February 27, 2001, 03:46
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#121
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Deity
Local Time: 03:16
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Dance Dance for the Revolution!
Posts: 15,132
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I think there was a game once where I killed Jafar and got 2 of his blue spell books, but I'm not positive.
My armies usually consist of around 3 Elven Knights/Paladins, 2 Wizards, 2 Clerics, and 2 Elven Longbowmen.
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February 27, 2001, 14:22
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#122
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King
Local Time: 07:16
Local Date: October 31, 2010
Join Date: Aug 1999
Location: Mill Valley
Posts: 2,887
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I don't really have a usual army stack. It depends upon the units I have available and the targets I going after. However, if I can get a halfling city near adamantium, I do tend to make stacks of 8 or 9 slingers. Slinger stacks are really good for going after enemy wizard's cities. Going after nodes or monster lairs often requires tougher melee troups or flying units. Of course, a slinger stack beefed up with flaming weapons, flight, and true sight are tough in melee and fly.
How do you guys like "Call the Void"? I think of it as MOM's equivalent to Nukes. Anyway, since I have never had the patience to cast Spell of Mastery, maybe one of you can tell me. Can Spell Blast, ruin a Spell of Mastery attempt?
[This message has been edited by pchang (edited February 27, 2001).]
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February 27, 2001, 16:31
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#123
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Deity
Local Time: 03:16
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Dance Dance for the Revolution!
Posts: 15,132
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Well of course it depends on your target. The above doesn't even have a hero in it! But since missilers are vulnerable to shield spells (or whatever it's called), I like to mix it up to make sure I can hurt any enemy that happens along.
aside: Once I had a hero guarding a portal between worlds. He was about mid-strength. Something happened- I don't know what- but the image changed from a human to the dwarf and he became easily the most powerful unit I've ever seen: a 99 in every category (except health, that started around 50 and he lost 1 hit/turn, until it went negative- still alive though!), and almost every special ability that is in the game! Every other wizard immediately feared me, and it occurred to me that this hero was more powerful than I was! Good thing they don't revolt against you! And when he appeared in battle, a 2-square haze appeared around him (this guy was oozing with power!). Unfortunately, when he went (teleported) to attack, the game froze up. I interpreted this as him destroying both worlds with one blow.
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February 27, 2001, 16:38
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#124
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Deity
Local Time: 03:16
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Dance Dance for the Revolution!
Posts: 15,132
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quote:
Originally posted by pchang on 02-27-2001 01:22 PM
How do you guys like "Call the Void"? I think of it as MOM's equivalent to Nukes. Anyway, since I have never had the patience to cast Spell of Mastery, maybe one of you can tell me. Can Spell Blast, ruin a Spell of Mastery attempt?
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I only use "Call the Void" if somebody really pisses me off, or I need to soften up the target city's defenses. Otherwise I'm content with doom bolts and Vortexes (btw Vortexes are great in lairs/ruins/etc. where you only have flying units and they're all ground units; just keep directing the vortex towards the bad guys!)
And yes Spell Blast does work on Spell of Mastery. I've had to do it on occasion. Another reason to mix up spell books, I love the "true" versions of disenchants!
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March 1, 2001, 02:31
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#125
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Deity
Local Time: 03:16
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Dance Dance for the Revolution!
Posts: 15,132
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Okay after reading this thread for awhile I wanted to play it again...MoM is once again on my computer.
But what is the highest version of the game? I have 1.2 available. I'm sure it went beyond that. Does anyone know where I can get the latest version?
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March 1, 2001, 02:37
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#126
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King
Local Time: 07:16
Local Date: October 31, 2010
Join Date: Aug 1999
Location: Mill Valley
Posts: 2,887
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Highest version is 1.31. This fixes many bugs and vastly improves the play balance. It was also supposed to improve the AI performance, but I think it just lets the computer cheat more. In earlier versions, missile troops got to shoot twice per combat turn. Now they just shoot once and missile immunity actually works. Look at the 1st or 2nd page of this thread. There are links for the 1.31 patch there.
