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Old March 9, 2000, 00:35   #1
Slingshot
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An Ode to Activision
Here is a Haiku. It has been ispired by all of Activision's contributions of late:


Dust settles.
Iron rusts.
Somewhere in the distance, a dog barks.


Let me know if there has been a flood of new information that I don't know about.
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Old March 13, 2000, 01:51   #2
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Since no one from Activision is responding, let me write what I think would be a good interview....

Slingshot: Hi folks! Today I have Cadet_Joe from Activision with me. He unexpectedly flew up to Alberta, Canada from the sunny US just so he could talk about this new CTP2 project!

Cadet_Joe: Thanks Slingshot. You know, I always love comming up to Canada. You Canadians are such good Activision customers!

Slingshot: That's because we have nothing better to do with our time - it's too cold to do anything outside. But anyways, let's talk Civ!

Cadet_Joe: Fine idea! CTP2 is going to be everything you Apolytoners wanted. In fact, just about every new idea we're incorporating came from your 500-page list!

Slingshot: That's not too hard to believe. 500 pages covers a lot of stuff.

Cadet_Joe: Righty-O. We have been working on this project day and night. No rest for the wicked, you know.

Slingshot: Um, sure. Wickedly good, you mean?

Cadet_Joe: Heh heh ... In fact, we've been working so hard that nobody even thought about telling our fans what was going on. People are running around so fast, delivering the latest in Apolyton suggestions. One day I was typing some epic CTP2 SLIC code, and this guy runs past me at lightning speed...

Slingshot: And then?

Cadet_Joe: His shirt sleeve button caught my ear...

Slingshot: And then?

Cadet_Joe: Totally by accident, my head was RIPPED from my body!

Slingshot: Oh, dear!

Cadet_Joe: You bet! It took four managers to restore order. I was in intensive care for 3 days.

Slingshot: That's all?

Cadet_Joe: (Activision doesn't have the best medical plan, Slingshot). But anyways, the Activision Investigators - that's Actigators for short... They ruled that Apolyton was responsible for raising the level of excitment for CTP2 to unacceptable levels here at Activision. In essence Apolyton was responsible for my stay at the hospital, and the escalation in health-care premiums. As a result, no more contact with Apolyton.

Slingshot: Wow! I'm sorry that Apolyton caused Activision so much trouble!

Cadet_Joe: It's okay. We just have to lay low for a while. CTP should be released in the fall, and I think management will allow us to field new Apolyton suggestions in December.

Slingshot: So that means you're going to put out a patch?

Cadet_Joe: You bet! And if you think CTP2 is going to be good, just wait until you see the CTP2 patch!

Slingshot: All right! Thanks for the update, Cadet_Joe!
[This message has been edited by Slingshot (edited March 13, 2000).]
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Old March 13, 2000, 11:08   #3
pauli
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shouldn't that be "just wait until ctp3!" ?
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Old March 13, 2000, 17:33   #4
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Pauli, that's the joke. CTP2 and the CTP2 patch. Activision won't listen to suggestions for CTP2 development until they are working on the CTP2 patch. Ahem.

Since no one else is listening, I guess I'll ramble on some more....

That last imaginary interview went well, I think.

So well, in fact, that I believe Activision would probably want to reinstate Slingshot-led interviews with other Activision team members!

Imagine they flew me down to find CTP1's lead lady Cici Garagas!

Slingshot: Hi Ms. Garagas. I was sure tough finding you here at this gas station. Why are you working here instead of Activision?

Cici: It was awful! It all had to do with those nasty Apolytoners. You aren't one of them, are you?

Slingshot: Um, me? Oh no! Heh heh, I'm just a Canadian - wouldn't criticize anybody!

Cici: That's good. You see, I though we did a good job and all with what we had…

Slingshot: Sure! You tackled probably the most difficult programming project - next to a bug-free version of Windows - and came out with a unique style of Civ!

Cici: Thanks. You Canadians are nice!

Slingshot: We try. Really, there's nothing else to do up there but be good. It's always so cold!

Cici: But anyways, my termination of employment was orchestrated by the evil Actigators. They have always been jealous of us Actigrammers…

Slingshot: Activision programmers?

Cici: You're smarter than you look, Slingshot! That's right. It seems that they saw what Apolyton was saying - about how the interface was un-Civish. Those evil people! They were a curse from the start - what with their moronic radical ideas and all.

