Thread Tools
Old March 7, 2000, 17:34   #211
Paul
Apolytoners Hall of Fame
Emperor
 
Paul's Avatar
 
Local Time: 08:44
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
2205 to Tau Ceti
Paul is offline  
Old March 7, 2000, 18:27   #212
Tau Ceti
King
 
Tau Ceti's Avatar
 
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Oslo, Norway
Posts: 2,151
2206 to Paul. The Universal Translator completed.
Tau Ceti is offline  
Old March 7, 2000, 18:46   #213
Paul
Apolytoners Hall of Fame
Emperor
 
Paul's Avatar
 
Local Time: 08:44
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
2206 to Tau Ceti. My last turn for today.
[This message has been edited by Paul (edited March 07, 2000).]
Paul is offline  
Old March 7, 2000, 19:04   #214
Tau Ceti
King
 
Tau Ceti's Avatar
 
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Oslo, Norway
Posts: 2,151
2207 to Paul.
Tau Ceti is offline  
Old March 8, 2000, 01:43   #215
Tau Ceti
King
 
Tau Ceti's Avatar
 
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Oslo, Norway
Posts: 2,151
2202 to Paul.
Tau Ceti is offline  
Old March 8, 2000, 01:53   #216
Paul
Apolytoners Hall of Fame
Emperor
 
Paul's Avatar
 
Local Time: 08:44
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
2207 to Tau Ceti
Paul is offline  
Old March 8, 2000, 15:05   #217
Tau Ceti
King
 
Tau Ceti's Avatar
 
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Oslo, Norway
Posts: 2,151
2208 to Paul. Terraforming has become fashionable among the Paulites?
Tau Ceti is offline  
Old March 8, 2000, 17:30   #218
Paul
Apolytoners Hall of Fame
Emperor
 
Paul's Avatar
 
Local Time: 08:44
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
What, you mean because I built a couple of formers? If I had the WP I would have needed only half of them, but you had to beat me to that.
Paul is offline  
Old March 8, 2000, 18:03   #219
Tau Ceti
King
 
Tau Ceti's Avatar
 
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Oslo, Norway
Posts: 2,151
I do not mind. I just saw that half your bases were busy building Super Formers.

I finished the Xenoempathy Dome and launched the first Orbital Defense Pod this turn.

2209 to Paul.
Tau Ceti is offline  
Old March 8, 2000, 18:33   #220
Paul
Apolytoners Hall of Fame
Emperor
 
Paul's Avatar
 
Local Time: 08:44
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
So you really enjoy finishing those projects just before I could build them, don't you?

2209 to Tau Ceti. Last turn for today.
[This message has been edited by Paul (edited March 08, 2000).]
Paul is offline  
Old March 8, 2000, 19:03   #221
Tau Ceti
King
 
Tau Ceti's Avatar
 
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Oslo, Norway
Posts: 2,151
Yep. This time it was not particularly intentional, though. It was going to be finished that turn anyway. (Well, I bought 7 minerals, but I would have done that regardless.) Only after I had built it did I see that you were working on Centauri Meditation.

Finished the Network Backbone this turn. I will probably let you have the Planetary Datalinks, though.

2210 to Paul and Aredhran.
Tau Ceti is offline  
Old March 9, 2000, 01:51   #222
Paul
Apolytoners Hall of Fame
Emperor
 
Paul's Avatar
 
Local Time: 08:44
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
You are too kind. 2210 to Tau Ceti
Paul is offline  
Old March 9, 2000, 12:54   #223
Tau Ceti
King
 
Tau Ceti's Avatar
 
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Oslo, Norway
Posts: 2,151
2211 to Paul. The Living Refinery completed.
Tau Ceti is offline  
Old March 9, 2000, 15:48   #224
Paul
Apolytoners Hall of Fame
Emperor
 
Paul's Avatar
 
Local Time: 08:44
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
2211 to Tau Ceti. You will receive your next turn around 22.45 CET
Paul is offline  
Old March 9, 2000, 16:34   #225
Tau Ceti
King
 
Tau Ceti's Avatar
 
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Oslo, Norway
Posts: 2,151
2212 to Paul. Thanks for the notice.

4 new techs this turn, even though I never got a bonus tech when I got Secrets of Creation from an artifact last turn.
Tau Ceti is offline  
Old March 9, 2000, 17:32   #226
Paul
Apolytoners Hall of Fame
Emperor
 
Paul's Avatar
 
Local Time: 08:44
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
2212 to Tau Ceti.

You got 4 techs in one turn and you still want more? Aren't you far enough ahead already?
Paul is offline  
Old March 9, 2000, 18:57   #227
Tau Ceti
King
 
Tau Ceti's Avatar
 
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Oslo, Norway
Posts: 2,151
2213 to Paul. Sorry about the long response time.

Far enough ahead? Yeah, I guess. 25 techs at last count. Unsurprisingly, I built the Pholus Mutagen this turn.

