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Old March 21, 2004, 00:55   #1
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Team Mafia Redux
GhengisFarb's thread reminded me a Team Mafia game I have played a long time ago. Each team includes a Don, two or more Lieutenants, and a number of Hitmen. There are also an unspecified number of Bystanders. Each team knows its own people, but won't know who are on the other team(s), and won't know who the Bystanders are.

Bystanders - cannot be killed. If a Mafia member attempts a hit on a Bystander, that person is dead instead. Knows who everybody is.

Mafia Don - can kill anybody, except a Bystander.

Mafia Lieutentant - can kill an opposing Lieutentant or hitman. Needs two or more to eliminate an opposing Don.

Mafia Hitman - can kill an opposing hitman. Needs 4 or more to rubout an opposing Don. Needs 2 or more to kill and opposing Lieutentant.

Each turn, each team orders a hit on somebody with the required number of killers. The objective is to completely eliminate the other teams.

Bystanders cannot make hits, but they can attempt to confuse the Mafia teams to make mistakes. Bystanders win if none of the Mafia team wins.
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Last edited by Urban Ranger; March 21, 2004 at 01:06.
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Old March 21, 2004, 08:48   #2
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Re: Team Mafia Redux
Quote:
Originally posted by Urban Ranger
Mafia Hitman - can kill an opposing hitman. Needs 4 or more to rubout an opposing Don. Needs 2 or more to kill and opposing Lieutentant.
Do you use dice to determine success?
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Old March 21, 2004, 12:31   #3
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Nope. My belief is that forum games need to be deterministic.
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Old March 21, 2004, 13:27   #4
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Then what's the 4 or more and 2 or more?
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Old March 21, 2004, 14:07   #5
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He means that you need two or more Mafia Lieutentants to kill a Mafia Don, else he survives, AKA, the Don is a bada$$.
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Old March 21, 2004, 22:31   #6
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Sounds interesting... though good luck, at 'poly, having the Bystanders keep their mouths shut.
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Old March 21, 2004, 22:51   #7
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I reckon the number required depends on the team size. Right now, you need a minimum of 7 players on each side. When the team size increases, the minimum requirements, so to speak, also increases.


FlameFlash,

That's okay, nobody really trust anybody who's not on their team anyway.
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Old March 21, 2004, 22:55   #8
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A good point.
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Old March 21, 2004, 23:47   #9
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more games woohooo.... count me in
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Old March 21, 2004, 23:57   #10
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I'd like to try it.

ACK!
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Old March 22, 2004, 00:01   #11
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can I have a fire sword?
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Old March 22, 2004, 00:29   #12
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Perhaps we should just start a Mafia forum.........
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Old March 22, 2004, 02:12   #13
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Any feedback, comments, and suggestions on the rules?
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Old March 22, 2004, 02:13   #14
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Quote:
Originally posted by Sava
can I have a fire sword?
Yes. It doesn't help, though
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Old March 22, 2004, 07:10   #15
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Let me in...
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Old March 22, 2004, 11:29   #16
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Can I be an enforcer? I want to shoot people with a Tommy Gun!

How do you play this anyways?
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Old March 22, 2004, 13:14   #17
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Quote:
Originally posted by Sava
Can I be an enforcer? I want to shoot people with a Tommy Gun!

How do you play this anyways?


Yes, sign us up for it, then explain the rules!

Actually, I'll follow Sava's lead on this one...
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Old March 22, 2004, 22:28   #18
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how many we need to paly ?
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Old March 23, 2004, 05:46   #19
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Rules? Rules are pretty simple.

First, we wait for a bunch of people to sign up, then divide them into a number of Mafia families plus the Bystanders. Each Mafia family is headed by a Don, with two or more Lieutentants and four or more Hitmen. IOW, a minimum of 7 players each.

Each family knows who everybody in their own family are, but have no idea who are in the other families and who are the Bystanders.

Each turn, a family submits a move to eliminate sombody. When the time is up, the results are tabulated and posted. The moves are first sorted according to their speed, and then executed. The speed of a move is simply the number of attackers involved, so the speed of a move with just a lone Hitman attacking somebody is 1, while the speed of two Hitmen putting the move on a suspected Lieutentants is 2, and so on. All moves with a speed of 1 are all executed at the same time, then moves with speed of 2, and so on.

Example:

Sava (Hitman) and ADG (Hitmen) gang up on GhengisFarb (Lieutentant).

Tuberski (Hitman) attacks Sava.

In this case, Tub gets to off Sava before he has a chance to coordinate with ADG. Unbeknownest to ADG, he goes off and confronts GhengisFarb anyway, without Sava showing up to help, with predictable results.

The results posted for the next turn will mention that both Sava and ADG are bumped off in the first example, saying something Sava was killed by a car bomb or something like that, with ADG found dead. So people can't whether GhengisFarb is a Lieutentant or a Bystander from these results alone.

Comments, suggestions, and feedbacks?
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Old March 23, 2004, 05:54   #20
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Seems like there would be much death occuring. Nice.
A problem might be getting 14 minimum playing it though.

I'm in anyway.
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Old March 23, 2004, 06:29   #21
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Quote:
Originally posted by Urban Ranger
Example:

Sava (Hitman) and ADG (Hitmen) gang up on GhengisFarb (Lieutentant).

Tuberski (Hitman) attacks Sava.

In this case, Tub gets to off Sava before he has a chance to coordinate with ADG. (...)
But why did Tuberski attack Sava first? What if Sava and I attacked first, then Tuberski attacks Sava, resulting in the death of GhengisFarb and Sava
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Old March 23, 2004, 11:35   #22
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Quote:
Originally posted by ADG

But why did Tuberski attack Sava first? What if Sava and I attacked first, then Tuberski attacks Sava, resulting in the death of GhengisFarb and Sava
Because it's faster for one to kill one other than for two guys to get together to kill one guy?
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Old March 23, 2004, 11:49   #23
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FlameFlash got it right.

Skanky: isn't that the idea?
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Old March 23, 2004, 12:00   #24
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I'm in of course, but if you get less players, then you could just go with the Don and the Louies.
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Old March 23, 2004, 12:03   #25
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I'll give it a shot. But it sounds like you might have to trim down the minimum requirements for the 1st few games, until you have enough people.
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Old March 23, 2004, 12:04   #26
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Quote:
Originally posted by Spaced Cowboy
I'm in of course, but if you get less players, then you could just go with the Don and the Louies.
I was thinking a louie and several hitmen, but it comes out the same in gameplay.
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Old March 23, 2004, 12:11   #27
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Old March 23, 2004, 13:56   #28
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Old March 23, 2004, 15:26   #29
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Quote:
Originally posted by Theben


I was thinking a louie and several hitmen, but it comes out the same in gameplay.
That is because you think from the bottom up, and I think from the top down.
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Old March 23, 2004, 18:24   #30
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