Slingshot: We've been having troubles with moronic radicals as well, it seems…

Cici: Well it was war I tell you. And guess who lost… Me!

Slingshot: Cici, I am certain that someone of your programming calibre could find a new job in, say a Big, Huge Gaming Company.

Cici: Oh sure, if only there was such a Big, Huge Company! Sigh! You'd think that if there were such a company, they would have a web-site with something on it.

Slingshot: I know. It sounds like a Big, Huge Secret these days.

Cici: But to tell you the truth, I'm a little bored with TBS these days. Maybe it would be good to try a new spin on RTS!

Slingshot: I'll keep you posted if I hear about any Big, Huge Gaming Companies that are filled with people who are tired of TBS games, with a whimsical desire for trying a new spin on RTS. It sounds like a tall order, and I'm usually not the best informed!

Cici: Thanks. Now you'll have to come up with some real currency for the gas. No self-respecting American is going to accept that Canadian stuff! And remember, stay away from the evil Actigators! Speak only to the nice Actigrammers! Of course, most of the Actijanitors are nice as well, but you never can tell these days.

Slingshot: Thanks for the tips. We Canadians can't carry guns around with us, so we're practically sitting ducks!

Cici: What about hand grenades? You can carry around hand grenades, can't you?

Slingshot: Nope, the Justice Minister won't allow it. She says that the possession of hand grenades can lead to the carrying of guns, and guns are only for the bad guys. Anyways, thanks for the update, and good luck making a truly revolutionary, epic TBS strategy that will be loved by Apolytoners one and all!
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Old March 13, 2000, 19:34   #5
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Slingshot, check the latest news...

and from what i know, the entire ctp team(with additions) has kept their jobs to do ctp2....
 
Old March 13, 2000, 22:14   #6
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Thats great to hear, MarkG!

I hope that Cadet Joe and Cici Garagas aren't too mad at me. The compliments I gave them were sincere. And the stuff about the Actigators, well, let's just keep our eyes open!
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Old March 13, 2000, 22:35   #7
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Wow! When it rains, it pours at Activision. Here I am, tyring to microwave some pizza pops when the doorbell rings. And guess who walks through the door! Sieve Manicotti, head Actigrammer for Activision.

Slingshot: Hi Sieve, nice to speak with you today!

Sieve: The feelings mutual, friend. And wow, its great to be here representing Activision as an Acitigrammer. I was the head Actigrammer for CTP1, you know.

Slingshot: Sure. Activision had a long, proud history of programming. Heck, I remember playing their blockbuster game Chopper Command back in the early 80's on a Peanut 2600 game console.

Sieve: Oh yeah! That was when men were men, and Peanut 2600's were king! You know, the best part about the early days was that customers had such different views on SLIC graphics.

Slingshot: What do you mean, Sieve?

Sieve : Well for starters, everything could be represented on the screen by a block, and that was okay! A golf ball was a white block. A golfer's head was a yellow block. Bullets were black blocks. And those Chopper Command helicopters …

Slingshot: Yes? Go on!

Sieve: They were made up entirely out of blocks! 16 to be exact.

Slingshot: Cool! Think of it, one little symbol had so much meaning!

Sieve: Yep. But then came along the new generation. 8-bit games just weren't enough. The Peanut 2600 console was flooded with competition, and they had to adapt.

Slingshot: Adapt?

Sieve : Righty-O! They retaliated with the Peanut 400ST. It had a huge store of memory - 1 meg to be exact. Activision's proud tradition of block-programming was being threatened, too!

Slingshot: Oh my, what did you do?

Sieve: We had to fight fire with fire. All Actigrammers threw out the Lego™ sets and became fluent with the ancient programming arts of the Orient.

Slingshot: Sounds sinister. Did that work?

Sieve : Oh no! But Actigrammers felt like they could be cool again. Sometimes we would walk the streets (of Street Fighter™) and whoop some gangmember but! Things really changed with the advent of our newest secret weapon - the Actigators!

Slingshot: Ouch! Even the name smarts. You mean the Activision Negotiators, right?

Sieve : In the flesh - I mean, in the silicon.

Slingshot: Silicon?

Sieve : Oh yes (Sieve looks around in fear) they were originally an AI life-form, designed to come up with cunning ways to keep Activision customers busy with marketing hype.

