i don't know about you guys, but my game with Impossible settings and Marauders is a really hard. They send in a bunch of stacked and MIXED units and AHHHH. But I think it's still WINNABLE. I hate the way they get to the top of tech tree in such a short time. Imagine, in the VERY FIRST turn, everyone is building a wonder which isn't available yet (i.e. Great Wall, Pyramid)....I mean how come they could have researched that?
also, there's a bug which I really hate. In a network game (LAN TCP/IP), there will come a time that when a player attacks the computer-controlled city and won (killing all enemy units), and after that "end turn", it will appear that the player's units are all annihilated and the city isn't captured at all. what's worst, the computer still have his units in perfect health. that sucks big time and takes away the fun in playing games.
another, when I login to the internet, there are only two players...what the heck? i mean, i login to WestWood and it's jampacked. i login to battle.net and it's jampacked. now, i hate lag but i hate no one to play with much more!!!!
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