Thread Tools
Old April 25, 2001, 11:09   #1
faded glory
Civilization II Multiplayer
King
 
faded glory's Avatar
 
Local Time: 09:26
Local Date: October 31, 2010
Join Date: Jan 2001
Location: Fascist party of apolyton.
Posts: 1,405
big Mplayer problem found !
I found out that most CTP2 TGA imgs are much bigger than the space allocated to them. Many actually , will rip the page when you move them. I find this to be prevalant later in the game. When somtimes heads get stuck and bodys continue to move. On single player, they will simply rejoin back up. On mplayer, it resyncs. This is why when somtimes you move a unit, it will resync then you will find the unit has already moved when you come out of the resync. This happens ALOT during combat. The graphics rip the page and somtimes create a bug "Invalid Page fault" or "Cannot identify 'TGAxxxx.xx'". But most of the time single player can adapt without the game crashing. However, mplayer lacks the skills and as a result other CPUs cant identify the warped unit! So they get thrown into dozens of perilous resyncs. Try to attack a city and see what I mean. Chances are, it will resync. And then when the resync is complete. You have either taken the town or have no more units there.

'specific' details on what im talking about will be tommorrow ASAP , such as TGA values, so i can try to make a point.


[This message has been edited by Saddam (edited April 25, 2001).]
faded glory is offline  
Old April 26, 2001, 16:17   #2
Fuzzball
Prince
 
Fuzzball's Avatar
 
Local Time: 19:26
Local Date: October 31, 2010
Join Date: Apr 2001
Location: of bellybutton fluff
Posts: 489
Which patch are you runnin man? Not havin' any probs here.
Fuzzball is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:26.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team