June 18, 2000, 17:17
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#91
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Prince
Local Time: 00:49
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Glendale, AZ USA
Posts: 797
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My personal view is you should not ever put another player in a situation where the computer decides somethign for them.
Turn is on to the foolish Spartans who decided to threaten me.
Tig
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June 19, 2000, 16:37
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#92
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Moderator
Local Time: 07:49
Local Date: October 31, 2010
Join Date: Apr 1999
Location: of Candle'Bre
Posts: 8,664
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2114 on to Adam
-=Vel=-
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June 19, 2000, 18:29
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#93
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Prince
Local Time: 07:49
Local Date: October 31, 2010
Join Date: Dec 1999
Location: The Raisin Capital of the World
Posts: 951
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14>
BustaMike,
I don't know what the rule is, but you will have to make sure that whatever the AI does for a player is that players wish. So you might have to talk to the other player before you take your turn.
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June 19, 2000, 19:40
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#94
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Emperor
Local Time: 08:49
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Leamington Spa, England
Posts: 3,657
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Have to confess that we Peacekeepers were initially a bit depressed to find that it was turning into a war-game 12 turns in.
But not any more.
Oh no.
Mind worms turn and run from our undefended bases - yes, we're that fearsome.
So ... come one, come all
Or maybe it's an undocumented feature of discovering SotHB first ?
Turn sent to Bustamike
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June 19, 2000, 20:14
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#95
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Warlord
Local Time: 07:49
Local Date: October 31, 2010
Join Date: Mar 2000
Location: San Jose, CA, USA
Posts: 192
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Turn to Vel.
And Vel, the only way I'll let you contact the 'borg is for a tasty 100 ec.
And let it be known that Vel has signed a Treaty with the Almighty Spartans, and next turn his techs should be winging their way to us.
That or he'll burn, burn, burn.
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June 20, 2000, 01:24
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#96
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Prince
Local Time: 07:49
Local Date: October 31, 2010
Join Date: Dec 1999
Location: The Raisin Capital of the World
Posts: 951
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I would sign a treaty with you too if I were Morgan too you silly Spartan.
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June 20, 2000, 06:38
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#97
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Moderator
Local Time: 07:49
Local Date: October 31, 2010
Join Date: Apr 1999
Location: of Candle'Bre
Posts: 8,664
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That's ok Kaz....when we build the Empath Guild, we'll talk to them anyway....  But, a hundred credits is pretty steep....perhaps you'd be more interested in a tech trade...
-=Vel=-
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June 21, 2000, 11:06
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#98
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Prince
Local Time: 00:49
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Glendale, AZ USA
Posts: 797
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Turn has been sent on to the not overly bright Spartans. They threaten and badger, yet we've won the only encounter between our troops. Tig
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June 21, 2000, 22:28
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#99
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Moderator
Local Time: 07:49
Local Date: October 31, 2010
Join Date: Apr 1999
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Posts: 8,664
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Turn 2115 sent to Adam....not to worry Tig....I've got Spartans off the port bow myself, and, I just officially contacted you as well....
-=Vel=-
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June 22, 2000, 00:02
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#100
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Prince
Local Time: 07:49
Local Date: October 31, 2010
Join Date: Dec 1999
Location: The Raisin Capital of the World
Posts: 951
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Well, the action is over here now. I will let you guys know how it goes next turn. One thing is for sure. It's getting messy.
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June 22, 2000, 00:58
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#101
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Warlord
Local Time: 07:49
Local Date: October 31, 2010
Join Date: Mar 2000
Location: San Jose, CA, USA
Posts: 192
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Turn to Vel.
And Tig, one battle against a heavily wounded Scout Rover isn't much to brag about.
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June 22, 2000, 01:08
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#102
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Moderator
Local Time: 07:49
Local Date: October 31, 2010
Join Date: Apr 1999
Location: of Candle'Bre
Posts: 8,664
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Well, one thing that can fairly be said....the "Builder" elements of this game are pretty much out the window....my start has me hemmed in on all sides....with no room for expansion at all....I certainly don't mind finishing the game out, but would recommend starting another as well, to see if we can't get some better seeding to actually see how the Builder-Hybrid-Momentum thing goes....as it stands, it's shaping up to be a Momentum-Momentum-Momentum challenge....
