The idea of this topic is to put some ideas on gameplay to manage huge empires(real world empires)
Idea: A sistem of Ministerrs wich can control many aspects of the empire (as in Space Empires3) in spite to eliminate micromanagement. So you can play as an emperor that define the general strategy or you can manage every aspect. The ministers's personality must be absolutely customizable. For example: ministers should take care of an army that controls a frontier (or you can take care). The ministers should take care of the explorers. Also the ministers should take car of some cities (when you have 100 cities its a dificult work). The ministers could take care of an invasor army (with defined objetives) or take care of a war with defined priorities (like conquest", "destroy", "defend", "push the frontier")