May 11, 2000, 10:44
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#31
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Prince
Local Time: 07:48
Local Date: October 31, 2010
Join Date: Dec 1999
Location: The Raisin Capital of the World
Posts: 951
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Who cares about 2150. That was 3 decades ago.
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May 11, 2000, 14:03
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#32
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King
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Harrisburg,PA USA
Posts: 2,244
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MY 2183 sent to Korn.
CONTACT! In a normal game, I would be delighted to meet another free-marketer. The commerce we might generate is enough to make any good monopolist drool!
Unfortunately, this is not a normal game. I was rather forced to destroy those two foil probes lurking in the fungus.
Have you no shame, Korn? Do your own research! hehe
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May 11, 2000, 23:09
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#33
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Emperor
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
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before i play my turn i want some clarification
i REALLY wanna proclaim myself govenor so i can gain infiltration
is that disallowed?
i feel that the settings are already slightly in morgan's favor and a big point that i raised was that morgan would have a hard time getting to be govenor against Santiago and now at the present time that point is of the greatest importance
what does everybody think?
is me getting govenor too unfair
and if it is so unfair then that means that morgan is a weaker faction than the spartans which was the whole point of this challenge anyways
so is morgan strong enough to come back from me assuming the govenorship? if he is then can i call the council and elect myself?
korn469
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May 12, 2000, 01:09
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#34
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Prince
Local Time: 07:48
Local Date: October 31, 2010
Join Date: Dec 1999
Location: The Raisin Capital of the World
Posts: 951
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well, I think you guys made a mistake with not having AIs. Having said that, I have no idea if it would be fair for one of you to be governor. Sorry
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May 12, 2000, 05:04
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#35
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Warlord
Local Time: 23:48
Local Date: October 30, 2010
Join Date: Apr 2000
Location: Vancouver, B.C., Canada
Posts: 212
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If you were playing Lal in a one-on-one challenge against some other faction, then I could see you calling an election to make yourself governor, because Lal has a significantly better than average chance of becoming governor - it is a specific advantage of the faction. But the Spartans have at best an average chance of the governorship, it is not as if it is something they get regularly - honestly, what do you think your chances would be in a 4-player game with someone else playing Lal? Given that Mongoose repeatedly insisted up front that there be no governorship, it seems pretty harsh to turn around after 95 turns and take it.
Just comments from the peanut gallery, of course
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May 12, 2000, 09:09
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#36
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Emperor
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
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well if you count submissives then i think the spartans have the second best chance of getting the govenorship
they can pop boom to get big population
easiliy force the AI to submit to enlist votes
and they have the second best in population control
so i think the spartans are right after lal in getting the vote and that morgan falls dead last
but oh well i won't elect myself govenor
time for plan b: break out the nerve gas
korn469
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May 12, 2000, 10:01
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#37
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Emperor
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
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2184 sent to mongoose
no elections for govenor were or will be held
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May 12, 2000, 10:04
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#38
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Emperor
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
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basil
oh yeah it's not so much of a spartan strength in getting the govenorship...it's a morgan weakness that they can't get the govenorship
korn469
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May 12, 2000, 11:43
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#39
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Prince
Local Time: 07:48
Local Date: October 31, 2010
Join Date: Dec 1999
Location: The Raisin Capital of the World
Posts: 951
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I don't mean to crowd up the turn thread, but I agree with Korn469. Morgan has serious population problems in the beginning. Santiago has +1 police and is more likely to have submissives. In multiplayer Morgan has almost no chance of getting other human players to vote for him or even sign treaties. Well that is probably why Mongoose didn't want you to be able to elect yourself governor.
On a side point I think that Miriam is just as likely to be able to elect herself governor as Santiago. I think she can have a bigger population, because of no industry penalty and high support.
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May 12, 2000, 14:03
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#40
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King
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Harrisburg,PA USA
Posts: 2,244
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MY 2184 sent to Korn.
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May 12, 2000, 14:29
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#41
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Emperor
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
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2185 sent to mongoose
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May 12, 2000, 15:43
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#42
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King
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Harrisburg,PA USA
Posts: 2,244
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MY 2185 sent to Korn and Sikander.
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May 12, 2000, 16:44
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#43
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Prince
Local Time: 07:48
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Midland, MI, USA
Posts: 633
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Please Sikander send us a summary! Anything will do, I am very interested in this game. Once it is finished could I possibly have save files of every 15 years or so from you two? Thanks.
I agree that not having any AI's does take away the governor issue somewhat. In a MP game Lal almost always is the governor, after him whoever has the empath guild, with some exceptions.
If this were to be played on a Huge map then Korn would stand much less of a chance, 10% spread over that much land can be pretty significant. Well, I am rambling again.
But Sikander please finish your report!
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May 13, 2000, 16:48
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#44
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King
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Harrisburg,PA USA
Posts: 2,244
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MY 2186 sent back to Korn.
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May 14, 2000, 00:22
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#45
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Emperor
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
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2187 sent to mongoose
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May 14, 2000, 00:29
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#46
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Emperor
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
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enigma
well if we played on a tiny map with spoils of war on then i doubt that mongoose would stand much of a chance...
but anyways 2186 sent to mongoose
and yes i am looking forward to sikander's report also...now since we have made contact it can't be as damaging as what it once was
korn469
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May 14, 2000, 02:45
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#47
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King
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Harrisburg,PA USA
Posts: 2,244
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MY 2187 sent to Korn.
