March 15, 2000, 03:10
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#91
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Guest
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#1 Open Source AI
#2 Detailed Replay
#7 Stacking
#14 New Modes of Victory
#11 Domestic Policies
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March 15, 2000, 03:39
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#92
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Chieftain
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Berlin, Germany, Europa
Posts: 41
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#3 Hex Based Map
#5 Simultaneous Turns
#6 Rise and Fall of Empires
#14 New Modes of Victory
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March 15, 2000, 09:03
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#93
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Oct 1999
Location: Houston, Tx USA
Posts: 5
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#4 Tourism
#9 Expanded City Radius
#11 Domestic Politics
#12 Different Levels of Cities
#14 New Modes of Victory
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March 15, 2000, 09:41
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#94
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Mänttä, Finland
Posts: 13
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New Idea #6 - Rise and fall of Empires
New Idea #15 - Religion
New Idea #2 - Detailed Replay
New Idea #1 - Open Source AI
New Idea #11 - Domestic Politics
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March 15, 2000, 10:14
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#95
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Stolberg, NRW, Germany
Posts: 7
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New Idea #15 - Religion
New Idea #9 - Expanding City Radius
New Idea #6 - Rise and fall of Empires
New Idea #7 - Stacking
New Idea #4 - Tourism
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The ruler of the known world
Temudschin Dschingis Khan
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March 15, 2000, 12:14
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#96
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Golden Valley,MN
Posts: 2
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New Idea #3 - Hex Based Maps
New Idea #4 - Tourism
New Idea #8 - Energy
New Idea #11 - Domestic Politics
New Idea #15 - Religion
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March 15, 2000, 16:17
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#97
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Jul 1999
Location: leesburg,va
Posts: 3
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5 - Simultaneous Turns of Play
6 - Rise and fall of Empires
7 - Stacking
9 - Expanding City Radius
8 - Energy
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March 15, 2000, 16:17
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#98
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Jul 1999
Location: leesburg,va
Posts: 3
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5 - Simultaneous Turns of Play
6 - Rise and fall of Empires
7 - Stacking
9 - Expanding City Radius
8 - Energy
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March 16, 2000, 03:16
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#99
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Settler
Local Time: 09:28
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Vernamo, Sweden
Posts: 10
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New Idea #1 - Open Source AI
New Idea #8 - Energy
New Idea #9 - Expanding City Radius
New Idea #10 - Automatic Patrolling
New Idea #12 - Different Levels of Cities
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March 16, 2000, 07:29
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#100
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Warlord
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Dec 1969
Location: London
Posts: 117
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1. New modes of victory
2. Detailed replay
3. Stacking
4. Rise & fall of empires
5. Domestic politics
Please don't make it a hex-map...
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March 16, 2000, 12:49
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#101
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Heidenau, Germany
Posts: 2
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New Idea #7 - Stacking
New Idea #2 - Detailed Replay
New Idea #5 - Simultaneous Turns of Play
New Idea #10 - Automatic Patrolling
New Idea #9 - Expanding City Radius
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March 16, 2000, 14:37
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#102
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Emperor
Local Time: 03:28
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Yongsan-Gu, Seoul
Posts: 3,647
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#5 Simultaneous Turns
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March 16, 2000, 16:40
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#103
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Guest
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#9 - Expanding City Radius
#10 - Auto Patrol
#11 - Domestic Politics
#12 - Different Levels Of Cities
#8 - Energy
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March 16, 2000, 20:22
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#104
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King
Local Time: 17:58
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Australia
Posts: 1,282
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New Idea #1 - Open Source AI
New Idea #7 - Stacking
New Idea #11 - Domestic Politics
New Idea #13 - Recruitment System
New Idea #14 - New Modes of Victory
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March 17, 2000, 04:22
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#105
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Czech Republic
Posts: 1
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1 Open Source AI
2 *BIG* Number of Types of Government in Different Categories - such as economics, foreign politics, social, science, etc.
