March 12, 2000, 11:28
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#61
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Warlord
Local Time: 03:28
Local Date: October 31, 2010
Join Date: Dec 1969
Location: DC, Cleveland, Charlotte, Cimarron. Take your pick!
Posts: 196
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2-detailed replay
7-stacking (for group movement and battle)
15-religion
9-expanding city radius
14-new modes of victory
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March 12, 2000, 11:47
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#62
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King
Local Time: 08:28
Local Date: October 31, 2010
Join Date: May 1999
Location: of Candle'Bre
Posts: 1,804
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4 - Tourism
6 - Rise & Fall
11 - Domestic Politics
14 - New Victories
15 - Religion
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March 12, 2000, 15:00
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#63
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Warlord
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Jul 1999
Location: CT
Posts: 209
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#3 - Hex Based Map
#4 - Tourism
#6 - Rise and Fall
#14 - New Victories
#15 - Religion
<font size=1 face=Arial color=444444>[This message has been edited by Grigger (edited March 12, 2000).]</font>
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March 12, 2000, 16:35
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#64
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Aug 1999
Posts: 6
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New Idea #1 - Open Source AI
New Idea #7 - Stacking
New Idea #8 - Energy
New Idea #10 - Automatic Patrolling
New Idea #14 - New Modes of Victory
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March 12, 2000, 18:08
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#65
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Settler
Local Time: 03:28
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Virginia, USA
Posts: 12
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New Idea #1 - Open Source AI
New Idea #5 - Simultaneous Turns of Play
New Idea #7 - Stacking
New Idea #9 - Expanding City Radius
New Idea #12 - Different Levels of Cities
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March 12, 2000, 18:13
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#66
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King
Local Time: 09:28
Local Date: October 31, 2010
Join Date: Oct 1999
Location: Milano - Italy
Posts: 1,674
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New Idea #2 - Detailed Replay
New Idea #5 - Simultaneous Turns of Play
New Idea #6 - Rise and fall of Empires
New Idea #8 - Energy
New Idea #13 - Recruitment System
------------------
Adm.Naismith AKA mcostant
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March 12, 2000, 18:45
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#67
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Chieftain
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Apr 1999
Location: St. Helier, Jersey, United Kingdom
Posts: 48
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3 - Hex based Map
7 - Stacking
9 - Expanding city radius
5 - Simultaneous turns of play
8 - Energy
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March 12, 2000, 19:26
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#68
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Local Time: 04:28
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Canton, MI
Posts: 3,442
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New Idea #1 - Open Source AI
New Idea #5 - Simultaneous Turns of Play
New Idea #11 - Domestic Politics
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March 12, 2000, 19:37
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#69
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Mar 2000
Posts: 2
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New Idea #2 - Detailed Replay
New Idea #6 - Rise and fall of Empires
New Idea #9 - Expanding City Radius
New Idea #10 - Automatic Patrolling
New Idea #15 - Religion
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March 13, 2000, 00:29
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#70
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Boyds, MD, USA
Posts: 2
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New Idea #7 - Stacking
New Idea #8 - Energy
New Idea #10 - Automatic Patrolling
New Idea #13 - Recruitment System
New Idea #15 - Religion
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March 13, 2000, 00:33
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#71
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Chieftain
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Northeast USA
Posts: 72
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New Idea #8 - Energy
New Idea #9 - Expanding City Radius
New Idea #11 - Domestic Politics
New Idea #14 - New Modes of Victory
New Idea #15 - Religion
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March 13, 2000, 02:40
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#72
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Emperor
Local Time: 10:28
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Europe
Posts: 4,496
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New Idea #4 - Tourism
New Idea #6 - Rise and fall of Empires
New Idea #7 - Stacking
New Idea #8 - Energy
New Idea #14 - New Modes of Victory
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March 13, 2000, 10:25
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#73
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Settler
Local Time: 02:28
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Minneapolis, MN
Posts: 26
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New Idea #3 - Hex Based Map
New Idea #5 - Simultaneous Turns of Play
New Idea #7 - Stacking
New Idea #8 - Energy
New Idea #12 - Different Levels of Cities
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March 13, 2000, 12:39
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#74
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Warlord
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Jan 2000
Location: A wierd and mad place called Southampton
Posts: 168
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In order
1) New idea #8 Energy
2) New idea #9 Expanding City Radius
3) New idea #10 Automatic Patrolling
4) New idea #1 Open source AI
5) New idea #3 Hex Based Map
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March 13, 2000, 14:15
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#75
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Columbus, Ohio, USA
Posts: 6
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#6 - Rise and fall of Empires
#11 - Domestic Politics
#15 - Religion
#7 - Stacking
#4 - Tourism
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March 13, 2000, 14:44
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#76
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Atlanta, GA, USA
Posts: 2
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#7 -Stacking
#11-Domestic Politics
#13-Rectuitment System
#8 -Energy
#15-Religion
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March 13, 2000, 18:59
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#77
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Guest
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- New Idea #1 - Open Source AI
- New Idea #5 - Simultaneous Turns of Play
- New Idea #11 - Domestic Politics
- New Idea #3 - Hex Based Map
- New Idea #2 - Detailed Replay
Can we vote against ones we absolutely never, ever want to see anywhere near Civ3?
