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Old January 9, 2001, 22:05   #1
Pizza
Civilization III PBEM
Chieftain
 
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Local Date: October 31, 2010
Join Date: Jan 2001
Location: Stratford, Ontario, Canada
Posts: 39
revolting cities
favorite strategy:
wait till an enemy city on your border riots, then advertise with a corporate branch to increase unhappiness, and incite a revolt using a spy. If you have the eglatarian act it becomes one of your cities at almost no cost. Otherwise it becomes a new civ where most of the units are now gone and it's easy to take over.
I have used this several times to take over desireable cities that were too well defended.
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Old January 10, 2001, 00:49   #2
Dale
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Revolting city. Is that like when you have too much pollution and end up with garbage everywhere? That's pretty revolting eh?
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Old January 10, 2001, 01:57   #3
Basileus of the Romans
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I am attempting an "armyless" game right now (showing my utter contempt for the current AI), taking cities only by diplomacy and intrigue. The combination of infectors and televangelists to reduce happiness works well in conjunction with Egalitarian Act and Cyber Ninjas
[This message has been edited by Basileus of the Romans (edited January 10, 2001).]
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