January 30, 2000, 14:53
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#1
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King
Local Time: 15:29
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Emeryville, CA, USA
Posts: 1,658
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Yet Another Cheat?
I just found that if I use Ctrl-N to end a turn my planes can stay in the air! Please confirm it for me.
Put your bombers/fighters/missiles in position (with at least one move point left, of course) then hit 'w' to wait till all land and naval units have moved. Now do 'Ctrl-N' to end the turn.
This is extremely bad for TOT fantastic world since you can build sourcerers (fighter unit with move=6, natural transport ability) at the very beginning of the game who can explore all 4 maps for you.
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January 30, 2000, 15:26
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#2
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Just another peon
Local Time: 18:29
Local Date: October 30, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
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Geez, just how do you figure these things out. Just tried it in an civII mp game, and you are correct. Makes it easier to ferry those fighters to the front.
However there was one real interesting thing, on the barb turn, a musketeer attacked the fighter that was still in the air and killed it. Interesting, it must have counted as being on the ground.
Well I tip my hat to you again. How did you figure this one out?
RAH
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January 30, 2000, 15:28
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#3
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Prince
Local Time: 17:29
Local Date: October 30, 2010
Join Date: Apr 1999
Location: US
Posts: 765
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it didn't work for me... i probly did somethingwrong though.
I just cheated a game to do this.... i made a fighter and a bomber.... moved them until they had one movement left... and then hit Ctrl-N. Nothing happened.
Was this in original Civ2? Or ToT?
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SandMonkey
"Shut up brain or I'll stab you with a qtip"
-Homer Simpson
"Ecky eck ecky!"
"It's just a flesh wound!"
- Monty Python and the Holy Grail
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January 30, 2000, 15:36
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#4
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Just another peon
Local Time: 18:29
Local Date: October 30, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
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After you hit [cntl n] the end of turn will flash in the lower right corner, just hit enter and the fighters will not crash, neither will cruise missles. Bombers did not reset to their full movement, so no advantage there. It was CivII MP with all the patches. This will make fighters much more powerful but it is nice that they can be attacked if you do this. I'm sure in mp games people will agree not to use this one, and it will be easy to police.
RAH
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January 30, 2000, 15:49
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#5
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Prince
Local Time: 17:29
Local Date: October 30, 2010
Join Date: Apr 1999
Location: US
Posts: 765
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I don't know....
Hitting Ctrl-N does absolutely nothing. I could hit it all day and nothing happens. Do I have to have any certain settings on? Oh well now i won't even be tempted to use this cheat, i can't!
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January 30, 2000, 16:01
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#6
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Just another peon
Local Time: 18:29
Local Date: October 30, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
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I did make sure that all movement was done for the turn was completed except for the airforce before hitting cntl-n. Do you have the auto advance feature on?
RAH
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January 30, 2000, 16:09
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#7
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Prince
Local Time: 17:29
Local Date: October 30, 2010
Join Date: Apr 1999
Location: US
Posts: 765
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I made sure i had that off. you mean so i have to hit enter every turn, right? i tried it both ways. For some reason it just will not work on my computer. Is this listed as a command in any of the menu's? It's not on mine. I don't know if that has anything to do with it.
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January 30, 2000, 16:14
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#8
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Just another peon
Local Time: 18:29
Local Date: October 30, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
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I didn't bother checking the manual. With Xin's previous reputation for finding this stuff, I just tried it assuming it would work. I wonder what you're doing differently.
RAH
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January 30, 2000, 16:57
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#9
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Emperor
Local Time: 15:29
Local Date: October 30, 2010
Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
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Doesn't work in the MAC version so I say bug.Nice catch again Xin.This guy deserves some kind of award for figuring out WHY things happen.
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January 30, 2000, 20:20
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#10
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King
Local Time: 15:29
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Emeryville, CA, USA
Posts: 1,658
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'Ctrl-N' is the hot key for 'end user turn' which can be chosen from the menu (under 'order', I think).
SandMonkey: maybe you have your Caps-lock on, so the combination key's value is different. Try choose from the menu instead.
Rah: I don't know if Bombers don't need to return to base every other turn or not, if so that's a huge advantage. And yes, only air units with 'range' greater than 1 (i.e., bomber) cannot be attacked by ground troops. So your fighter can be picked up by a barb.
[This message has been edited by Xin Yu (edited January 30, 2000).]
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January 30, 2000, 23:22
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#11
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Just another peon
Local Time: 18:29
Local Date: October 30, 2010
Join Date: Nov 1999
Location: who killed Poly
Posts: 22,919
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Xin, I left the bomber in the air with/without bombing,(tried it both ways) and tried the trick, but the movement stayed at 8 instead of reseting to 16 so if you bombed on the second turn it crashed, so unless you do the trick again it would crash if you didn't return to a base. But you could use it to ferry it more than the 16 spaces but you can't get a bombing run after the first 8 without crashing it.
