October 26, 2002, 08:33
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#61
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King
Local Time: 08:12
Local Date: October 31, 2010
Join Date: May 1999
Location: of Candle'Bre
Posts: 1,804
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2250:
Bases: 13
Pop: 208
Techs: 81
SPs: 17
Be afraid, be very afraid...
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November 14, 2002, 08:32
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#62
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Warlord
Local Time: 09:12
Local Date: October 31, 2010
Join Date: Jun 2000
Location: Milan
Posts: 276
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2260:
Bases:18
Pop:110
Tech:46
SPs:7
Massive mindworm invasion. :
This is probably the last report.
__________________
Aslo the gods are impotent against men's stupidity --Frederich Shiller
In my vocabulary the word "Impossible" doesn't exist --Napoleon
Stella Polaris Development Team -> Senior Code Writer (pro tempore) & Designer
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November 16, 2002, 10:43
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#63
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King
Local Time: 08:12
Local Date: October 31, 2010
Join Date: May 1999
Location: of Candle'Bre
Posts: 1,804
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I think, probably, I can claim victory. The Ascent should be built next turn, and I think I have about a 600 mineral overkill on it.
Bases: 13
Techs: 93
Pop: 242
SPs: 18, +8 in construction (finish next turn) including the ascent
I have been careful enough to put those other 7 in bases resolved before the ascent base.
Note to self: Secure Clean Quantum Stasis Gravship Supplies cost 2000 minerals. So does the ascent. Therefore, 30 of them is excessive.
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