November 8, 2000, 19:15
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#1
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Guest
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Preview: Day 2
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November 8, 2000, 20:33
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#2
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Emperor
Local Time: 03:57
Local Date: October 31, 2010
Join Date: Jul 2000
Location: The Glorious Land of Canada
Posts: 3,234
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I can't wait any longer.... must have CTP2....
Well, I guess I can wait a couple of days...
*brushes dust off CTP CD and boots it up for one last time*
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November 8, 2000, 20:43
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#3
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Guest
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posted!
http://apolyton.net/ctp2/preview/day2.shtml
Explanations, Replies, No Crash, No Crash, No Crash, Manual in electronic format, Army Managment, Units stats, Music, Radar Map buttons, Append to Multiple Build Queues, Retreat Button, Comparing Goverments, Not yet 32 civs.
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November 8, 2000, 21:10
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#4
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Warlord
Local Time: 08:57
Local Date: October 31, 2010
Join Date: Oct 2000
Posts: 117
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That trade route thing is dandy. I especially like all the information that is available to you about your empire. The game looks good. A question to Mark: How's the AI on the harder levels? Has it returned to its old cheating ways or is it now more brains than brawn? Can't wait to see the modern stages of the game.
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November 8, 2000, 21:17
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#5
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Warlord
Local Time: 08:57
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Hou Tx
Posts: 131
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Comparing Goverments
One really helpfull addition is that you can finally see the numbers of units your goverment can have. It would be nice if the same screen also list the number of cities you now have
um
the line says
"Maximun Cities Alowable (20 for Monarchy and republic)"
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November 8, 2000, 21:47
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#6
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Emperor
Local Time: 04:57
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Baltimore, MD
Posts: 4,325
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Looking better, but I'm still skeptical
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November 8, 2000, 22:14
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#7
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Immortal Factotum
Local Time: 04:57
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Just Moosing along
Posts: 40,786
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Dear Santa(vision)
I have been a good boy..
Can I PULLL-ease have my CTP:2 soon?
I love the review
Lets rock at The Mill producing The GOLD Version!
Troll
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November 8, 2000, 22:17
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#8
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Immortal Factotum
Local Time: 04:57
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Just Moosing along
Posts: 40,786
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quote:
Originally posted by Shadowstrike on 11-08-2000 07:33 PM
I can't wait any longer.... must have CTP2....
Well, I guess I can wait a couple of days...
*brushes dust off CTP CD and boots it up for one last time*
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Heh heh heh..Hey Shadowstrike..I'm with you here Bro...I am playing maybe my last game of CTP:1.(although Im not sure when the CTP:2 release will be??)
Troll
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November 8, 2000, 22:28
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#9
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King
Local Time: 08:57
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Melbourne, Victoria, Australia
Posts: 1,079
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Markos, I know you are trying to get the previews up ASAP but at least put them through a spell checker before you post them up. I know it's a minor thing but the amount of spelling mistakes tarnishes the professionalism of this site.
Anyway, on to the important questions.
On your preview one of the pictures was supposed to show the retreat. It looks very similar to a normal battle screen. What do the unit do when they retreat? Do they turn around and walk away with a sad musical tone in the background?
Speaking of music... do events trigger the mood in the music like in civ2? eg like when you get a WLTKD in civ2. Music and sound play an important part of the game so I still don't know why some companies choose to neglect it.
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November 8, 2000, 22:52
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#10
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Emperor
Local Time: 03:57
Local Date: October 31, 2010
Join Date: Jul 2000
Location: The Glorious Land of Canada
Posts: 3,234
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I was just playing CTP and laughing my head off...
Oh well, I think I'll lurk on Apolyton for a while...
------------------
Webmaster of Shadowstrike's Civilization II Site
Emperor of The Gamer's Abode Forums
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November 9, 2000, 02:45
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#11
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Guest
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MarkG, I really appreciate what you're doing for all those of us out here waiting for Ctp2 to come.
I like the way you're doing this preview. Very detailed, and lots of good screenshots.
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November 9, 2000, 03:14
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#12
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Emperor
Local Time: 09:57
Local Date: October 31, 2010
Join Date: Mar 1999
Location: voice of reason
Posts: 4,092
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Great Preview!!!!
Markos, is there a way to append the Mill not to all cities but only to some (let say to those with size greater 6)?
