December 13, 1999, 18:58
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#1
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Emperor
Local Time: 15:26
Local Date: October 30, 2010
Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
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Incas.....Arabs
Not really strategy but I notice the Incas and the Arabs are listed in the city text.Whats up?Can I access these civs?How?
[This message has been edited by Smash (edited January 13, 2000).]
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December 13, 1999, 19:23
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#2
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Prince
Local Time: 17:26
Local Date: October 30, 2010
Join Date: Apr 1999
Location: US
Posts: 765
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Smash -
If you want to play as either the Incas or the Arabs, simply go into the Rules.txt, scroll to where all the tribes are, and switch an existing tribe with the one that you want to play as. It's pretty simple. Just make sure to keep all the other civs in their correct spots, my colors got seriously messed up in my games because i switched in the Arabs wrongly.
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December 14, 1999, 03:16
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#3
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King
Local Time: 15:26
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Dixon, CA USA
Posts: 1,156
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I was just wondering if the Incas replaced the Sioux in MGE for anyone who has it? I thought that's weird if it's true, I have a picture of Sitting Bull telling me he's Atahuallpa, maybe it's just a mod I have
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December 14, 1999, 12:25
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#4
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Warlord
Local Time: 18:26
Local Date: October 30, 2010
Join Date: Oct 1999
Location: Buffalo, NY, USA
Posts: 282
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The Sioux seem correct in my MGE. He's still called Sitting Bull.
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December 14, 1999, 21:10
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#5
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Prince
Local Time: 23:26
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Manhattan, Kansas . USA
Posts: 724
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Next time I play Makeo, assuming i host, I'm going to replace the Aztecs with the Inca's in my rules text. HA HA HA HA HA
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December 14, 1999, 21:35
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#6
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Emperor
Local Time: 01:26
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Castiglion Fiorentino, Italy
Posts: 3,658
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Go for it!
------------------
finbar
Mono Rules!
#33984591
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December 15, 1999, 01:57
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#7
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Deity
Local Time: 19:26
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Dance Dance for the Revolution!
Posts: 15,132
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The leader picture doesn't change when you change the .txt file of rulers. You have to modify a .dll file to change that, I believe.
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December 15, 1999, 19:58
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#8
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Local Time: 23:26
Local Date: October 30, 2010
Join Date: May 1999
Location: Las Vegas, NV
Posts: 1,317
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mine already have the incas. But I think it was the fascist patch that put them in their replacing the siuox I think.
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December 18, 1999, 01:24
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#9
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Deity
Local Time: 19:26
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Dance Dance for the Revolution!
Posts: 15,132
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BTW, if you want use more than just the Arabs or Incas- or even just want more names for existing civs- check out the "custom civilizations- a dissertation" thread in civ2 General.
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December 18, 1999, 03:41
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#10
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Emperor
Local Time: 15:26
Local Date: October 30, 2010
Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
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I don't feel real confident about tinkering like this mainly cuz I don't have a clue what I'm doing.
@ARABS
Baghdad
Mecca
Samarra
Damascus
Tiflis
Tangier
Raqqa
Beirut
Basra
Medina
Riyadh
Mosul
Beirut
Algiers
Tunis
Fez
Cordoba
Palmyra
Shiraz
Aden
Qum
Qazvin
Barqa
Tripoli
Mahdia
Rabat
@STOP
this what i see.Now what do I do with it?
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December 19, 1999, 01:07
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#11
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Prince
Local Time: 17:26
Local Date: October 30, 2010
Join Date: Apr 1999
Location: US
Posts: 765
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You don't need to do anything with the city names. All you have to do is go in and put the Arabs as one of the main tribes. It's in the Rules.txt, towards the bottom. There's a list of the civilizations. All you have to do is take out one of the civs, and replace that spot with the Arabs. The game will automatically know where to look for the city names.
------------------
SandMonkey
"Fear can sometimes be a useful emotion. For instance, let's say that you're an astronaught on the moon and you fear that your partner has been turned into Dracula. The next time he goes out for the moon pieces, wham!, you just slam the door behind him and blast off. He might call you on the radio and say he's not Dracula, but you just say, 'Think again, bat man'"
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December 19, 1999, 01:23
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#12
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Deity
Local Time: 19:26
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Dance Dance for the Revolution!
Posts: 15,132
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And if you want to add a new civ, just put them in anywhere- it doesn't matter where in the cities.txt you put them (as long as it's not in another civ's name list!). Just make sure you include the @"civ name" and the @STOP at the end. If you want to put in more names, just type them in where you'd like that name to appear in the city name list.
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December 19, 1999, 03:11
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#13
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Emperor
Local Time: 15:26
Local Date: October 30, 2010
Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
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ya I figured it out.Got a little carried away now I have Arabs,Incas.Scots and Canadians.Longshanks is now in charge of the English also.Seems to be functioning within normal parameters.
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December 20, 1999, 00:14
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#14
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Warlord
Local Time: 23:26
Local Date: October 30, 2010
Join Date: Dec 1999
Location: of the Russian horde
Posts: 138
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Is there a simple way a humble mac user can pull this trick of?
------------------
Ah man! Ghandi! New game.
-Genghis Al
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December 20, 1999, 00:57
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#15
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Emperor
Local Time: 15:26
Local Date: October 30, 2010
Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
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I am a humble MAC user and I pulled it off.hehe, only had to reinstall once.
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