Slingshot: Of that I'm sure. As I understand, Apolyton was formed as an Anti-polymorphing-Actigator-Faction. Apolyton for short.

Sieve : Wow, complex!

Slingshot: They had to be complex in the early days. Apolyton had a lot of marketing hypsters to thwart. Nowadays, they'll let anyone become a registered member.

Sieve : Like yourself?

Slingshot: Uh, yeah. Anyways, about the
Actigators…

Sieve : One day, they discovered a technology called the Beef Vat. It allowed the synthesis of tissue from electrons.

Slingshot: Gotta love that! Free steaks for everyone!

Sieve : Hurrah! Er, actually it became a powerful weapon for the AI entity. They learned how to synthesize human, polymorphic forms. Now they roam the corridors of Activision, manipulating HR policy, hiring sympathizing Actigrammers, firing the rabble-rousers. They were the ones who invented ideas like patches. They were the ones who have sucked the life right out of the Actigrammers. We're so busy, we can't even talk to the fans who made Activision who they are!

Slingshot: Ah, the truth is out! Well thanks for your time. I suppose you'll be killed when you return to Activision because of this interview.

Sieve : Without a doubt, I'll be tortured and killed. But anything for you Apolyton fans!

Slingshot: Sieve Manicotti was a good man. Hopefully some other, new Actigrammer will step forward and defy the terrible grip of the Actigators!
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Old March 14, 2000, 18:07   #8
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What! No comments? It can't be all that bad
[This message has been edited by Slingshot (edited March 14, 2000).]
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Old March 14, 2000, 18:11   #9
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Slingshot,

I am thoroughly enjoying it. How about an interview with THE man himself, Sid. Surely he has thoughts (and possibly insight) into Activision, CtP1 and CtP2.


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Old March 14, 2000, 18:29   #10
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Glad you asked that, skropion59!

I recently had a chance to take on the form of a fly. My experiences as a fly on the wall of a Firaxian bunker have been posted in the Dinos section. It's under "An Ode to Firaxis."
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Old March 14, 2000, 21:05   #11
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Slingshot, you're hilarious! You seen to have a talent for this. Perhaps you could startup your own mock "PC game commentary" Web site...
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Old March 15, 2000, 21:29   #12
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So, like, if I kiss a little more butt, I can get a starring role in your script? Hey, by the way, I've got this idea for a cool sci-fi spoof - I want to call it Galaxy Quest...waddya think?
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Old March 15, 2000, 22:12   #13
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eisduotres,

It never hurts to start writing. The worst that can happen is that people won't like it - and then we try again !

On this thread, I'm trying to stay Civish. Gotta keep from getting kicked out

In my books, being an Apolyton agent (complete with minigun) is the coolest occupation on the planet!
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Old March 16, 2000, 01:36   #14
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Sieve Manicotti was in hell. He had been there for 96 hours, deep within the home base of the Actigators, vile AI-entities gone humanoid, charged with "investigating" any and all activities of the Actigrammers. The poor man looked even worse than his location. For 4 straight days, he had been forced to play TBS games. Just when he thought the constant CLICK-CLICK, CLICKITY-CLICK of that infernal mouse was going to drive him mad, an Actigator agent would ask about his conversation with the outsiders.

Several times Sieve almost cracked under the pressure. The worst was during the night, when his TBS units emulated Civ:CTP speech. "Find the enemy!" they would say. "Find the enemy!…. CLICK-CLICK, CLICKITY-CLICK!" and then, the questions. "Mr. Manicotti, tell us about the outside. Tell us about the enemy." Sieve fought against the ropes that tied his hands to the mouse, and the rest of him to the chair. The room started spinning, and then everything went dark…

Sieve's delusional slumber was shattered by the sound of a blast, followed by a deafening ROAR!

Then silence. There was the sound of footsteps and shouts down a long corridor.
Another second, and another a boom echoed over the cold, stone floor. It was followed by the screech of an overheated mini gun, contested by the icy clink-clinking of empty brass cartridges falling on stone. The sounds reminded him of the CLICKITY-CLICK of his mouse. "It's alive!" he screamed. "Okay, I'll talk! I'll talk now! Just keep the mouse away!"

Seconds went by. Why wasn't the mouse making any more noise? Sieve's mind raced. Something was wrong, and he was going to die.

