April 8, 2001, 23:52
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#1
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Emperor
Local Time: 18:19
Local Date: October 30, 2010
Join Date: May 1999
Location: topeka, kansas,USA
Posts: 8,164
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I Give Up!!!
I just subbed in a 2 on 2 game and started a second one against Markus and Eyes. The first game was such a blowout we agreed to start a new one since the original team left leaving Kuja and I as subs. Both Markus and Eyes had 18-20 cities while Kuja and I had about 6 each at around 2400 bc. What in the hell is going on??? I know they had better terrain than us, but c'mon!!! I give up
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April 8, 2001, 23:55
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#2
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Guest
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When are you going to come back and finish all those games you started with the Aussie group? We put ourselves out for you.
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CASE CLOSED!
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April 9, 2001, 00:33
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#3
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Emperor
Local Time: 18:19
Local Date: October 30, 2010
Join Date: May 1999
Location: topeka, kansas,USA
Posts: 8,164
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Well, either I play people I can compete with or just quit the darn game. I'll be back to play with you guys real soon...
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April 9, 2001, 01:03
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#4
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Guest
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Good, because if you don't show up soon we'll canibalise the saves i.e. continue the games without you
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CASE CLOSED!
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April 9, 2001, 01:54
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#5
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Warlord
Local Time: 23:19
Local Date: October 30, 2010
Join Date: Oct 2000
Location: Wiggins, MS, US
Posts: 214
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20 cities by 2400 BC?
How?
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April 9, 2001, 03:14
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#6
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Emperor
Local Time: 01:19
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Castiglion Fiorentino, Italy
Posts: 3,658
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<center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
<img src="/images/blue1.gif" width=100% height=1>
</font><font size=1>Originally posted by GNGSpam on 04-09-2001 01:54 AM</font>
20 cities by 2400 BC?
How?
<img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>
Um ... they're very ... clever.
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Founder, ACS Pedantry Institute
Founder, ACS Gourmet Recipe Exchange
Horse and Hydey Wrangler
Mono Rules!
#33984591
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April 9, 2001, 06:54
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#7
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Emperor
Local Time: 09:19
Local Date: October 31, 2010
Join Date: Mar 2000
Location: up shyte creek without a paddle
Posts: 6,250
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Yes they are clever,
I wish I was as clever as them
If I was I would help others to be as clever and then we could all play at such a high level.
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April 9, 2001, 06:56
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#8
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Emperor
Local Time: 09:19
Local Date: October 31, 2010
Join Date: Mar 2000
Location: up shyte creek without a paddle
Posts: 6,250
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<center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
<img src="/images/blue1.gif" width=100% height=1>
</font><font size=1>Originally posted by Berzerker on 04-09-2001 12:33 AM</font>
I'll be back to play with you guys real soon...
<img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>
None of us are clever enough to have 20 cities by 2400 bc, some are lucky to have 2 cities
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April 9, 2001, 10:03
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#9
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King
Local Time: 23:19
Local Date: October 30, 2010
Join Date: Oct 1999
Posts: 1,721
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You forgot to mention we also had mikes and leos built
First game i did a lot better, i had 25 cities and 9 settlars. I sort of just stoped building after 2300 bc. I believe i only had a 10 tech lead on you guys
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April 9, 2001, 13:38
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#10
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Warlord
Local Time: 23:19
Local Date: October 30, 2010
Join Date: Oct 2000
Location: Wiggins, MS, US
Posts: 214
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Must have been 2x2x on one of those "Duel maps"
20 cities by 2400 bc is an impossibility on 1x1x random or world map
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April 9, 2001, 13:48
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#11
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King
Local Time: 23:19
Local Date: October 30, 2010
Join Date: Oct 1999
Posts: 1,721
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cavebear made the med 4 player map..
20 cities by 2400 bc on 1x 1x is not impossible.
<font size=1 face=Arial color=444444>[This message has been edited by markusf (edited April 09, 2001).]</font>
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April 9, 2001, 13:56
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#12
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King
Local Time: 19:19
Local Date: October 30, 2010
Join Date: Oct 2000
Location: Maine, US
Posts: 2,372
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Anything that involves creativity or originality you can count eyes out of no doubt.
If being clever means repeating the same exact routine over and over, I'm a monkeys uncle
*yawn*
<font size=1 face=Arial color=444444>[This message has been edited by drake (edited April 09, 2001).]</font>
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April 9, 2001, 14:16
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#13
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Warlord
Local Time: 23:19
Local Date: October 30, 2010
Join Date: Oct 2000
Location: Wiggins, MS, US
Posts: 214
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Mark, if you have time, could you do 20 cities on 1x1x by 2400 for me and put it on a save? Just so I could see
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April 9, 2001, 15:18
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#14
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King
Local Time: 23:19
Local Date: October 30, 2010
Join Date: Oct 1999
Posts: 1,721
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<center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
<img src="/images/blue1.gif" width=100% height=1>
</font><font size=1>Originally posted by GNGSpam on 04-09-2001 02:16 PM</font>
Mark, if you have time, could you do 20 cities on 1x1x by 2400 for me and put it on a save? Just so I could see
<img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>
no
it requires that you get a lot of tribes. Even if you did your empire would collaspe because you aren't in monarchy. But it certainly is possible. I can usually get about 8 or 9 cities at this point.. building more then that actually hurts you more then it helps. So i just use the extra settlars to build roads, till i get monarchy.
ps. I have gotten 12 tribes in a row before with one horse on 1x 1x, and my best 2x game was 21 cities at 3050 bc.
