December 20, 2000, 05:12
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#1
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Settler
Local Time: 09:13
Local Date: October 31, 2010
Join Date: Dec 2000
Location: Canada
Posts: 4
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Great Wall useless?
Hi. I'm playing a random map on hard with barbarians set to marauders. The barbarians have destroyed the Zule and Irish within the first 1000 years but they still keep coming even after I build the Great Wall. Does this mean that if a Barbarian captures a city or destroys a civilization, they become "civilized" and are not subject to the "no attacks by barbarians" rule of the Great Wall or is it just useless to begin with?
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December 22, 2000, 00:22
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#2
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Chieftain
Local Time: 04:13
Local Date: October 31, 2010
Join Date: Dec 2000
Location: my room
Posts: 41
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barbarians won't attack you anymore if you have the great wall
problem is, the great wall usually becomes obsolete before it's even built!
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December 22, 2000, 12:03
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#3
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Warlord
Local Time: 09:13
Local Date: October 31, 2010
Join Date: Jun 1999
Location: Oceania
Posts: 123
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Yeah, Great Wall becomes obsolete very quickly.
The effects would be nice, and I like the reduction of support costs for my army as much as the help against the Barbies. But it does become obsolete very soon after its built.
Maybe one of the mod makers can do something about that.
Otherwise, its still worth the Victory Points for building a Wonder, so its not a complete waste.
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December 22, 2000, 22:35
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#4
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Chieftain
Local Time: 09:13
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Some Place, N.Y. USA
Posts: 53
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I personally think the great wall is useless because of the fact that it becomes obsolete so quickly. Usually it's obsolete 2 or 3 turns after I build it.
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December 22, 2000, 23:55
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#5
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Emperor
Local Time: 04:13
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Illinois
Posts: 8,595
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The Great Wall is essential for me. I usually have it built early, early in the game - one of my first wonders in mid-Ancient era.
With my modified 75% reduction in military readiness cost, I find it valuable.
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December 23, 2000, 06:09
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#6
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Chieftain
Local Time: 09:13
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Prince of the Barbarians
Posts: 0
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I had the great wall and yet the barbarians still ran around destroying my farms and roads. Isnt that considered an attack?
BTW, I made it obsolete with tank warfare.
------------------
History is written by the victor.
[This message has been edited by Alpha Wolf (edited December 23, 2000).]
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December 24, 2000, 00:06
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#7
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Chieftain
Local Time: 09:13
Local Date: October 31, 2010
Join Date: Dec 2000
Location: Maryland, USA
Posts: 80
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I don't think the Great Wall works (as far as stopping barbarian attacks). In my first CTPII game I wasn't using slavers (I forgot how to play CTP after playing Alien Crossfire for so long). Anyway barbarians were all over me in that game even while I had the Wonder and I'm sure they were not wandering into my territory, they were being created there. Since then I've been playing with slavers to increase population so I want them to come on in so I can catch them and put them to work.
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December 29, 2000, 07:11
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#8
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ACS Staff Member / Hosted Site Admin
Local Time: 12:13
Local Date: October 31, 2010
Join Date: Jan 2000
Posts: 7,524
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The Great Library, if I do remember right, says that the Great Wall protects from Barbarians. This could mean that your military units have a better offencive or defencive factor against the Barbarians and not prevent them from attacking you. Not sure though .
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December 29, 2000, 09:15
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#9
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Emperor
Local Time: 18:13
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Gangneung, South Korea
Posts: 5,406
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If it's any consolation, the Great Wall never worked in real life, either.
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December 29, 2000, 19:46
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#10
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Prince
Local Time: 03:13
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Texas
Posts: 770
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quote:
Originally posted by Anatolia on 12-29-2000 08:15 AM
If it's any consolation, the Great Wall never worked in real life, either.
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Actually, the Great Wall did exactly what it was designed to do. You see, it wasn't designed to keep the barbarians (Mongols) out. It was designed to slow down their retreat so they could be caught and killed. And it worked.
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Big Dave
Do the Vatican police speak Pig Latin?
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December 30, 2000, 01:49
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#11
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Warlord
Local Time: 09:13
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 139
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The great wall will prevent any barbarians from attacking any of your units. However the barbarians still can pillage the hell out of you so it is bestto kill them.
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December 30, 2000, 03:41
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#12
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Emperor
Local Time: 04:13
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Illinois
Posts: 8,595
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You guys seem to be overlooking another important feature of the Great Wall - it's 25% reduction in military readiness cost.
I modified it to 75% reduction in military readiness cost - just like the Sphinx did in CTP I.
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