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May 14, 2000, 14:47
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#48
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Emperor
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
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2188 sent to mongoose
things look like they are going to get interesting...
mongoose is now dem/green/wealth i guess he wants the +4 effic plus the +2 economy...now i wonder if he is dumping that into economy or into labs...
i spotted a transport of his i wonder what its up to...
i have 40 population mongoose has 36 i wonder if he will over take me soon...
three mindworms appeared in my territory this turn in two different locations, i guess planet hates me...
i wonder if my army can beat his economy...
korn469
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May 14, 2000, 15:36
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#49
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King
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Harrisburg,PA USA
Posts: 2,244
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MY 2188 sent to Korn.
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May 14, 2000, 16:44
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#50
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Emperor
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
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2189 sent to mongoose
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May 14, 2000, 20:09
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#51
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Guest
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Sikanders report will be outdated even before it comes out.. do you think you could send me a turn so i can see how things are going?
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May 14, 2000, 22:51
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#52
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King
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Harrisburg,PA USA
Posts: 2,244
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MY 2189 sent to Korn.
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May 15, 2000, 10:42
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#53
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Emperor
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
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2190 sent to mongoose
for those of you who want a little update...
ok i have located mongoose and set up a firebase outside of his territory (outpost 454) and i have some 6x-1-10 gas jets in it
so far mongoose has been defending against my gas jets by not garrisoning his bases...that strategy won't work for long
currently i have destroyed a former and a 2-3t-4 trance foil...the trance foil was lurking in the fungus outside of 454...it was pretty obvious i also found more of mongoose's units lurking in the fungus on the return trip from toasting his former
this turn i completed the Planetary Transit System and my population is now 52 compared with mongoose's 36
i am none/FM/none/none and mongoose is dem/green/wealth
mongoose just discoved gene splicing this turn...so if he is dumping all of his cash into research he will discover SFF in three turns...four if i am lucky
i have been doing my own research as well and though mongoose has an overall tech lead (maybe as many as three or four more total techs than me...centauri empathy and nonlinear mathematics being at least two of those techs) i have the weapon superiority for now
some weird things are happening though...my jet when it attacked this turn was disiplined (-)(+) and it gave me a -12% combat bonus...right now i have +2 morale and the unit was built in a base with a children's creche and then transferred to a base without a creche...can anybody explain to me what is going on here?
korn469
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May 15, 2000, 11:53
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#54
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Prince
Local Time: 07:48
Local Date: October 31, 2010
Join Date: Dec 1999
Location: The Raisin Capital of the World
Posts: 951
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When you transfered the unit to the base without a children's creche you lost discipline.
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May 15, 2000, 13:37
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#55
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Emperor
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
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ok after doing more thinking...my base is in drone riots...so i think somebody mentioned that it was possible for drone riots to lower morale...however i still don't understand the morale level advancement screen...why would it say that my units became disiplined when they were really hardend
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May 15, 2000, 13:39
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#56
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Prince
Local Time: 07:48
Local Date: October 31, 2010
Join Date: Dec 1999
Location: The Raisin Capital of the World
Posts: 951
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I've looked at korn469's game file. I can't figure out why his disciplined units are getting -12% on attack. Also it says that the disciplined unit got upgraded to disciplined but after that it shows hardened. My guess is that the game file is corrupt.
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May 15, 2000, 14:16
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#57
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King
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Harrisburg,PA USA
Posts: 2,244
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MY 2190 sent to Korn and Sikander.
Drone riots in the supporting base (in this case caused by FM pacifism) lower the morale by a grade (from Disciplined to Green)
I would guess that the combat screen simply takes the morale status at the time of combat and adds one level when reporting the upgrade. I further suppose that you will find all is back to rights once you attend to your drone problems.
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May 15, 2000, 23:44
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#58
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Emperor
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
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2191 sent to mongoose
i wonder if you had an elite unit and purposely sent the base into drone riots if it could get a morale upgrade and become a trans-elite unit...i doubt it but it would be awsome if you could
korn469
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May 16, 2000, 00:17
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#59
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Emperor
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
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that's another bug then
damn this game has lots of bugs...
if i had of built the jet at base without a children's creche my unit would have been disiplined because of my +2 morale...it is saying my unit IS disiplined...i just tested it out again and my unit got an upgrade and it said it achieved disiplined status but then when i look at my unit after the upgrade it is saying it is (-)(+)hardend
what do the (-)(+) mean? and what does (+)(+) mean?
korn469
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May 16, 2000, 00:38
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#60
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Emperor
Local Time: 02:48
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
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after more testing i can confirm that somehow most probably because of a bug i am not getting the proper morale bonus...my units are actually getting a lower level of morale than they are supposed to and when they upgrade by winning a victory instead of saying they are hardend which they should be it says they increase to disiplined but when i look it says they are hardend...so it says they are disiplined...because of the spartan morale bonus they should be disiplined...but they get a green combat bonus, and when they increase in morale levels it says on the advancment screen that they are increasing to disiplined but when i look at the unit it says that they are hardend (-)(+)...and they should be hardend on offense and vetern on defense if they had recieved a morale gain from combat because of +2 morale (+1 on offense +2 on defense)...this must be a children's creche bug stupid bugs!
whatever happened to the bug list? i think it is time to resurrect it
korn469
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