so hideous about it?
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It's blotchy, uses poor textures, very poor building models, and it's all out of scale with some trees being half the size of a mountain and that ugly clutter of buildings being as big as a mountain in itself. Not to mention it seems to be suffering a bit from the really-bright-primary-colour-syndrome. What's with the flourescent grass and the glowing beach - is there a nuclear wastedump here?
The 'town' consists of only two different buildings layed out in a checkerboard gird. (with roads bizzarely surrounding each one)
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March 17, 2004, 09:43
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#54
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Emperor
Local Time: 19:16
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Join Date: Aug 2001
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Posts: 4,607
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Quote:
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Originally posted by Imran Siddiqui
The graphics in PR2 are only a little better than Warcraft 2. Pirates! so far has shown better graphics.
And if PR1 is any indication:
http://www.gametab.com/pc/port.royale/1364/
Pirates! will do better .
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Since you've compaired their graphics, I will too.
#1
While I wouldn't call either of these particularily good, the image from Pirates! looks likes it's been dunked in a bucket of water.
And those hideous buildings sitting on the island like a pile of dog ****? I'll go with the more modest graphics from Port Royale.
#2
Both of these are pretty good, but Port Royale looks less like a disney film - again, Pirates! suffers from the primary colour syndrome.
#3
Hmmm, nicely rendered (or drawn, i don't know) and finely detailed 2D sprites vs. gotchy real time renderings?
__________________
Rethink Refuse Reduce Reuse
Do It Ourselves
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March 17, 2004, 09:58
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#55
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Deity
Local Time: 13:16
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I'm sorry but Port Royale 2 just has a far better flow of graphics and style. The New Pirates! is cheesy and while both offer EVERYTHING that Pirates! offers, Port Royale 2 adds the whole option set of being able to own and build business in the towns, a fully functual intertown economy, and the ability to found your own towns.
Pirates! just covers part of Port Royale 2 and this looks to be further proof that the German developer Ascaron is far superior to Pirates! and Atari.
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March 17, 2004, 10:39
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#56
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Emperor
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Well this title will certainly get interest up - even if its going to be a lot of people who will watch with sceptism from the sidelines before buying(100% damn good idea these days ).
Atari - ah that name means so much to me(past glories), going by the last relase of theirs i was interested in (Magic - the gathering, the old Microprose version is still much better) i'm not sure what to expect.
I sort of think Sid will not want to mess this up.......so i'm going to be caustiously optimistic about it. The graphics i couldn't care less about, as long as that killer gameplay makes it into this version i'll be happy
__________________
'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you. info here. prove me wrong.
Bush's Republican=Neo-con for all intent and purpose. be afraid.
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March 17, 2004, 10:53
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#57
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Local Time: 15:16
Local Date: November 2, 2010
Join Date: Dec 1969
Location: on the corner of Peachtree and Peachtree
Posts: 30,698
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Quote:
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It's blotchy, uses poor textures, very poor building models, and it's all out of scale with some trees being half the size of a mountain and that ugly clutter of buildings being as big as a mountain in itself. Not to mention it seems to be suffering a bit from the really-bright-primary-colour-syndrome. What's with the flourescent grass and the glowing beach - is there a nuclear wastedump here?
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And yet, still beautiful! Amazing, isn't it?
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While I wouldn't call either of these particularily good, the image from Pirates! looks likes it's been dunked in a bucket of water.
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Pirates is much better.
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Both of these are pretty good, but Port Royale looks less like a disney film - again, Pirates! suffers from the primary colour syndrome.
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The point is to make Pirates! look like a Disney film. Didn't you read the articles at all?
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Hmmm, nicely rendered (or drawn, i don't know) and finely detailed 2D sprites vs. gotchy real time renderings?
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The 3D buildings look 10 times better than the 2D.
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Port Royale 2 adds the whole option set of being able to own and build business in the towns, a fully functual intertown economy, and the ability to found your own towns.
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ie, too much stuff. Hell, I was led to Imperialism II by the promise of that economy stuff. Man, I wish I hadn't purchased the game... waste of money really.
Just give me a regular strategy/RPG pirate/ship game. No need for an in depth economic model and creating towns. Just let me be a ship captain.
__________________
“I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
- John 13:34-35 (NRSV)
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March 17, 2004, 11:30
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#58
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Prince
Local Time: 14:16
Local Date: November 2, 2010
Join Date: Jan 2001
Posts: 823
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the graphics look good but it makes you wonder why they'd go 3d when nice 2d graphics are just as good. especially since what we've seen so far it seems like the only reason for 3d was high detail houses with lighting. i did read somewhere those aren't the final graphics though so who knows. i loathe that 3d engine after playing morrowind. let's hope they have lod or bsp trees at least.
let's also hope it's better than civ 3.
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Eschewing obfuscation and transcending conformity since 1982. Embrace the flux.
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March 17, 2004, 12:18
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#59
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Emperor
Local Time: 19:16
Local Date: November 2, 2010
Join Date: Aug 2001
Location: Minion of the Dominion
Posts: 4,607
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Quote:
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Originally posted by Imran Siddiqui
Quote:
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It's blotchy, uses poor textures, very poor building models, and it's all out of scale with some trees being half the size of a mountain and that ugly clutter of buildings being as big as a mountain in itself. Not to mention it seems to be suffering a bit from the really-bright-primary-colour-syndrome. What's with the flourescent grass and the glowing beach - is there a nuclear wastedump here?
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And yet, still beautiful! Amazing, isn't it?
Quote:
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While I wouldn't call either of these particularily good, the image from Pirates! looks likes it's been dunked in a bucket of water.
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Pirates is much better.
Quote:
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Both of these are pretty good, but Port Royale looks less like a disney film - again, Pirates! suffers from the primary colour syndrome.
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The point is to make Pirates! look like a Disney film. Didn't you read the articles at all?
Quote:
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Hmmm, nicely rendered (or drawn, i don't know) and finely detailed 2D sprites vs. gotchy real time renderings?
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The 3D buildings look 10 times better than the 2D.
Quote:
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Port Royale 2 adds the whole option set of being able to own and build business in the towns, a fully functual intertown economy, and the ability to found your own towns.
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ie, too much stuff. Hell, I was led to Imperialism II by the promise of that economy stuff. Man, I wish I hadn't purchased the game... waste of money really.
Just give me a regular strategy/RPG pirate/ship game. No need for an in depth economic model and creating towns. Just let me be a ship captain.
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Have you been taking debate lessons from Fez?
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Rethink Refuse Reduce Reuse
Do It Ourselves
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March 17, 2004, 12:27
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#60
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Emperor
Local Time: 14:16
Local Date: November 2, 2010
Join Date: Mar 2001
Location: mmmm sweet
Posts: 3,041
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that game looks good so far... I always wanted to be a pirate...
ARRRRGHHHH MATEY!
Imran, you can swab my poop deck
Raiding towns, shooting ships, escaping from jail!... AWESOME!
Although, Sid Meier gave us the crapfest that is Civ3... maybe I'll wait a few weeks after the release to see what people say about it.
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