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Old April 12, 2000, 18:41   #1
Tau Ceti
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Turns of AXT014 game in Apolyton PBEM Tournament
The players of this game:The AI factions are the Spartans, the University and the Peacekeepers.
Difficulty level: Transcend.

Please, read and obey the rules posted on the thread Apolyton 2000 PBEM Tournament

You should post turn administration/notification messages below.
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Old April 12, 2000, 20:30   #2
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First turn sent to Grosjos. Good luck to all!

I haven't checked the rules yet. Are we still allowed to contact each other without meeting in the 4 player game?

Prime Function Symil
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Old April 12, 2000, 22:37   #3
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And 2102 is off to Bustamike.
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Old April 13, 2000, 10:25   #4
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Symil: Until further notice, contact between human players is allowed from day one. Of course, if the players want to self-impose restrictions for this particular game, feel free.
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Old April 14, 2000, 16:22   #5
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turn sent to Buddha of the Drones
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Old April 14, 2000, 16:58   #6
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Turn 3 to Symil.
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Old April 14, 2000, 18:12   #7
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Thanks Tau Ceti, turn to Grosjos
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Old April 15, 2000, 00:23   #8
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Turn sent to Bustamike
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Old April 15, 2000, 03:54   #9
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turn to Buddha
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Old April 16, 2000, 22:41   #10
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Turn to Symil
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Old April 17, 2000, 15:19   #11
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Turn 2103 recieved, but I believe it is the wrong turn. Please send 2104.

Thanks
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Old April 17, 2000, 22:06   #12
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Turn 2104 sent on to Grosjos
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Old April 17, 2000, 22:31   #13
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Wow, that turn flew through my hands so quick it almost burned my fingers. All yours Bustamike.
[This message has been edited by Grosjos (edited April 17, 2000).]
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Old April 18, 2000, 04:01   #14
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Old April 18, 2000, 16:44   #15
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5 -> Symil
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Old April 19, 2000, 23:00   #16
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Turn on to Grosjos
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Old April 19, 2000, 23:13   #17
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Round and round we go. 2105 to Bustamike.
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Old April 20, 2000, 00:16   #18
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turn sent
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Old April 20, 2000, 01:09   #19
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2106 -> Symil
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Old April 20, 2000, 19:21   #20
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2106 to Bustamike
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Old April 21, 2000, 06:43   #21
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Old April 21, 2000, 09:50   #22
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7 -> Symil

This map is DEFINATLEY different than the ACT's and AXT's..
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Old April 21, 2000, 18:14   #23
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Turn to Grosjos

It is random isn't it?
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Old April 25, 2000, 00:03   #24
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2107 sent. Was out of town for the weekend. Sorry about the delay.
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Old April 25, 2000, 07:05   #25
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2107 sent
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Old April 25, 2000, 20:15   #26
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2108 to BustaMike
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Old April 25, 2000, 20:16   #27
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Old April 25, 2000, 21:02   #28
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2108 to Drones
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Old April 25, 2000, 22:24   #29
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8 -> Symil

ATTENTION EVERYONE I have spotted a unity transport 1 square off of my coast- possesed by the Spartans with 1 Battle Ogre mark 1 aboard. Next turn that battle ogre will be on my land, and the turn after that Santiago will be able to attack. I see three possibilities

1: Santiago is friendly and doesnt drop this load of death on me

if this happens I will not mention this event anymore. But we are talking SANTIAGO here, not Lal

2:Santiago extorts everything I have from me

I dont have that much... I couldn't care less

3:Santiago decides I am the lowest scum on earth and proceeds to wipe out 1 or both of my size 1 cities.

If this happens- well what can I say? Being killed at turn 8 by a battle ogre... there is nothing that I can do to stop this!! There is no player that can stop an ogre on turn 8, and even if I do repel it I will lose my 2nd base, such a huge setback that I will be crippled for rest of game.

It is up to you guys to decide what you want to do with this. If you really think that a lot of skill will stop that ogre you are wrong... still though thats luck.

I would like it best if the CMN would simply remove the ogre from existance. This game has 8 good turns so far...

Again if Santi is reasonably friendly I will not mention this again... but like I said this is Santiago, not Mr. Rogers
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Old April 27, 2000, 08:30   #30
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While I hate enemy Battle Ogres as much as the next guy, there is nothing I can do to remove it. It is not possible to open the scenario editor in a multiplayer game, and I cannot take direct control of Santa and get her to disband it either. So...

If option 1) or 2) happen, then so be it. These things happen. If 3) happens, well, I guess it is up to the other players. If they then want a restart of the game (which is the only realistic option if something is to be done at all), then I can arrange that. If they prefer to play on, then I can get Buddha in another game soon.
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