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March 4, 2001, 14:36
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#127
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Emperor
Local Time: 02:16
Local Date: October 31, 2010
Join Date: Jul 2000
Location: The Glorious Land of Canada
Posts: 3,234
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Good Lord, this thread is still alive?
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March 4, 2001, 14:55
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#128
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King
Local Time: 00:16
Local Date: October 31, 2010
Join Date: Feb 2000
Location: My head stuck permanently in my civ
Posts: 1,703
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I just realized that I don't have a crippled version after all!!
I was upset because the save and load buttons were blanked in the menu screen, and the only way to save was to quit and choose continue from the opening screen.
I just was playing again and accidentally clicked on one of the lines for saved games, and a cursor for me to type in appeared and the save button lit up!!
boy do I feel foolish
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March 4, 2001, 17:22
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#129
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Guest
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Good lord, Shadowstrike is still alive?
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March 5, 2001, 10:34
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#130
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King
Local Time: 07:16
Local Date: October 31, 2010
Join Date: May 1999
Location: of Candle'Bre
Posts: 1,804
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How doI get it to run? I had it working before the Windows reinstall, but I've forgotten how to get the thing to work - I just get insufficient memory errors.
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March 5, 2001, 14:00
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#131
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King
Local Time: 07:16
Local Date: October 31, 2010
Join Date: Aug 1999
Location: Mill Valley
Posts: 2,887
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You have to add EMS memory settings into the startup scripts and files and move everything possible to high mem in the DOS settings.
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March 5, 2001, 14:53
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#132
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King
Local Time: 07:16
Local Date: October 31, 2010
Join Date: May 1999
Location: of Candle'Bre
Posts: 1,804
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Which I do how, exactly?
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March 5, 2001, 18:04
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#133
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King
Local Time: 00:16
Local Date: October 31, 2010
Join Date: Feb 2000
Location: My head stuck permanently in my civ
Posts: 1,703
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getting it to run under dos was a nightmare. I had to do that since my computer won't play sound for dos games under windows 95. I tried for 2 hours to get the memory right. I finally got to watch the opening movie and it then kicked me off for insufficient memory. I got it to load completely after I told it "no music" in the setup, but then I had no mouse!!
I finally gave up and am running it under windows 95, which gives me a mouse, and automanages the memory settings. I have no sound, but I can still play!
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March 5, 2001, 20:26
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#134
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King
Local Time: 07:16
Local Date: October 31, 2010
Join Date: Aug 1999
Location: Mill Valley
Posts: 2,887
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Ack! On my installation, the game freezes when I try to bring my flying warships into a battle on land. Oh well, there goes the invisible flying warships strategy.
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March 5, 2001, 22:48
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#135
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King
Local Time: 07:16
Local Date: October 31, 2010
Join Date: Aug 1999
Location: Mill Valley
Posts: 2,887
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Try putting the following in your config.sys file
DEVICE=C:\WINDOWS\HIMEM.SYS
DEVICE=C:\WINDOWS\EMM386.EXE 2765 RAM
DOS=HIGH,UMB
and using DEVICEHIGH where ever you see a DEVICE in the rest of the file.
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March 6, 2001, 09:34
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#136
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King
Local Time: 07:16
Local Date: October 31, 2010
Join Date: May 1999
Location: of Candle'Bre
Posts: 1,804
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Is this likely to cause heinous (or even minor) problems and or slowdown?
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March 6, 2001, 14:51
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#137
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King
Local Time: 07:16
Local Date: October 31, 2010
Join Date: Aug 1999
Location: Mill Valley
Posts: 2,887
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Windows 95/98/NT/ or 2000?
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March 6, 2001, 16:02
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#138
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King
Local Time: 07:16
Local Date: October 31, 2010
Join Date: May 1999
Location: of Candle'Bre
Posts: 1,804
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98
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March 6, 2001, 18:26
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#139
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King
Local Time: 07:16
Local Date: October 31, 2010
Join Date: Aug 1999
Location: Mill Valley
Posts: 2,887
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Those config.sys changes were only tested on Windows 95. They did not work on Windows ME. I have not tried to adjust a Windows 98 machine. Sorry. However, the Unofficial MOM page has a link to a bootdisk maker that sets up DOS so it will run MOM. It is supposed to work with Windows98.
