March 30, 2004, 10:04
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#121
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Emperor
Local Time: 14:19
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Dallas TX
Posts: 6,939
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sent!
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March 30, 2004, 21:49
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#122
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Deity
Local Time: 20:19
Local Date: November 2, 2010
Join Date: Sep 2002
Location: On a Board Walk
Posts: 11,565
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sent
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"Four things come not back: the spoken word, the sped arrow, the past life and the neglected opportunity."
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March 31, 2004, 03:42
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#123
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Emperor
Local Time: 06:19
Local Date: November 3, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
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Report for 31st of March 2004
Spaced Cowboy lost two of his cities to a nuclear strike from Hercules today, while working on an unknown project. Meanwhile, Skanky Burns built the city of ICS.
Total Player Losses:
Spaced Cowboy: 2 cities (2 left)
Remaining City List:
Spaced Cowboy:
2 cities (No, Kill)
Skanky Burns:
5 cities (Thief, SMAC, Tibia, Morrowind, ICS)
MrBaggins:
2 cities (Mecca, Jerusalem)
Vlad Antlerkov:
WASTED
Hercules:
5 cities (Gloom, Doom, Boom, Woom, Xoom)
Last edited by GeneralTacticus; March 31, 2004 at 03:54.
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March 31, 2004, 03:53
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#124
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Local Time: 06:19
Local Date: November 3, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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My city list needs to be updated. 
Also, shouldn't MrBaggins be eliminated by now? He hasn't put orders in for several turns now.
Orders will be sent within 90 seconds (damn flood control)
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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March 31, 2004, 03:58
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#125
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Deity
Local Time: 19:19
Local Date: November 2, 2010
Join Date: May 2002
Location: lol ED&D is officially full PvP LOL
Posts: 13,229
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Its a shame I got eliminated early by a ghost spy
This game looks nicely balanced.
-Jam
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March 31, 2004, 04:32
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#126
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Local Time: 06:19
Local Date: November 3, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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Balanced?
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March 31, 2004, 04:34
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#127
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Emperor
Local Time: 06:19
Local Date: November 3, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
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Regarding Mr.Baggins: he did say he wasn't going to be able to take part, so I'm leaving his two remaining cities aside in case he decides to come back. If the game ends before he does, those cities will be ignored.
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March 31, 2004, 04:38
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#128
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Local Time: 06:19
Local Date: November 3, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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Fair enough. I would request he notifies us he is in the game before rejoining if he does so though.
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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March 31, 2004, 06:40
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#129
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Deity
Local Time: 20:19
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Hehe nah he can just come back on the final round, nuke one person and win.
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March 31, 2004, 10:14
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#130
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Emperor
Local Time: 14:19
Local Date: November 2, 2010
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Location: Dallas TX
Posts: 6,939
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sent!
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March 31, 2004, 10:21
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#131
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Local Time: 06:19
Local Date: November 3, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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New orders sent!
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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April 1, 2004, 03:27
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#132
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Emperor
Local Time: 06:19
Local Date: November 3, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
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Hercules was the one to lose cities today, as Spaced Cowboy dropped one nuke each on Xoom and Woom, destroying them, while one of his spies blocked Herc's return strike. Meanwhile, Skanky Burns was working on an unknown project.
Total Player Losses:
Hercules: 2 cities (3 left)
Remaining City List:
Spaced Cowboy:
2 cities (No, Kill)
Skanky Burns:
5 cities (Thief, SMAC, Tibia, Morrowind, ICS)
MrBaggins:
2 cities (Mecca, Jerusalem)
Hercules:
3 cities (Gloom, Doom, Boom)
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April 1, 2004, 05:55
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#133
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Deity
Local Time: 20:19
Local Date: November 2, 2010
Join Date: Sep 2002
Location: On a Board Walk
Posts: 11,565
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Orders sent
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"Four things come not back: the spoken word, the sped arrow, the past life and the neglected opportunity."
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April 1, 2004, 06:07
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#134
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Deity
Local Time: 20:19
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
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Spaced you are letting Skanky position himself to outpower you when there are two of you left.
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April 1, 2004, 07:04
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#135
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Local Time: 06:19
Local Date: November 3, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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But unlike some other allies, I don't backstab my pact-mates.
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April 1, 2004, 07:11
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#136
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Deity
Local Time: 20:19
Local Date: November 2, 2010
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For god's sake it was the last nuke of the game.........I'm sure you and SC are going to fight it out also.
My action was nothing like as bad as your breaking our treaty on the first turn.
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April 1, 2004, 07:24
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#137
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Local Time: 06:19
Local Date: November 3, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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I planned to end that game in a coop victory, and I plan the same for this one.
You analyzed that move of mine sometime during the last few games, so you do know the reason why I did it. Besides, my orders were already sent when I made that pact.
