April 3, 1999, 15:20
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#1
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Settler
Local Time: 07:05
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Bahamas
Posts: 9
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CTP 3 SMAC 1
while smac was prigninal in some sense the lack of units and the unorginality in design bothered me. Also I did not like the landscape as much it seemed boring to me. I have enjoyed CTP much more so far than SMAC
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April 4, 1999, 04:32
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#2
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Settler
Local Time: 07:05
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Germany
Posts: 4
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In SMAC you can create units yourself so that there hardly is a lack of different units.
I'm not a SMAC fan at all but I like to be fair.
Octopus
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April 14, 1999, 16:09
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#3
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Chieftain
Local Time: 07:05
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Dallas, Texas
Posts: 36
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No, after playing SMAC, the unit workshop didn't appeal to me. I mean, all you ever really need is the latest and greatest units... one for defense, one for attack, one for water, one for the air, and occasionally a unit with special abilities for special situations.
But the editor runs like a pig on my P2-233 96 Mb system.
And the units all pretty much look alike in SMAC.
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April 21, 1999, 07:00
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#4
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Emperor
Local Time: 02:05
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Houston, TX, USA
Posts: 6,639
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CTP's graphics are better than SMAC's yes.
But SMAC's interface is way better IMO - gameplay's better as well.
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April 29, 1999, 09:26
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#5
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Settler
Local Time: 07:05
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Switzerland
Posts: 1
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The review in cdmag.cm is very good. Here's the conclusion:
" Civilization and Civilization II are The Godfather and Godfather II of the gaming world, works of absolute genius that will always stand as shining landmarks in their respective industries. Civilization: Call to Power is the Godfather III of the gaming world, an ambitious attempt to follow greatness that ends up wallowing in its own mediocrity and inviting comparison to works far better than itself. Its developers seem to be out of their league and many of the game's design flubs are just plain embarrassing. "
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April 30, 1999, 02:09
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#6
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Guest
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On the bright side there's plenty of room for improvement…
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April 30, 1999, 13:13
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#7
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Emperor
Local Time: 07:05
Local Date: October 31, 2010
Join Date: Dec 1969
Location: The bottom of a large bottle of beer
Posts: 4,620
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SMAC kills CTP. Actually I think that CTP is kinda lame - sorry guys
Maybe I just haven't gotten into it yet, oh well.
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May 5, 1999, 18:16
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#8
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Settler
Local Time: 07:05
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Madison, WI 53713
Posts: 2
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Smac is the best for me, but you are really comparing two types of games - a sci-fi game vs a historical game. Some people will be biased towards one type or the other.
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May 11, 1999, 21:34
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#9
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Settler
Local Time: 07:05
Local Date: October 31, 2010
Join Date: May 1999
Location: Williamsburg, VA, USA
Posts: 3
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I agree..SMAC's graphics are real bears. Especially in the unit editor. The graphics aren't all that great either. However, the unit editor is fun for customizing units, like putting colony pods on helicopters and hovertank chassis..get them there quick, and for building SUPER units. Big on production, but a 24/24/3 hovertank can take the city and keep it. And it has much better videos and voice acting
However, CTP...ugh. I have a K6-2 300 with 32 mgs and it runs so incredibly slow on my computer it is ridiculous. I have to wait 30 sec for one of the little menus to pop up. The graphics are better, and the animations are cool, but it is sloppy. Especially the AI's blatant stupidity and the fact that the old city screen is gone. Instead of managing everything about my city just by clicking on it..now I have to go through a gazillion menus. The PW function is great, I hated watching the AI murder my settlers.
Overall..they are both really buggy, but at least firaxis is quick about fixes. And SMAC has a cooler acronym..it sounds more addictive..I need another hit of SMAC! Still, HAIL TO THE KING BABY...Im heading back to Civ2 with its nice, easy interface.
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