"Over here!" a voice yelled. "He's over here!"

Sieve saw the ceiling start to swirl again. "It's all over," he thought. "This is the end, TBS has beaten me." The poor Actigrammer struggled one last time against the shackles holding his hand and feet to the chair. There was another pop, but this was real close. Then a crash, and two dark silhouettes burst into the room.

Sieve started to babble. "Keep the mouse away! I'll talk now. Don't let the mouse get me. I'll find the enemy for you, I'll find the enemy for you…."

"Poor guy," said skorpion59.

"Ugh, the humanity!" answered eisduotres.

"It's a good thing Slingshot liked our comments, and wrote us into the script as Apolyton agents!"

"The mini-guns are especially cool!" skorpion replied, admiring the dark sheen of the smoking barrel. "But there's no time to loose! Let's get this guy back to the Actigrammer pool so he can finish CTP2!"

Eisduotres gave the usual reply, sounding almost bored. "It is our mission. MarkG will be pleased…."
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Old March 16, 2000, 08:43   #15
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So.... did Sieve make it or did the Apolyton Agents lock him in the trunk of their car and take over his job?


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Old March 17, 2000, 18:02   #16
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Atop of the Activision HQ two dark figures stood in the dim moonlight. They worked in silence, crouched beside a large conduit. It had been a big risk to get here, and neither was looking forward to the journey back. But for the moment there was work to do - work made possible by others on the inside who had taken even greater risks than they.

"So are you going to start now or what?" asked skorpion.

"Sure, doesn't matter" replied eisduotres.

Nothing seemed to phase the younger agent much. It was a quality that skorpion admired, although he knew it was also a dangerous one. The older agent had been around long enough to see more than one bold comrade bite off more than he could chew.

Without delay, eisduotres took a small laser cutter from his belt and darkened his visor. After a quick glance at the conduit, he began cutting a square in the conduit shielding.

"Keep the heat down, eis" whispered skorpion nervously. "I'm worried about the IR sensors picking it up!"

But eis was already finished. "All done. No alarms. Simple" he stated. The back of the cutter was magnetic, which he attached to the newly-made square. The piece broke away, exposing a thick fibre-optic bundle.

Skorpion was pleased. "Two minutes until the transmission. I'll get the decryption subroutines up and running if you set up the hardware."

"Roger."

In silence the two assembled some shiny probes. To avoid detection, the probe leads were connected to a single processor with shielded cables.

"I sure hope this works" said eis.

The comment startled skorpion. "What do you mean? You should have raised your doubts at the briefing."

"I didn't have any then. But this conduit looks different. I mean, what's with the extra wiring at the bottom?"

There was no time to think about that. Skorpion energized the detector and ran a fast check. "Just keep an eye on our signal inductance" he said.

The display panel sparked to life. The communications data that streamed past was intercepted by the probes. Occasionally one or two bytes were captured by the processor and placed in a decryption column. The two didn't expect a long message. This was probably going to be a single word from Sieve, who had been reintegrated into the Actigrammer guild under a new alias.

"First letter, M" said skorpion. "Second letter, hmmm. Skipping. Third letter, T. Something wierd. Skipping. Now N…… Final letter… hmmmm."

A little irritated, eis asked "What's with all the 'humming'? And keep your induction voltage down. You're getting close to background levels!"

"Sorry, I keep getting this data spike. It's coming from a weird frequency modulation." He had one more minute before the lithium-powered probes were designed to self-destruct, and he intended to use it to get the other three letters.

The FM spike was bizarre. "Why am I seeing this?" skorpion thought. He gave a nervous glance at eis, who had begun pacing back and forth.

"It's taking too long. The signal must be gone by now!"

Eis had a point. But this recurring spike had skorpion stumped. How do you get an FM signal on a closed circuit band? he thought. What's the point? Unless there was another probe at another location, but who else was expecting a message? Of course, their equipment made its own FM signal, and if one created a matching field, one could…

Skorpion's blood went cold. "Somebody's on to us! "

The agent yanked the cables from his computer. Eis saw his comrade' frantic movements and needed no coaxing. The two fled to a corner of the building where escape ropes were stowed.