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March 6, 2001, 20:17
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#140
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King
Local Time: 07:16
Local Date: October 31, 2010
Join Date: May 1999
Location: of Candle'Bre
Posts: 1,804
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Thanks, I'll take a look. Do you happen to have an address handy?
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March 7, 2001, 01:40
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#141
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King
Local Time: 07:16
Local Date: October 31, 2010
Join Date: Aug 1999
Location: Mill Valley
Posts: 2,887
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It should not have any effect on Windows programs and may improve the performance of DOS programs.
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March 7, 2001, 01:48
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#142
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King
Local Time: 07:16
Local Date: October 31, 2010
Join Date: May 1999
Location: of Candle'Bre
Posts: 1,804
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Tried it, still crashed out (with an unreadable error). Not got a registry error, so I've reverted till that sorts out.
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March 7, 2001, 01:50
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#143
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King
Local Time: 07:16
Local Date: October 31, 2010
Join Date: May 1999
Location: of Candle'Bre
Posts: 1,804
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Tried it, still crashed out (with an unreadable error). Now got a registry error, so reverting till that sorts itself out.
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March 7, 2001, 14:21
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#144
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King
Local Time: 07:16
Local Date: October 31, 2010
Join Date: Aug 1999
Location: Mill Valley
Posts: 2,887
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I just enter "master of magic" into google. It comes up as the 1st or 2nd link every time.
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March 7, 2001, 17:23
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#145
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King
Local Time: 10:16
Local Date: October 31, 2010
Join Date: Oct 1999
Location: Shireroth
Posts: 2,792
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Hmm... I used http://w0rm.8m.com 's bootdisk until I somehow made using sounds impossible under DOS on my computer. Now I just play it under Windows without sounds (I don't have the mem to play under win with sounds).
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March 7, 2001, 17:35
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#146
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Guest
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I'm still playing it under WIN98 with sounds and on top speed... it's really not that hard...
and it's not that hard to get a boot menu sorted, from which you can easily switch into the DOS mode without ever having started windows after re-booting. piece of cake! well, for windows-nerds...
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March 7, 2001, 19:40
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#147
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King
Local Time: 10:16
Local Date: October 31, 2010
Join Date: Oct 1999
Location: Shireroth
Posts: 2,792
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CW: Consider yourself lucky. I can get 3K under needed when I just use F8 when booting up, so I have to use the bootdisk to get enough memory. Then why do you get more memory than I? Hardware. I don't think you have a mystic "system" that takes up 30K of conventional memory?
But, if you think that you're good enough at using DOS, you're welcome to try to get the sounds working under DOS for me... No, the sound card does not use the same resources under DOS than in Windows.
I miss the times of my old 386, when sounds were so simple: 220 5 1.
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March 7, 2001, 19:43
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#148
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King
Local Time: 10:16
Local Date: October 31, 2010
Join Date: Oct 1999
Location: Shireroth
Posts: 2,792
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CW: Consider yourself lucky. I can get 3K under needed when I just use F8 when booting up, so I have to use the bootdisk to get enough memory. Then why do you get more memory than I? Hardware. I don't think you have a mystic "system" that takes up 30K of conventional memory?
But, if you think that you're good enough at using DOS, you're welcome to try to get the sounds working under DOS for me... No, the sound card does not use the same resources under DOS than in Windows.
I miss the times of my old 386, when sounds were so simple: 220 5 1.
(I got a server hangup message, and haven't seen the thread updated... I'm actually pretty sure that my earlier post got through, but I'll make it sure anyway, I don't tolerate anyone calling me a windows nerd... BTW, it requires timing to use F8 correctly after LILO boot)
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March 8, 2001, 05:51
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#149
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King
Local Time: 07:16
Local Date: October 31, 2010
Join Date: May 1999
Location: of Candle'Bre
Posts: 1,804
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March 8, 2001, 07:16
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#150
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Guest
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only 3K, LightEning?
ever heard of msdos.sys, fellows?
and autoexec.bat?
and config.sys?
I take it most of you are scared by DOS names for files...
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