<font size=1 face=Arial color=444444>[This message has been edited by markusf (edited April 09, 2001).]</font>
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April 9, 2001, 15:45
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#15
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Emperor
Local Time: 18:19
Local Date: October 30, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
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Well, as the mapmaker in that game, I know how they started anyway. I can't say what settings they chose, but unless they randomized my map, no one started out next to any specials.
Each team had a continent to themselves, so there was no danger of being found quickly by an opponent. They probably capitalized on that.
My guess would be that they divided up the tech research, met early to trade techs, and built cities with no need to defend them. They wouldn't have even needed to waste time or units trying to find the other civs.
Marcus, Eyes - Do I have it about right?
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April 9, 2001, 18:19
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#16
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King
Local Time: 23:19
Local Date: October 30, 2010
Join Date: Oct 1999
Posts: 1,721
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Nope i built units in all costal cities and several horses to explore
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April 9, 2001, 18:49
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#17
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Warlord
Local Time: 23:19
Local Date: October 30, 2010
Join Date: Oct 2000
Location: Wiggins, MS, US
Posts: 214
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I can get 8 or 9 cities by 2400 BC also, so your telling me you do it by relying on hut luck?
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April 9, 2001, 19:04
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#18
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King
Local Time: 23:19
Local Date: October 30, 2010
Join Date: Oct 1999
Posts: 1,721
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no, i am saying if you want 20 cities you'd better rely on hut luck at on 1x 1x diety
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April 9, 2001, 19:52
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#19
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Guest
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"Hut luck" LOL!
"Rules.txt luck" more like it
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CASE CLOSED!
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April 9, 2001, 21:42
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#20
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Guest
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What A.H. said, I tend to agree.
<font size=1 face=Arial color=444444>[This message has been edited by SlowwHand (edited April 09, 2001).]</font>
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April 9, 2001, 21:51
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#21
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Emperor
Local Time: 18:19
Local Date: October 30, 2010
Join Date: May 1999
Location: topeka, kansas,USA
Posts: 8,164
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Well Cave, the first game I subbed, my capitol had only coal and I dont know about Jes. In the 2nd one Markus had buff and fish and Eyes had peat and buff allowing him to build a settler in 4 turns. I had to walk to find a special and it was gold but without very good food nearby. Markus did even better the first game as he said. But the difference in terrain is not really the issue, but their tactics as opposed to ours - they are just on a higher level... When i practiced using their positions I did much better but still far below their performances.
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April 10, 2001, 09:02
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#22
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King
Local Time: 19:19
Local Date: October 30, 2010
Join Date: Oct 2000
Location: Maine, US
Posts: 2,372
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<center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
<img src="/images/blue1.gif" width=100% height=1>
</font>But the difference in terrain is not really the issue, but their tactics as opposed to ours - they are just on a higher level... When i practiced using their positions I did much better but still far below their performances.
<img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>
Don't tell me this really bothers you
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April 10, 2001, 09:30
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#23
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Guest
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I think it's a question of ethics that is the concern.
For me it is.
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It's In The Way That You Use It
Tuatha De Danann Tribe
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April 10, 2001, 10:16
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#24
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Just another peon
Local Time: 18:19
Local Date: October 30, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
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"rules.txt"
Granted there are a few people that probably deserve abuse when it comes to modifying things to their advantage, I was unaware that markusf
qualified as one of those people.
There have never been any mysteries when I have been in games with him. I even checked saves after playing him to get an idea how he was so successful.
So unless you have some proof, please keep those thoughts to yourself.
Rich
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April 10, 2001, 10:28
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#25
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King
Local Time: 23:19
Local Date: October 30, 2010
Join Date: Oct 1999
Posts: 1,721
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I modify the rules.txt for my diplogames (oracle lasts forever) but thats about it.
Since i never build more then 20-30 cities not modifying the rules.txt is to my advantage. I can't even think of what would be to my advantage to modify? If you think about it its pretty easy to get that many cities. Every bit of cash you get rush buy parts of a settlar, I changed to republic at 2850bc each game, and thats called co-ordination of techs with your partner.... 80% science 20% tax, with no cities over size 3 gives you 0 rebelion and $40 each turn to rush buy settlars.. that is a HUGE improvement of what you could ever hope to get from monarchy, and thats why monarchy players are never ever going to come close to winning a team game on a even map. We had dem and theology at 2000 bc with 1 turn a tech each. my cap did 140 science at size 8
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April 10, 2001, 11:13
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#26
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King
Local Time: 19:19
Local Date: October 30, 2010
Join Date: Dec 1969
Location: South Orange, New Jersey
Posts: 1,110
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What level and what barb activity was involved? I'm surprised that you could even contact another civ on an island world fast enough to coordinate techs to get to republic by 2850. Pretty damn impressive if you ask me.
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April 10, 2001, 15:25
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#27
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Guest
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It was a team island game. That means 1 team is on one island, and the other is on another island. Cavebear premade it for us shortly before we played. King, Villages only, 2x2x, No AI. 22 cities by 2000BC is average. I usually average myself around 26-30. With a good hut start you can go 30+ with ease. HG around 2400BC helps. hehehe
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April 10, 2001, 22:17
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#28
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Guest
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Sean is an identified cheat. My comment was directed at his rep. If Markusf plays with Eyes he can't escape the collateral damage.
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CASE CLOSED!
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