"Oh, no! Oh no! Oh no!" stammered skorpion. His mind raced as he thought of a way out. "We can't let them know it was us! Even if they know someone was listening…"

Eis looked back. A door at the far corner burst open, and out poured Actigator agents. Their silaceous forms gleamed in moonlight that was far too bright for the young agent's taste. He pulled out a plasma rifle and opened fire.

Time blurred. Skorpion looked for a way out. There was no time to use the ropes, and nowhere to hide once they got to the streets below. The agent stared downwards, then grinned.

"Don't worry, eis. This won't hurt a bit!" With that he grabbed eis' shoulder and jumped, pulling his comrade screaming into the empty blackness…"
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Old March 17, 2000, 18:03   #17
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Would anyone else like to be part of the story? I promise that you won't be made to look stupid!
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Old March 17, 2000, 18:39   #18
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Well, when I read,

"Nothing seemed to phase the younger agent much. It was a quality that skorpion admired, although he knew it was also a dangerous one. The older agent had been around long enough to see more than one bold comrade bite off more than he could chew."

I knew something bad was going to happen...

And I had intended to pull your leg with "Galaxy Quest". Surely it's made its way up to Alberta by now.
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Old March 18, 2000, 05:28   #19
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Well, I see now why Dan & Markos are always the first to get the latest and greatest news. It is all the Apolyton Agents they have working for them.

Yep, it looks like the AA's are in trouble. But never fear, the STARS rarely get killed in the first couple of chapters, do they?



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Old March 18, 2000, 11:13   #20
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He Slingshot,

Great story! It's the only thing that makes me still come to these CtP2 forums How about introducion some of the 'Great ModMakers', such as CD, TP, Dutcheese, Wes, Nordicus. I wouldn't mind being part of the story myself (even though I don't really fit in that list of names ) Keep up the good work!

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Old March 19, 2000, 08:00   #21
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Slingshot:

Hey, great stuff. 'Bout time another Albertan started spewing and carrying on...God knows I'm sick of making an ass outta myself

(PS--> Skorp's real name is Don. Shhh!)
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Old March 19, 2000, 20:13   #22
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“M _ T _ N _ . A little less than I was hoping for.” Stated MarkG.

“Three letters and a tonne of raw data.” replied Locutus. “That’s better than three letters!”

MarkG grunted. The eternal optimist was right. It was possible that the Apolyton server could find three more needles in the haystack. But MarkG was feeling irritable these days. He hated sending good agents on risky missions. He really hated it when they didn’t report in.

And MarkG didn’t have the time to chase down agents missing in action – even ones as good as skorpion and eis. “Locutus, patch this data over to DanQ. He’ll crack it if anybody can.”

Locutus tapped on his keyboard, sat back and grinned. “Gotta love those Canadian winters. These days they have all sorts of time to spend code-cracking.”

“Yeah, sure.” replied MarkG. He didn’t care. The worst part was the feeling that Apolyton was being toyed with.

Of course, Locutus knew that – it was probably why he was being so optimistic. Somebody needed to lighten the mood. But the missing agents were only part of the mystery. The other part was the mysterious package containing the transmission data….

Locutus sat up in his chair. “So why did you fly me to Greece? It must have been more than to enjoy the good weather.”

MarkG smiled. “I need your talents for a job. What’s on your plate these days?”

“Not much,” replied the agent. He stood and restated his question. “What’s on your mind, boss?”

“DanQ and I think you should pay a visit to Activision. Here are your briefing papers. Let’s make it formal and diplomatic. Tell them it’s a visit to find out about CTP2 development. Pretend as if you don’t know what’s going on. Let’s see how carefully they watch.”

“Sure thing, MarkG. Cool and professional. Just the way I like it!” Locutus flipped through the file.

MarkG sighed. When times got tough, it was his agents that made life bearable. The director leaned back in his chair. Times had changed. He started to drift back to the days when he carried out the missions, and how different they were.

Suddenly, a coded window popped up on his video screen. It was from DanQ. “Wow, that guy is fast!” remarked MarkG. He clicked the decrypt button, and a new window popped up. Inside was a single word. The director turned as his friend was walking out the door. “Locutus?”

“Yes sir!”

“Make certain you bring Nordicus with you.”

Locutus went pale. “It’s that bad, is it?”

MarkG gave a cold stare. “How do you spell mutiny?”

