November 13, 2000, 17:04
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#32
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Guest
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Do tariffs exist? If they do, can you set the amount? Can the tariff rate be different for seperate foreign civs? is there a threat to raise tarriffs (if they do, in fact, exist)?
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"And it was destined that he should fall before the mighty hoof of our Lord and King of Spain."
-Francisco Pizzaro, 1534
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November 13, 2000, 17:42
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#33
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Settler
Local Time: 08:58
Local Date: October 31, 2010
Join Date: Oct 2000
Posts: 12
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My big question: Are Alliances worth the effort? What benefits do they provide for allied Civs? Are there variable levels of loyalty from Civ to Civ? Can you form alliance groups of 3 or more Civs (a la the Axis powers of WWII)?
Thanks.
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"Let me know the instant we have nukes!" ~Harry S. Truman
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November 13, 2000, 18:25
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#34
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Guest
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November 13, 2000, 18:28
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#35
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Local Time: 02:58
Local Date: October 31, 2010
Join Date: Mar 2007
Location: Florence, Al., USA
Posts: 1,554
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A few "pointed" questions:
1)Are there more barbarians in the game, and would this put a damper on ICS, as those settlers would be vulnerable unescorted?
2)Can you still capture slaves in battle? If so, have you done this?
3)Can you move air units over enemy land units without initiating a battle? How about surface units over undersea units?
4)Have you seen the AIs mining plains and grasslands, or do they just go for food improvements?
5)How does the new way of gathering resources affect your city placement? I mean, it would seem to me that the first ring of tiles is much more improtant to city growth and development than it was before, when you could put workers on any tile in the two-ring radius.
6)Has the purpose of happiness improvements changed? In ctp1, they were primarily to keep your cities from revolting. Has their primary purpose changed in ctp2, perhaps to suppressing crime?
7)Have government types changed any of their characteristics? Do Theocracies still require more food than other early gov'ts?
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November 13, 2000, 18:45
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#36
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Warlord
Local Time: 02:58
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Wisconsin
Posts: 152
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Greetings, Markos!
As I have never played CTP before, how easy is it to jump into the game? Is there a steep learning curve?
Can you give us anything else, or maybe more details, about the 32 civ situation?
When you speak about number of city limit under such and such a government, how is it limited? By increased inefficiency or the like?
How bad can my questions get?
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I am the Roman Emperor, and am above grammar.
-Emperor Sigismund
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November 13, 2000, 19:11
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#37
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Guest
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November 13, 2000, 23:05
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#38
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Settler
Local Time: 08:58
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Sydney NSW Australia
Posts: 4
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A bit of a rant about map size
Mark theres a question in there somewhere
70 by 140 for maps that appalling.. Also I think I recognise that "giagantic" world map it looks very similar to the world map in MPS CIV1 which has to be at least 10 years old!!!!!!
Now Im sure I saw a World map for CTP1 that was similar in size to the MPS Civ2 world map which was alot bigger...Any chance you can import the CTP world map into CTP2 with the scenario editor?
Anyone know if the developers plan on increasing the map size in a patch?? It seems to me that its a bit silly to increase the game lengh by 150 turns but make the map smaller..(compared to CTP1)
As judging by one of the polls on this site regarding what sort of scenarios people would play most, said historical earth maps of one era or another I would imagine Im not the only one less than impressed...
Regards
Sorn
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November 14, 2000, 01:16
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#39
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Settler
Local Time: 09:58
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Poland
Posts: 23
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In chat transcript there is info about minor changes in Map Generator. Have You noticed any ? Are there any new options to customize this process without diging in .txt files ?
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November 14, 2000, 02:19
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#40
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Emperor
Local Time: 10:58
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Europe
Posts: 4,496
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quote:

Originally posted by MarkG on 11-13-2000 03:45 PM
please explain what you mean
why only from one side?
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Mark, you've put a screenshot, a battleview, this, where the romans have a modern army while the brazilians only an ancient one. I'd like to see a screenshot after the battle, to see if the tank vs. phalanx problem was eliminated or not.
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November 14, 2000, 03:11
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#41
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Guest
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November 14, 2000, 03:15
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#42
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Guest
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November 14, 2000, 03:16
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#43
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Emperor
Local Time: 10:58
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Europe
Posts: 4,496
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Markos, I have some questions regarding to diplomacy levels:
- When you are allied with a civ, does it mean that all the other treaties (science, trade, military) are automatically activated or should you propose each treaty separately ?
- Is there an order in which you must propose the treaties, or you can propose whatever you want? Is there a logical order between treaties ?(for ex., can I propose alliance or science treaty even if I don't have trade treaty?) Are there any interdependencies between treaties? (other than the obvious ones  )
- Does each type of treaty improve the relations independently? So, a science treaty is just a treaty, that gives you science bonus, or does it also improves relations?
- Is the trade treaty a prerequisite for sending caravans, or just a bonus?
- I presume a war cancels all treaties.
I hope I was clear enough, this time. If not, sorry. My english is not helping me enough  . Anyway, thanks for the answers.
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November 14, 2000, 21:08
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#44
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Local Time: 02:58
Local Date: October 31, 2010
Join Date: Mar 2007
Location: Florence, Al., USA
Posts: 1,554
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Mark, I think you missed my post above.
(If you didn't miss it, but simply thought my questions weren't very good, then would you at least humor me and fake it.)
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November 14, 2000, 22:27
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#45
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Prince
Local Time: 08:58
Local Date: October 31, 2010
Join Date: Jan 2000
Posts: 604
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Okay, I think my major question for CTP2 is
[bold]How sucks is the CTP2 game[/bold]
tell me everything that you hate about it.
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November 15, 2000, 04:20
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#46
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Guest
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November 15, 2000, 05:11
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#47
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Warlord
Local Time: 08:58
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 225
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I would appreciate the possibility to choose the language in the european editions - I mean, I would like to play the game in English...
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November 15, 2000, 06:15
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#48
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Guest
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