-=Vel=-
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June 22, 2000, 10:12
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#103
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Emperor
Local Time: 08:49
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Leamington Spa, England
Posts: 3,657
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Must admit, having one human-controlled Momentum faction on your doorstep in the first fifteen years is bad luck. Having two is ... indescribable.
I agree with Vel ... more than happy to play out this game (especially since I seem to be the only one who isn't threatened just yet  ) but this is no Builder game. I'd be up for a second, parallel game if there were enough interest ...
2115 to Bustamike.
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June 22, 2000, 10:46
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#104
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Prince
Local Time: 00:49
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Glendale, AZ USA
Posts: 797
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(Don't have turn yet--just posting).
We could run another parallel game... if we did it in the same order with the same players it wouldn't even slow down at all. As for the momentum players, they started next to EVERYONE from what I can tell. I know of three maybe four people on teh spartans border. Should be ugly for them. In order to do this so we don't start next to everyone else, we might need to make the map bigger..;/
Tig
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June 22, 2000, 11:10
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#105
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Moderator
Local Time: 07:49
Local Date: October 31, 2010
Join Date: Apr 1999
Location: of Candle'Bre
Posts: 8,664
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I'd recommend a bigger map and more ocean coverage, with the proviso that no one take the Pirates (ie - same faction spread we have now, and we can just nuke the AI out of the game on turn one), that way, continents would be smaller, almost guaranteeing that we'd all start in isolation, allowing for a little more build time.
But, I'm still feeling pretty good about the game. At present, the folks I'm hemmed in by have treaties with me, and I'm looking into the possibility of getting flex and getting the HECK off of this rock....finding some greener pastures....
-=Vel=-
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June 22, 2000, 13:06
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#106
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Moderator
Local Time: 07:49
Local Date: October 31, 2010
Join Date: Apr 1999
Location: of Candle'Bre
Posts: 8,664
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I'm game....at present, I've got time on my hands....::grumbling under my breath:: I'm not DEAD, but they won't let me DO anything....::sigh::
-=Vel=-
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June 22, 2000, 13:12
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#107
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Emperor
Local Time: 08:49
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Leamington Spa, England
Posts: 3,657
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Count me in. Larger map and more ocean sounds good. I'd like to take the PKs again.
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June 22, 2000, 16:44
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#108
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Prince
Local Time: 07:49
Local Date: October 31, 2010
Join Date: Apr 2000
Location: Frankfurt, Germany
Posts: 312
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If there's still some space up, I would like to try and participate in a new game. Our old one hopelessly failed and I couldn't manage to restart it. Oh well.
I'd prefer something builder-ish (Zak or Lal), but seeing that these spots are already taken, I would also take hybrid (Drones, CyC, Gaians or Datajacks, in that order). And, yes, I am very peaceful! No, really! 
-joer.
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June 22, 2000, 16:53
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#109
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Prince
Local Time: 07:49
Local Date: October 31, 2010
Join Date: Dec 1999
Location: The Raisin Capital of the World
Posts: 951
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I'm suprised that the momentum players are doing so well. I don't know how bad the builders are doing, but I have two spartan rovers over here already. They are about to do some damage. These circumstance are definitely in the benefit of the Momentum players. On a planet like this conquering early is very lucrative. All this being said I'm not interested in setting up a map that would give more of an advantage to the builders because I'm pretty sure the momentum players will loose that one. In fact even the "Hybrid" players would be playing more of a builder game.
Really, I think the idea of such an idea was very creative, but does not prove anything because we can't simulate real circumstance. I rarely play with so many humans. I mostly play one on one.
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June 22, 2000, 16:54
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#110
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Prince
Local Time: 07:49
Local Date: October 31, 2010
Join Date: Dec 1999
Location: The Raisin Capital of the World
Posts: 951
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I'm suprised that the momentum players are doing so well. I don't know how bad the builders are doing, but I have two spartan rovers over here already. They are about to do some damage. These circumstance are definitely in the benefit of the Momentum players. On a planet like this conquering early is very lucrative. All this being said I'm not interested in setting up a map that would give more of an advantage to the builders because I'm pretty sure the momentum players will loose that one. In fact even the "Hybrid" players would be playing more of a builder game.