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Old March 21, 2000, 03:20   #23
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Heh, heh. Nice work, Slingshot. Guess I should have seen that coming. Perhaps I should have pictured it on a Wheel of Fortune board. That might have done the job

(Sorry I took so long to get here, man. I don't often visit the CTP2 forum. There's usually not much here. If you're looking for someone to fill another character, I'd be happy to provide my services for a worthy cause such as that of Apolyton! "For the betterment of Civ games everywhere!")

- MKL
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Old March 22, 2000, 11:22   #24
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Hi Slingshot,

I rather like you stories. I am game. Go ahead and include me in them if you want to.

Regards,

Timothy Pintello
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Old March 22, 2000, 11:23   #25
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Hi Slingshot,

I rather like your stories. I'm game. Go ahead and include me in them if you want to.

Regards,

Timothy Pintello
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Old March 22, 2000, 14:08   #26
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Slingshot,

Good stuff, keep it up. Like everybody else, I keep coming back here just for your stories.

Oh, and I want to be the first to put my order in for a pair of those computer glasses. I'll take mine configured with CtP and a wireless internet connection. Put them babies on, plop down in my big recliner with a built in fridge and ... wait, how long did you say those batteries lasted?


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CtPMaps at Apolyton
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Old March 22, 2000, 20:18   #27
Nordicus
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Local Date: October 31, 2010
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Location: Vancouver, B.C., Canada
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Yeah, have to agree there, Don. That's the only reason I come around these here parts

------------------
"There can be no maximum of creation without a concomitant maximum of destruction, no supreme good without supreme evil"--Heller, paraphrasing Nietzsche.

"The more passion for the argument, the less evidence for it"--Russel.

"If you don't agree with me, you're in denial."
[This message has been edited by Nordicus (edited March 22, 2000).]
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Old March 23, 2000, 01:13   #28
Slingshot
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Local Date: October 31, 2010
Join Date: Jun 1999
Location: Alberta, Canada
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Slingshot was in a trance. He had been waiting for Locutus to arrive in Alberta, and upon arrival the new recruit was to give his traveling companion a suitcase. During the wait, he had donned a new pair of eye-glasses. It had been a gift from the venerable Sig Mayar. The glasses were in fact, a fancy set of 3D monitors. The arms contained speakers that transmitted sounds through the skull, delivering an incredible VR experience.

But the true gift was the software it contained. The latest build of Dinosaurs was on these babies, and what a program it was!

The Apolyton recruit had been playing for hours now, oblivious to the people around him. He had finally evolved to an Albertosaurus - deadlier than a raptor, and hungry enough to feast on the AI's group of brontosaurus. Carefully he laid in wait, as his prey waded through a watering hole, closer and closer to the shore.

The tension was almost unbearable. In moments he would have them. They were so stupid. "Heh heh," thought Slinghot. "They'll never know what's coming!"

And finally the creatures were near enough for a kill. With a glup of glee, Slingshot-gone-carnivore leaped out of his bushy camoflauge. "You're bronto-burger!" he shouted.

Surprised, the great beasts screamed and made a dash for the deep water. Slingshot let out a mighty ROAR, and bolted after them. "Wow!" he thought. "They fell for it! They're sooooo d-"

He never finished the sentence. In real life, Slingshot had been running around the airport, unaware of the screams of mothers as they grabbed children from his predatory rampage. The escalator hadn't been so forgiving. And the recruit found himself on a one-way flight to the marble floor below.

A dark figure watched the entire show with obvious amusement. The smile looked odd. It was jagged, as though his skin wasn't designed to bend much. "Well that problem seems to have taken care of itself! Carbon-based life is so prone to distraction, and so easy to deceive."

Thirty minutes later, the arrival door opened. Out walked Locutus, looking tired from a long trip. He quickly scanned the crowd of faces, looking for some red-faced, overexcited recruit to identify himself.

Time passed. Shouts and warm embraces greeted long-lost relatives and loved ones as the plane emptied. Still no one. Finally, an odd-looking fellow hobbled to the Agent. "Your bag, sir," was all he said. The youth turned on his heel and left as quietly and awkwardly as he came.

"Times are a-changing," remarked Locutus. But right now he was too tired to care. "Nordicus will know what's going on." Then he turned and walked to find an exit.
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Old March 23, 2000, 01:21   #29
Slingshot
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Location: Alberta, Canada
Posts: 436
Locutus and Nordicus sat in an office that overlooked the thawing Alberta landscape.

