March 20, 2004, 18:50
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#31
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Prince
Local Time: 11:28
Local Date: November 2, 2010
Join Date: Dec 2001
Location: Seattle
Posts: 555
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Quote:
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Originally posted by ducki
How about now?
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They're all there now
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March 20, 2004, 20:13
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#32
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Emperor
Local Time: 15:28
Local Date: November 2, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
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Great job, ducki.
Firing it up, although I'll only be able to play in dribs and drabs for a bit due to a family problem.... but damn, like all of us, I'm sure, I'm psyched for those first few turns!!
__________________
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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March 20, 2004, 20:17
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#33
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King
Local Time: 14:28
Local Date: November 2, 2010
Join Date: Sep 2002
Location: State of Insanity (aka Texas)
Posts: 2,242
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Re: Re: AU502: Celtic Power - Swords and Ploughshares
Quote:
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Originally posted by Jawa Jocky
The stock zip is missing Regent and Monarch
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And here I thought that was on puropse to encourage me toplay tougher levels Oh well, I'm still enjoying it ^^
__________________
But there's no sense crying over every mistake. You just keep on trying till you run out of cake.
PolyCast | Girl playing Civ + extra added babble! | Yo voté en 2008!
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March 21, 2004, 23:17
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#34
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Emperor
Local Time: 05:28
Local Date: November 3, 2010
Join Date: Oct 2002
Location: Perth, Western Australia
Posts: 7,544
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Downloaded the graphics zip file again and the Industrial age tech tree is still not right. Is it me, or is there no way to get it looking right with what we have?
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March 21, 2004, 23:46
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#35
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King
Local Time: 13:28
Local Date: November 2, 2010
Join Date: Sep 2002
Location: Our house. In the middle of our street.
Posts: 1,495
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I'm stumped. It looks fine on my system(don't ya hate when people say that?). It's entirely possible I've somehow screwed things up somehow.
__________________
"Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos
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March 22, 2004, 00:13
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#36
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Emperor
Local Time: 05:28
Local Date: November 3, 2010
Join Date: Oct 2002
Location: Perth, Western Australia
Posts: 7,544
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ok ducki, so I've downloaded the zip file 1421_AUModgraphics.zip, unzipped it and copied the AU Mod directory into my Conquests/Scenarios directory, overwriting the one that was already there. Is this right? If not, what should I have done?
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March 22, 2004, 00:19
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#37
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King
Local Time: 13:28
Local Date: November 2, 2010
Join Date: Sep 2002
Location: Our house. In the middle of our street.
Posts: 1,495
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That sounds right to me.
I'm terribly sorry about this mixup, I just can't figure out what I've done wrong. (Alternately, you might try backing up the stock industrial tech tree image file and copying it there to see if I still didn't get the search folder property typed in right.)
__________________
"Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos
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March 22, 2004, 00:21
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#38
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Emperor
Local Time: 05:28
Local Date: November 3, 2010
Join Date: Oct 2002
Location: Perth, Western Australia
Posts: 7,544
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Yep, that's my next step! Though I'm a bit nervous about playing around with the actual stock files, but as you suggested I'll backup the original tree.
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March 22, 2004, 00:41
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#39
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Emperor
Local Time: 05:28
Local Date: November 3, 2010
Join Date: Oct 2002
Location: Perth, Western Australia
Posts: 7,544
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Ok, that worked. Now I've got no excuse for screwing up my late Industrial age tech decisions!!!
Cheers ducks.
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March 22, 2004, 23:01
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#40
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King
Local Time: 12:28
Local Date: November 2, 2010
Join Date: May 2002
Location: California - SF Bay Area
Posts: 2,120
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Hopefully I can start late this week.
Game on!
Catt
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March 23, 2004, 14:28
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#41
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Emperor
Local Time: 12:28
Local Date: November 2, 2010
Join Date: Feb 2003
Location: Vincent is back!
Posts: 6,844
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The news article about AU502 is up and running. Thanks Mark.
And thanks to alexman for letting me use his original wording for the advertising.
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March 24, 2004, 10:09
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#42
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Warlord
Local Time: 13:28
Local Date: November 2, 2010
Join Date: Sep 2001
Posts: 224
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I started my game last night; I'll post my report later today. This is my first experience with AU.
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March 24, 2004, 11:36
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#43
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Emperor
Local Time: 21:28
Local Date: November 2, 2010
Join Date: Jun 2002
Location: turicum, helvetistan
Posts: 9,852
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after having started au501 (with detailed DAR) but lost it to the demon of harddisk head crashes, i hope my new notebook will survive au502 until the end .
any recommendations for the difficulty? is it easier or harder than au501?
__________________
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
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March 24, 2004, 14:59
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#44
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King
Local Time: 21:28
Local Date: November 2, 2010
Join Date: Dec 2001
Location: UAC research complex
Posts: 2,357
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Quote:
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Originally posted by sabrewolf
any recommendations for the difficulty? is it easier or harder than au501?
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I'd say a lot harder. Played 501 with Demigod quite easily, but in this one... Demigod + AU mode = game over in 1550 BC
But, i might just had very bad luck on this one. Going to give it another try from 4000 BC.
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March 25, 2004, 11:17
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#45
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Prince
Local Time: 15:28
Local Date: November 2, 2010
Join Date: Jun 1999
Location: Hoboken, NJ, USA
Posts: 894
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I moved up one level to Emperor and had a neighbor come right down my throat, destroying my second city and trashing my tile improvements. Then I had one conscript warrior to defend Entremont against two hostile warriors. The God of the RNG was momentarily kind, so now I have a vet warrior healing and I'm only outnumbered about 3-1 and I have one whole city left. A rude introduction to AU502 that may be about to get ruder. If necessary I'll reload and try again.
__________________
"...your Caravel has killed a Spanish Man-o-War."
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March 27, 2004, 19:06
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#46
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Settler
Local Time: 19:28
Local Date: November 2, 2010
Join Date: Jul 2003
Posts: 22
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I usually play on emporer and set that level here as well. Works ok for me. Thou definately not an easy one. Took me ages to get a MGL.
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March 28, 2004, 13:59
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#47
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Deity
Local Time: 15:28
Local Date: November 2, 2010
Join Date: Nov 2002
Location: Land of 1000 Islands
Posts: 20,338
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Loading .....
Thanks ducki et al!
__________________
Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
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