Thread Tools
Old October 19, 2000, 03:50   #1
okkeri
Settler
 
Local Time: 08:55
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Helsinki, Finland
Posts: 1
fields and timescales
From the screenshots it seems, like time doesn't go
as fast as 50 years per turn at the start of the game,
as it was in CTP. This would be very nice, since it
was very annoying to bild granary like 700 years. I
wonder how the passing of time is organized in game?

From the screenshot it is a unclear, if you can put
fields in the inland city area, where there is no
river. I think the restriction was pretty stupid in
CTP, as rivers have good modifiers anyway, but without
a river, a mainland city doesn't grow practically at
all.

Juha
okkeri is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:55.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team