Really, I think the idea was very creative, but does not prove anything because we can't simulate real circumstance. I rarely play with so many humans. I mostly play one on one.
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June 22, 2000, 18:08
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#111
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Warlord
Local Time: 07:49
Local Date: October 31, 2010
Join Date: Mar 2000
Location: San Jose, CA, USA
Posts: 192
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*toothy grin*
Sure, I don't mind setting up another game, but I want to play this one to completion.
I personally believe that Momentums only work as a strategy if they can gain 2-3 Submissives. Since we have only one AI, that means the Submissives must be spawned from players. And we all know that it's no fun to play a Submissive.
How about the Map of Planet next time? We know that we'd get fair starting spots.
[This message has been edited by kaz (edited June 22, 2000).]
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June 22, 2000, 19:32
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#112
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Moderator
Local Time: 07:49
Local Date: October 31, 2010
Join Date: Apr 1999
Location: of Candle'Bre
Posts: 8,664
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Well, I don't think I could have done anything more swiftly than I've done in this game, from the Builder's perspective....in the first thirteen turns of play, I managed to get both bases up and running,crank out a pair of formers, get a probe team in the field, and prototype Synthmetal....not bad for the peace-mongers....
-=Vel=-
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June 22, 2000, 21:53
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#113
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Prince
Local Time: 07:49
Local Date: October 31, 2010
Join Date: Dec 1999
Location: The Raisin Capital of the World
Posts: 951
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I agree with kaz. I don't think the momentum necessarily won this one, however if Vel and I were AIs we might end up as subs and then the momentum might have won. As it is the momentum players might damage or conquer Vel and I but Misuto and Tig are still in it.
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June 23, 2000, 00:31
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#114
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Prince
Local Time: 00:49
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Glendale, AZ USA
Posts: 797
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Who is in favor of playing another game, large map, same turn order (to speed game play). Same or different factions? I'm not sure we need more than 50-70% ocean on a large map. Opinions?
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June 23, 2000, 01:27
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#115
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Prince
Local Time: 00:49
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Glendale, AZ USA
Posts: 797
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Quite frankly, I think this game is going to go pretty much the way I thought it was going to.. the momentum players HAVE to take someone out to win, they really need at least one builder and one hybrid. Maybe if they're lucky they'll get Adam and Vel...but my position is quite strong. I have several nice military units (go gaians, go). I do not think the momentum's have much of a chance of taking me down in this position and as we all know the longer it goes the better it is for the builders/hybrids.
As for the second game, I'm obviously game, I'll play whatever is left over. I have both builders filled. Joer is willing to join and Adam doesn't have much desire to play it seems.. so there should be an open hybrid spot. Turn has been sent...Tig
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June 23, 2000, 16:32
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#116
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Warlord
Local Time: 07:49
Local Date: October 31, 2010
Join Date: Mar 2000
Location: San Jose, CA, USA
Posts: 192
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Turn to Vel.
Splat, as yet another Frog goes under the Spartan tires.
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June 24, 2000, 01:22
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#117
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Moderator
Local Time: 07:49
Local Date: October 31, 2010
Join Date: Apr 1999
Location: of Candle'Bre
Posts: 8,664
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turn sent to Adam.
My position is probably not as strong as Tig's, but with the garrisons I've got, I feel pretty secure in my bases.
Kaz....I take it then, that you're not overly inclined to trade or buy techs....::sigh:: Okie Dokie....incoming headed your way soon....
-=Vel=-
(looking to avenge the deaths of the stalwart Former crew)
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June 24, 2000, 21:45
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#118
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Prince
Local Time: 07:49
Local Date: October 31, 2010
Join Date: Dec 1999
Location: The Raisin Capital of the World
Posts: 951
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It was getting a bit scary there, but Spartans did not attack our HQ (which would have destroyed it) and now we look to participate in victory for the Hybrid team once again.
16>
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June 26, 2000, 00:06
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#119
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Emperor
Local Time: 08:49
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Leamington Spa, England
Posts: 3,657
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2116 sent to the Believers ...
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June 27, 2000, 14:10
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#120
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Prince
Local Time: 00:49
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Glendale, AZ USA
Posts: 797
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Turn has been sent on to that true evil of the universe..the Spartans.
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