quote:
Originally posted by claytonres on 12-23-2000 09:01 PM
Roads rduce this effect? I did not know that (in my best J Carson impression)
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well, i'm assuming it the same as in CtP1. I keep an eye on my distant cities for that and havent seen too much of a problem after my roads are in.
Distance unhappiness was determined by how long it took to get from the capital to that city. Those roads greatly reduced the number of turns and your distant cities were happier. It also took into account terrain type, so being on the opposite of a mountain chain was "farther" than being across the same sized sea or flatlands.
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