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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April 1, 2004, 07:29
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#138
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Deity
Local Time: 20:19
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I don't think co-op victories should be allowed.........it's against the spirit of NW.
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April 1, 2004, 07:48
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#139
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Local Time: 06:19
Local Date: November 3, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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How so? The first NW was faction versus faction.
You didn't object to coop when it was you set to win from it either.
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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April 1, 2004, 07:56
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#140
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Deity
Local Time: 20:19
Local Date: November 2, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
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Yeah but the factions were never meant to win as a group.......it was always about eliminating the opposition then infighting. That was my impression anyway.
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April 1, 2004, 10:00
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#141
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Emperor
Local Time: 14:19
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Dallas TX
Posts: 6,939
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Quote:
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Originally posted by Doc
Spaced you are letting Skanky position himself to outpower you when there are two of you left.
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Yeah, that has been occuring to me for the last few turns. Unfortunately, I do not see any other way around it. The nuke from Herc took me out of this game. For that he will pay.
When it is down to me and the Skankster, then we will battle it out. He has been a good ally in this game. If he wins, then I don't really lose.
Orders sent! Same as last time, right Skanky?
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April 1, 2004, 11:02
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#142
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Local Time: 06:19
Local Date: November 3, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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Negotiations entered into privately.
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April 2, 2004, 03:59
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#143
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Emperor
Local Time: 06:19
Local Date: November 3, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
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Report for 2nd of April 2004
Hercules narrowly avoided destruction today by hiding in his bunker, which absorbed two nukes each from Skanky Burns and Spaced Cowboy without harming it's contents. Shortly afterwards, newspapers began reporting that the head of a man known to work for Skanky had been posted outside Herc's government offices, looking rather the worse for wear.
Total Player Losses:
None.
Remaining City List:
Spaced Cowboy:
2 cities (No, Kill)
Skanky Burns:
5 cities (Thief, SMAC, Tibia, Morrowind, ICS)
MrBaggins:
2 cities (Mecca, Jerusalem)
Hercules:
3 cities (Gloom, Doom, Boom)
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April 2, 2004, 06:09
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#144
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Deity
Local Time: 20:19
Local Date: November 2, 2010
Join Date: Sep 2002
Location: On a Board Walk
Posts: 11,565
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Heah I am not sure about this pact business.
Which ever of the two of you I attacked was going to retaliate and even if I built a city or something either or both of you were going to attack me anyhow. I attacked Spaced because I thought he had gone missing but then he posted just afterwards.
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"Four things come not back: the spoken word, the sped arrow, the past life and the neglected opportunity."
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April 2, 2004, 06:22
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#145
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Deity
Local Time: 20:19
Local Date: November 2, 2010
Join Date: Sep 2002
Location: On a Board Walk
Posts: 11,565
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Orders sent.
By the way if it all ends in a Nuclear Holocost for me I am pleased to have survived this far given my 10 ten day absence. I was pleasantly surprised that my order queue kept me in the game.
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"Four things come not back: the spoken word, the sped arrow, the past life and the neglected opportunity."
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April 2, 2004, 10:27
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#146
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Emperor
Local Time: 14:19
Local Date: November 2, 2010
Join Date: Nov 2001
Location: Dallas TX
Posts: 6,939
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sent
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April 2, 2004, 23:27
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#147
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Emperor
Local Time: 06:19
Local Date: November 3, 2010
Join Date: Dec 2001
Location: of Melbourne, Australia
Posts: 6,851
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Report for 3rd of April 2004
Both Skanky Burns and Hercules were reduced to 1 city each today, as Hercules dropped a full stockpile of 4 nukes on Skanky, while being hit by 2 in return. Meanwhile, Spaced Cowboy attempted to train a spy, but was foiled by Herc's spy.
Total Player Losses:
Hercules: 2 cities (1 left)
Skanky Burns: 4 cities (1 left)
Remaining City List:
Spaced Cowboy:
2 cities (No, Kill)
Skanky Burns:
1 city (Thief)
MrBaggins:
2 cities (Mecca, Jerusalem)
Hercules:
1 city (Gloom)
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April 2, 2004, 23:36
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#148
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Local Time: 06:19
Local Date: November 3, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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So, things have become interesting.
If it is a fight to the death then I must presume all alliances are off now.
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April 3, 2004, 06:12
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#149
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Deity
Local Time: 20:19
Local Date: November 2, 2010
Join Date: Sep 2001
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Posts: 30,342
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Nice one Herc. Now it's an exciting finish.
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April 3, 2004, 09:07
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#150
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Deity
Local Time: 20:19
Local Date: November 2, 2010
Join Date: Sep 2002
Location: On a Board Walk
Posts: 11,565
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Yes Mr Baggins will win as last man standing.
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"Four things come not back: the spoken word, the sped arrow, the past life and the neglected opportunity."
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