This was my last turn today.
Tau Ceti is offline  
Old March 9, 2000, 19:18   #228
Paul
Apolytoners Hall of Fame
Emperor
 
Paul's Avatar
 
Local Time: 08:44
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
2213 to Tau Ceti.

That's one more project I won't get. I hope to get at least one more project before this game ends. My first choice would be Ascent to Transcendance , but considering the current situation I'd settle for any project (other than the PD) that I can get.
Paul is offline  
Old March 10, 2000, 16:10   #229
Tau Ceti
King
 
Tau Ceti's Avatar
 
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Oslo, Norway
Posts: 2,151
2214 to Paul.

Not sure which project that would be. I could see you reaching the tech for the Nano Factory, but that will be finished in 2 turns. The Dream Twister, perhaps - but you would have to be quick.
Tau Ceti is offline  
Old March 10, 2000, 17:37   #230
Paul
Apolytoners Hall of Fame
Emperor
 
Paul's Avatar
 
Local Time: 08:44
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
2214 to Tau Ceti
Paul is offline  
Old March 10, 2000, 18:56   #231
Tau Ceti
King
 
Tau Ceti's Avatar
 
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Oslo, Norway
Posts: 2,151
2215 to Paul and Aredhran.
Tau Ceti is offline  
Old March 10, 2000, 19:19   #232
Paul
Apolytoners Hall of Fame
Emperor
 
Paul's Avatar
 
Local Time: 08:44
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
2115 to Tau Ceti. That will be all for today
Paul is offline  
Old March 10, 2000, 19:46   #233
Tau Ceti
King
 
Tau Ceti's Avatar
 
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Oslo, Norway
Posts: 2,151
2216 to Paul. The Voice of Planet completed.
Tau Ceti is offline  
Old March 11, 2000, 03:59   #234
Paul
Apolytoners Hall of Fame
Emperor
 
Paul's Avatar
 
Local Time: 08:44
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
2216 to Tau Ceti. I suppose that was my last turn of this game unless you could not rush Ascent. That was a clear loss, but I did learn some things that would probably improve my efforts in future games. Congratulations, Tau Ceti.
Paul is offline  
Old March 11, 2000, 07:16   #235
Tau Ceti
King
 
Tau Ceti's Avatar
 
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Oslo, Norway
Posts: 2,151
MY 2216: Transcendence!

I attempted to send the final save to Aredhran, but my mail server decided it did not want me to. Will try again later today.

Thanks to Aredhran for setting up the game, to Helium Pond for coming up with the ideas that led to the DT games, and not least to Paul for playing well, but not well enough .

I learned some new things too, and at least I got some of my theories confirmed, for example how powerful the Planetary Transit System is when you can get it early enough. I think that was a decisive factor in this game, and I was rather surprised when Paul preferred the Virtual World. That is a fine SP too, and drone control is important, but less so on Librarian. Librarian also makes it disgustingly easy to run Free Market the entire game.

But I thoroughly enjoyed the game, and I hope Paul did too.
Tau Ceti is offline  
Old March 11, 2000, 08:23   #236
Paul
Apolytoners Hall of Fame
Emperor
 
Paul's Avatar
 
Local Time: 08:44
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
Yes, the value of the PTS is one of the things I learned in this game. Earlier, against the AI and on Transcend level I never wanted to build it before the VW because of drone problems, but I guess it's much better on librarian level. An other thing I learnt in this game were the value of specialists. I should have used them earlier in the game. An engineer brings in more credits and science than a worker on a forest, even in FM and with Merchant Exchange. This means that engineers are now my preferred citizens when population is maxed out and I no longer need the food that the workers would provide. I should also have gone for Doc Flex earlier in the game. That would have allowed me to go pod popping on the oceans earlier in the game and I could have gotten some probe teams to you to infiltrate your datalinks and steal some tech. Now I only got ships when you had already completed Hunter Seeker.
Paul is offline  
Old March 11, 2000, 17:09   #237
Tau Ceti
King
 
Tau Ceti's Avatar
 
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Oslo, Norway
Posts: 2,151
Finally I managed to send the last turn to Aredhran.

Specialists are certainly very good. I probably did not use them optimally in this game - I like the extra minerals a worker provides, and I mostly used thinkers even after engineers were available. They give more research, but I guess engineers give more useful energy. Not that I ever had money trouble - each turn I spent several hundred credits to get below 1000 to minimize the chance for an energy market crash.

DocFlex around 2175 is too late. I had it from quite early, but my first two transport foils were killed by IoDs (at least 75 % of my total sea pod pops were IoDs!) and I did not build many seagoing vessels until I had Initiative and the MCC. It is just more tempting to sail around with 7 moves than with 3.

And infiltrator information is invaluable. After I built the Empath Guild I think you only got 1 more SP, since I always bought and built them whenever you got near. But I would definitely have built Probe garrisons if I had not got the HSA before it was needed.

You also tended to have far fewer crawlers than me, and did not seem very interested in early expansion, preferring to build every city up first (until near the end, your average infrastructure was better than mine). I think a more expansionist, crawler-heavy policy has quite a few advantages.
Tau Ceti is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:44.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team