April 27, 2001, 18:22
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#1
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Prince
Local Time: 23:20
Local Date: October 30, 2010
Join Date: Mar 2000
Location: of Thame (UK)
Posts: 363
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How many people play "single-player multiplayer games"?!
What I mean is, starting a network multiplayer game, but without any other human opponents -- which of course allows you to have 2xproduction & 2xmovement!
I've done this almost exclusively since getting MGE, to the point where I find the old 1xprod./1xmovt. games incredibly tedious.
What do other people do? Has anyone found any advantages in the original 1x1x game - apart from being more difficult?! I'd be interested to know.
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April 27, 2001, 18:30
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#2
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Guest
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I don't like 2x moves especially.
2x strengthens dips overly for one thing.
But I don't play single player much at all.
------------------
It's In The Way That You Use It
Tuatha De Danann Tribe
<font size=1 face=Arial color=444444>[This message has been edited by SlowwHand (edited April 27, 2001).]</font>
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April 27, 2001, 18:48
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#3
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Retired
Local Time: 18:20
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
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I do it all the time now... Unless I'm playing an OCC game, or some other challange, I will play in MP mode so I can play 2x production.
It was really funny the other week when I was setting up a duel with War4ever... I told him I could play, so he quickly logged into my IP... the next ICQ I got from him was OPPPS... wrong game 
(I had I was playing already up and hadn't shut it down yet)
On other saturday night, I didn't get home until late so I missed the early mp games... with nobody else around, I just started playing a game.
All of a sudden I got the classic "Please wait while a person joins the game" message. It really freaked me out. It seem barono (who lives on the west coast) was also late, and assumed I was the host, and was hoping to pick up an AI civ... He was shocked too
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April 27, 2001, 19:10
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#4
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Prince
Local Time: 23:20
Local Date: October 30, 2010
Join Date: Mar 2000
Location: of Thame (UK)
Posts: 363
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Oh well, if you do it, Ming, it must be all right! (I was wondering if I was some kind of secret 'cheater' who played that way 'cos he couldn't cope with the rigorous discipline of 'proper' single-player civ!) But honestly, it just drives me up the wall if I have to move my caravan one painful square at a time across to the other side of the world!
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April 27, 2001, 19:12
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#5
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Retired
Local Time: 18:20
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
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While I don't do it to use 2x movement, the 2x production makes for a faster and different game. I've played so many 1x1x sp games, that I've lost interest. Plus, I use it to test new things to try in MP, and I almost always play 2xpro 1xmov in MP
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April 27, 2001, 19:17
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#6
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Emperor
Local Time: 15:20
Local Date: October 30, 2010
Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
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<center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
<img src="/images/blue1.gif" width=100% height=1>
</font><font size=1>Originally posted by Ming on 04-27-2001 07:12 PM</font>
While I don't do it to use 2x movement, the 2x production makes for a faster and different game. I've played so many 1x1x sp games, that I've lost interest. Plus, I use it to test new things to try in MP, and I almost always play 2xpro 1xmov in MP 
<img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>
Ata boy Ming..... how are those new strats coming anyways
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April 27, 2001, 19:20
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#7
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Retired
Local Time: 18:20
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
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Well... I did do better the last time we played... DIDN'T I
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April 28, 2001, 07:48
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#8
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King
Local Time: 23:20
Local Date: October 30, 2010
Join Date: Sep 2000
Location: Bratislava, Slovakia
Posts: 1,292
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Hmm, I do that most of the time. The double production and double movement features speed up the game.
BTW: There will be a 7 civilization limit in Civ 3. Go and complain about it here:
http://apolyton.net/forums/Forum6/HTML/002601.html?35
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