quote:

The deception comes with the inability to tell exactly what is in the stack. You only get to see one unit type, usually the strongest unit.
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Yeah thats the system now. I also thought there could be another deception level as you can only tell a vague number of how many units are in there.
A game that already has his feature is HoMM3. When you view an enemy hero you get to see a picture of the units he has and below are the numbers, but not hard numbers more like: few, a bunch of, a group of, a hord of, a legion of,... . And each of this description represents a number range. For example "some" would be: 1-4. Now it matters if you fight 1 angel or 4 angels! (Of course the game is fictional and I dont want that stuff - the fictional stuff - to be included).
This made it a lot more thrilling in HoMM3 to fight against enemies as you dont know the exact number.
And I guess it would also be more thrilling in CtP2. Just guess a medium stack with a marine on top marches towards you! Now that could be just 4 marines to upset you, or it could been 8 to really cause some troubles. The next deception level ist that you dont know if there are 8 marines or if there are 4 marines and 4 tanks!
I dont think it would be too much micro to scout them as you could have spies or other stealth units that could do the job for you.
quote:

And as for McClellen, this is represented by Democracy having Bad military. McClellen is the perfect example of a "political general", concerned more with his standing in public opinion than how best to fight the war.
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That still doesnt play down the fact that Confederates fooled him on their troop size all the time.
Ata
P.S.: Thanks for the feedback so far.