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March 13, 2000, 19:10
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#78
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Prince
Local Time: 03:28
Local Date: October 31, 2010
Join Date: Dec 1969
Location: London, Ontario, Canada
Posts: 657
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# 1
# 6
# 7
# 8
#12
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March 13, 2000, 19:43
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#79
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Emperor
Local Time: 03:28
Local Date: October 31, 2010
Join Date: Dec 1969
Location: New York City, NY
Posts: 3,736
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#1 - Open Source AI
#2 - Detailed Replay
#11 - Domestic Politics
Oh yes, and if you can make "anti-votes," then I vote against New Modes of Victory and Rise and Fall of Empires with my two remaining votes.
<font size=1 face=Arial color=444444>[This message has been edited by SnowFire (edited March 13, 2000).]</font>
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March 13, 2000, 20:38
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#80
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Warlord
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Mar 2000
Location: of Bangalore, INDIA
Posts: 172
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#1 - Open source AI
#3 - Hex based map
#5 - Simultaneous turns of play
#8 - Energy
#13 - Recruitment system
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March 13, 2000, 22:18
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#81
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Chieftain
Local Time: 00:28
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Los Angeles
Posts: 95
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New Idea # 6 - Rise and fall of empires
New Idea # 8 - Energy
New Idea # 11 - Domestic politics
New Idea # 12 - Different levels of cities
New Idea # 14 - New modes of victory
------------------
Napoleon I
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March 14, 2000, 01:01
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#82
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Chieftain
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Trantor
Posts: 47
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#2.) Detailed Replay
#3.) Hex Based Map
#6.) Rise and Fall of Empires
#11.) Domestic Politics
#15.) Religion
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March 14, 2000, 09:40
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#83
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Chieftain
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Crawley, W.Sussex, England
Posts: 85
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1. Open source AI
6. Rise and fall of empires
7. Stacking
11. Domestic politics
15. Religion
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March 14, 2000, 12:36
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#84
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Germany
Posts: 6
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Votes: 3
5
8
9
11
But I have 2 more suggestions which would improve the game a lot:
1. Borders (there have to be borders which are defined between two neighbor countries by negotiations, which leads to point
2. More diplomacy (different alliances, embargos,...)
<font size=1 face=Arial color=444444>[This message has been edited by Papa Bass (edited March 14, 2000).]</font>
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March 14, 2000, 18:40
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#85
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: May 1999
Location: Melbourne, Australia
Posts: 11
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New Idea #1 - Open Source AI
New Idea #2 - Detailed Replay
New Idea #4 - Tourism
New Idea #10 - Automatic Patrolling
New Idea #12 - Different Levels of Cities
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March 14, 2000, 20:20
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#86
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Guest
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1- Rise and Fall of Empires
2- Religion
3- Recruitment System
4- Hex Based Map
5- Different Levels of Cities
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March 14, 2000, 21:08
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#87
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Hungary
Posts: 3
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New Idea #7 - Stacking
New Idea #9 - Expanding City Radius
New Idea #11 - Domestic Politics
New Idea #12 - Different Levels of Cities
New Idea #14 - New Modes of Victory
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March 14, 2000, 22:05
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#88
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Oshawa,Ontario,Cnada
Posts: 7
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i pick
New Idea #6 - Rise and fall of Empires
New Idea #2 - Detailed Replay
New Idea #5 - Simultaneous Turns of Play
New Idea #10 - Automatic Patrolling
New Idea #7 - Stacking
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March 14, 2000, 22:06
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#89
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Oshawa,Ontario,Cnada
Posts: 7
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i pick
New Idea #6 - Rise and fall of Empires
New Idea #2 - Detailed Replay
New Idea #5 - Simultaneous Turns of Play
New Idea #10 - Automatic Patrolling
New Idea #7 - Stacking
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March 15, 2000, 01:29
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#90
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Feb 2000
Posts: 7
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New Idea #3 - Hex Based Map
New Idea #6 - Rise and fall of Empires
New Idea #8 - Energy
New Idea #9 - Expanding City Radius
New Idea #12 - Different Levels of Cities
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