3 More maps in 1 game (such as planets of solar system)
4 New Modes of Victory
5 Different Starting Conditions for Each Nation (every nation is unique, possibility of creating own nation)
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March 17, 2000, 08:43
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#106
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Mar 2000
Posts: 3
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2 - Detailed Replay
3 - Hex Based Map
5 - Simultaneous Turns Of Play
6 - Rise And Fall Of Empires
8 - Energy
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March 17, 2000, 09:07
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#107
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Warlord
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Sep 1999
Location: Zaandam, Netherlands
Posts: 112
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New Idea #1 Open source AI
New Idea #13 Recruitment system
New Idea #2 Detailed replay
New Idea #15 Religion
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Adopt, Adapt and Improve
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March 17, 2000, 10:50
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#108
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Traslovslage, Sweden
Posts: 9
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#6
#11
#15
(in that order)
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March 17, 2000, 14:44
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#109
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Warlord
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Jan 2000
Location: St. Paul, MN
Posts: 271
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#1
#3
#9
And make a better manual!
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March 17, 2000, 20:23
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#110
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Mar 2000
Location: McAllen, Texas, USA
Posts: 2
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9 - Expanding City Radius
10 - Automatic Patrolling
11 - Domestic Politics
12 - Different Levels of Cities
14 - New Modes of Victory
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March 17, 2000, 23:28
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#111
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Feb 2000
Posts: 27
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New Idea #2 - Detailed Replay
New Idea #5 - Simultaneous Turns of Play
New Idea #6 - Rise and fall of Empires
New Idea #9 - Expanding City Radius
New Idea #10 - Automatic Patrolling
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March 18, 2000, 04:29
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#112
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Mar 2000
Location: dallas, tx, usa
Posts: 2
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13-recruitment system
11-domestic politics
15-religion
7-stacked units
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March 18, 2000, 05:29
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#113
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Denmark
Posts: 3
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Simultaneous Turns Of Play
Hex Based Map
Expanding City Radius
Tourism
Recruitment System
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March 18, 2000, 06:52
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#114
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Russia
Posts: 2
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New Idea #6 - Rise and fall of Empires
New Idea #8 - Energy
New Idea #11 - Domestic Politics
New Idea #12 - Different Levels of Cities
New Idea #15 - Religion
DW.
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March 18, 2000, 09:51
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#115
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Brantford,Ontario,Canada
Posts: 8
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#6 Rise and Fall of Empires
#7 Stacking
#12 Different levels of Cities
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March 18, 2000, 11:33
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#116
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Prince
Local Time: 09:28
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Vienna, Austria
Posts: 616
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#9 Expanding City Radius
#11 Domestic Politics
#13 Recruitment System
#14 New Modes of Victoru
#15 Religion
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March 19, 2000, 16:55
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#117
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King
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Oct 1999
Posts: 1,721
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New Idea #6 - Rise and fall of Empires
New Idea #8 - Energy
New Idea #11 - Domestic Politics
New Idea #12 - Different Levels of Cities
New Idea #15 - Religion
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March 20, 2000, 11:34
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#118
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Aston, PA 19014
Posts: 2
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3-Hex Maps
9-Expanding City Radius
7-Stacking
12-Different Levels of Cities
10-Automatic Patrolling
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March 20, 2000, 15:18
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#119
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Prince
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Oct 1999
Location: Princeton, NJ USA
Posts: 312
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New Idea #1 - Open Source AI
New Idea #9 - Expanding City Radius
New Idea #10 - Automatic Patrolling
New Idea #12 - Different Levels of Cities
New Idea #15 - Religion
- toby
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toby robison
criticalpaths@mindspring.com
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March 20, 2000, 22:47
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#120
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Settler
Local Time: 08:28
Local Date: October 31, 2010
Join Date: Mar 2000
Posts: 2
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#3--Hex based map
#7--Stacking
#9--Expanding city radius
#10--Automatic patrolling
#14--New modes of victory
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