As of spelling mistakes: I didnt notice one
Besides, have you tested one of the scenarios?
I hope the diplomacy option you wrote about, is in!!!! I really hope so!
Ata
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November 9, 2000, 08:05
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#13
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Guest
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Can we please have a look at the city improvement and macro management features
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November 9, 2000, 09:15
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#14
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Emperor
Local Time: 10:57
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Europe
Posts: 4,496
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So far sounds very good.
Great new features. I like especially the enhanced diplomacy options (declare war!!, trade treaties, ...) and units management (armies, new unit attributes, retreat button).
I have the feeling that the interface (not only buttons, but also useful infos) was greatly improved: right-click actions, comparing goverments, city screen. Did you see the "build manager" screen? It's simple yet complete. And the "army management" screen, too. Looks good. Very good.
Keep up the good work, Markos. Btw, how is the trade system (I saw the trade manager, but what is your opinion and feeling? Is trade important?) ?
[This message has been edited by Tiberius (edited November 09, 2000).]
[This message has been edited by Tiberius (edited November 09, 2000).]
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November 9, 2000, 09:23
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#15
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Deity
Local Time: 09:57
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Seouenaca, Cantium
Posts: 12,426
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Mark, if you have a moment.... I notice the choice of government effects citizens loyalty. I presume this covers things like probability of cities being incited to join other civs. Does it affect anything else, such as how difficult or costly it is for a foreign nation to steal your technology?
After all if you have sympathisers in your ranks they'll give away technology more readily.
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November 9, 2000, 09:53
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#16
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Warlord
Local Time: 08:57
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Shirley, NY, USA
Posts: 120
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Great preview so far Mark, I appreciate the work that you are doing, keep it up. Hope to hear the good news flowing.
------------------
“The American people have now spoken, but it’s
going to take a little while to determine exactly what
they said.” — President Clinton
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November 9, 2000, 11:01
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#17
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Settler
Local Time: 09:57
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Poland
Posts: 23
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Can I name these rocks in the middle of my map as "Rocky Mountains" and then get the message "Barbarians appeared close to Rocky Mountains" ?
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November 9, 2000, 11:45
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#18
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Prince
Local Time: 02:57
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Texas
Posts: 770
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Why did they go with CD Audio? There was a thread requesting that they go with MP3's as some other game companies had done. They take up less space on the CD (meaning more music) and can be listened to outside the game, should someone so desire.
I liked the music on the CTP CD, but these games take a looooong time to play. After about 5 games I'm going to turn off the music, if I haven't done it before then. With MP3's I could have added my choice of music to mods, CTP2 could have come with 45 songs, etc.
Don't get me wrong, this is a minor thing. Not something that would keep me from buying the game (unlike the other issues I've brought up).
As for the RTF manual, why not PDF? Not everyone has MS Word, and WordPad isn't the best reader available.
Well, this is just nit picking stuff. The game looks good and I see lots of neat new features in it. But I've never questioned the competancy of the programming, design, and graphic artists that Activision hires.
------------------
Big Dave
Fool me once, shame on you.
Fool me twice, shame on me!
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November 9, 2000, 14:13
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#19
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King
Local Time: 09:57
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Sweden
Posts: 1,728
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The .txt tweak-files is much more userfriendly and powerfull then CTP/Civ-2/SMAC, they say. Is that true? In what ways?
Also; give us a map/scenario-editor feature-list. What is different/added?
Finally; tell us something about the upgrade-path for both food-related, shield-related and move-related terrain-improvements.
I realize you have to take one thing at the time. Take your time, MarkQ. The previews are great so far!
[This message has been edited by Ralf (edited November 09, 2000).]
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November 9, 2000, 15:54
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#20
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Deity
Local Time: 08:57
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Oregon Coast, USA! or Bohol, Philippines!
Posts: 16,064
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It must be very tough for Mark to stop playing long enough to tell us what's going on.
Hey Markos, you winning?
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November 9, 2000, 17:46
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#21
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Guest
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There has not been much on the diplomatic side of things. How is it? Also, I am particuraly interested in the nuclear detente scenario, and the world map.
------------------
"And it was destined that he should fall before the mighty hoof of our Lord and King of Spain."
-Francisco Pizzaro, 1534
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