"I'll never know why you like to stay here," remarked Locutus.

"Sun," replied Nordicus. "It may get darn cold, but there is always a ray or two of sunshine."

"This is true," remarked Locutus. "In the Netherlands I haven't seen natural light for weeks! But then there's Greece. A little rain in the winter, and that wonderful Mediterranean Sea…"

"You mean nothing but the Mediterranean, crowding up against rugged mountains. If you love crowds, Greece is the place for you. I'll take prairies and the Rocky Mountains any day!"

Locutus scowled. "You North Americans! You're so in love with your continent that nobody could tell you of a better place. Now you'll be saying God Himself lives here, and he's forgotten about the rest of the World"

"Many would say that God has forgotten about the whole World - maybe you could ask Cybershy about that. Regardless, it is always good to be in the company of friends."

"Likewise," replied Locutus. Nordicus was a smooth talker. He always got his point across, and he was always seemed to make a person feel good about hearing it. "But anyways, tell me about your operations here. It seems you have been cracking the whip lately."

"Whatever do you mean?" was the reply. "We always run a tight ship around here!" Nordicus was smiling.

"Sure you do. And your agents are naturally the most relaxed in the entire organization. Except for that fellow at the airport this morning."

"You mean Slingshot? He's got a good head on his shoulders, although he's awfully clumsy, and not one who likes to focus. I thought that this job was simple enough."

"The way he was walking, he must have broken both legs a few years back. Of course, he couldn't have hurt himself nearly as bad as the guy who jumped down a flight of escalators."

Nordicus was amazed. "You're kidding. Some fool jumped off to the ground below. Was he on drugs or just crazy?"

"From what I heard, he must have been crazy. The guy was growling like a bear or something. He shouted 'You're bronto-burger!' and took the leap."

Nordicus gave a thoughtful stare. "You know, that sounds like something Slingshot would do. Well, I wouldn't have thought he'd jump around, but lately he's been into an eyeglass Dino game."

"Dinos!" That was too much for Locutus. "You certainly have been letting the troops slide… Dinosaurs instead of Civ. Shameful!"

"Forget the shame. I want to know more about your suitcase delivery boy." Nordicus tapped a button on his keyboard. A lovely face popped up on the screen. It was Apolyton's Virtual Assistant 5.0

"What can I do for you?" it asked.

"Get me Slingshot," he replied.

There was no answer. Then the face said, "Slingshot is unavailable... Searching… Slingshot is at the University hospital… Intensive care. Should I notify his wife?"

Nordicus stared wide-eyed. "I think you had better. And get me a hammer! I'm going to knock some sense into his head!"

The news didn't make Locutus feel very good. "That leaves a big question about who gave me this suitcase."

"And of course we've opened it in this office." Nordicus tapped his keyboard some more.

"What can I do for you?" asked the Virtual Assistant.

"Bring in a scanning team, on the double!"
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Old March 24, 2000, 03:10   #30
Chuckles
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Location: of WOOT I'm a King now!
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The one-who-does-not-stop-laughing returns.

It has been a long time.

The bright lights of the Apolyton site hurt his eyes, eyes more accustomed to the darker hues of AOK Heaven.

That's right, Chuckles was returning from the dark side of RTS.

It had been a long time since the last TBS adventure was played. 6 months or more since he first slipped into the quick fix embrase of the deathmatch game. He was lured in by the simplistic game play and the quick multiplayer games. But the mistress had started to grow wrinkles and a fat butt, and just wasn't putting out anymore. The crack cocain fix had worn off and a need for more was returning. More control, more strategy, more planning, more micromanaging, more gripping about stupid suicidal AI.

Chuckels thought back to the old days when Apolyton first formed. The names of old posters had faded but he could still remember the hopefull days of Suggestion For CIV:CTP, and the exiting post wars of Canada For CTP!

As he looked around he noticed many new features like blinking happy faces, skill levels, and poster locations. These new features frightened and confused him, for he was just a poor unfrozen Northern BCer who couldn't spel that well. But he was happy to see other Canadian posters, just as eccentric as the old ones. He had missed his home, for where else would an engineer be allowed to post stories he wrote himself? He also though this was a really cool way of seeing what his skill was, even after all this time away.
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