Thread Tools
Old January 19, 2000, 08:38   #1
Jimmy Liu
Warlord
 
Jimmy Liu's Avatar
 
Local Time: 07:07
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Brisbane Australia
Posts: 289
Have we seen the end of the traditional RTS genre?
To start off, by the traditional RTS genre(Real Time Strategy), I'm referring to the top down view which started off with Dune 2 early in the 90's. By today's standards, Dune 2 is pretty dodgy. Graphics were terrible, cut-scenes were just as bad and the ai wasn't much to write home about. But Dune 2 was the first step for some of the greatest games ever. It lead the way for classics such as Warcraft 1 & 2, Command and Conquer, Dark Reign, Total Anniahilation, Starcraft and many more. Last year hasn't been a great step for the traditional RTS genre. Sure we had Age of Kings, Tiberian Sun and TA Kingdoms, but apart from Kingdoms, none of them broke any new ground, or had features we've never seen before. The thing with TA Kingdoms is that it is the first trad. RTS game that took advantage of a 3d graphics card. But other than that, it wasn't much different from the other games. This year, we expect Dark Reign 2 and Warcraft 3. Both come off the heels of their very good predecesors. But neither will be a traditional RTS game. Dark Reign 2 will adopt a Populous 3 sort of view, but better, while Warcraft 3 will be a Role-playing strategy game. Whatever that means.

All in all, if you compare Dune 2 with something like Age of Kings, you can really see how far the RTS genre has progressed. Will there ever be something better, something that breaks new ground, something that we've never seen before? Or will the genre be turned into games like Dark Reign 2 or Homeworld?
One thing is for sure, I will always love the genre and keep playing it.
Jimmy Liu is offline  
Old January 19, 2000, 19:57   #2
ghen
King
 
ghen's Avatar
 
Local Time: 02:07
Local Date: October 31, 2010
Join Date: Aug 1999
Location: Delaware
Posts: 2,459
I don't think that the genre is dead its just that the future would take too much play balancing, Already on SC2 idea boards people are harping for 5-10 individual races each with more units... You really can't do anything about the look down from above game strategy because of whats expected from you, the player.
You can't really think that RTS games will die out completely, they will just start working in more detail like the numerous racing games out there.
ghen is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:07.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team