RAH
I didn't know about attacking fighters since I've never left one in the air before. haahha
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January 31, 2000, 05:45
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#12
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King
Local Time: 23:29
Local Date: October 30, 2010
Join Date: Apr 2007
Location: Voorburg, the Netherlands, Europe
Posts: 2,899
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Just wanted to tell everyone that I tested this cheat and it works will ALL airunits, that includes nukes. This also explains why the AI had airunits in the sky that didn't crash (not only stealthfighers but also bombers).
But serious folks, this is a very nasty cheat. I could simply nuke an opponent on the other end of the world or sacrifice a fighter to destroy his units in the field. Micropose should release a new patch for this cheat!
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January 31, 2000, 18:37
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#13
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Prince
Local Time: 17:29
Local Date: October 30, 2010
Join Date: Apr 1999
Location: US
Posts: 765
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Guess I'm the oddball at apolyton, this just won't work for me.
Xin, you said it's the hot-key for "end user-turn". This sure sounds like something for MP. Could this be what it's in? There is no such command for my version of civ2 (which is v2.42).
------------------
SandMonkey
"Shut up brain or I'll stab you with a qtip"
-Homer Simpson
"Ecky eck ecky!"
"It's just a flesh wound!"
- Monty Python and the Holy Grail
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January 31, 2000, 18:54
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#14
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King
Local Time: 15:29
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Emeryville, CA, USA
Posts: 1,658
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SandMonkey: That I don't know. I don't have 2.4.2 on my pc anymore. Maybe you can ask Microprose for that question.
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January 31, 2000, 21:06
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#15
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Emperor
Local Time: 15:29
Local Date: October 30, 2010
Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
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what a horrible cheat this is... like we need more of this crap in civ2  However congrats to Xin for finding and letting all of us know so that we can prevent this from entering MP games. Xin deserves the magicians award for civ2.... if Xin cant find it.... then its not there
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I am a civ addict. ARE U 2??????
icq 30200920
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January 31, 2000, 22:19
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#16
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Emperor
Local Time: 15:29
Local Date: October 30, 2010
Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
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correction-it does work in the MAC version
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January 31, 2000, 23:22
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#17
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Prince
Local Time: 17:29
Local Date: October 30, 2010
Join Date: Apr 1999
Location: US
Posts: 765
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okay... this is a call out to all those still using version 2.42... DOES THIS WORK FOR YOU??? If it does then i am a moron who needs to have his whole leg pulled out of his mouth, because yeah, i'm a moron!
Has any body ever seen the episode of SNL where on the jeopardy skit they had the thing with Sean Connery where he's like "I'll take the Penis Mightier for $100 Alex"
Trabek: "That's 'The Pen is Mightier'"
Nick Cage: "The penis mightier? I'll take 10!"
Trabek: "No, no, there is no Penis Mightier!"
Connery: "You're sitting on a gold mine trabek!"
I know that's not the whole dialogue but it's all i could remember... but that was absolutely halarious.
And now thast i have made us all just a little bit more stupid... i'll go... PEACE OUT!
------------------
SandMonkey
"Shut up brain or I'll stab you with a qtip"
-Homer Simpson
"Ecky eck ecky!"
"It's just a flesh wound!"
- Monty Python and the Holy Grail
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February 1, 2000, 00:18
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#18
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Emperor
Local Time: 15:29
Local Date: October 30, 2010
Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
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Its works in my GOLD version but not in my regular version.The regular version has no such keyboard shortcut.....its command+n for MAC
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February 1, 2000, 01:51
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#19
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Prince
Local Time: 23:29
Local Date: October 30, 2010
Join Date: Oct 1999
Location: Princeton, NJ USA
Posts: 312
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I confirm that in ToT 1.1 (with the patch!), fantasy game, this cheat allows sorcerors to keep afloat, and they get their full move allowance back next turn.
I am never, ever going to use this cheat.
Except when I accidentally hit the wrong cursor key and leave my sorceror hanging instead of safely back in a city...
- toby
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toby robison
criticalpaths@mindspring.com
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February 1, 2000, 06:08
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#20
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Emperor
Local Time: 23:29
Local Date: October 30, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
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No such shortcut in my v2.42 - no success with the ploy.  I could try with 5.4.0f when I get home, but from the postings above I'm fairly sure it will work in the multiplayer versions.
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February 7, 2000, 19:38
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#21
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Emperor
Local Time: 15:29
Local Date: October 30, 2010
Join Date: Mar 1999
Location: SF, CA don't call it frisco... Striker!!
Posts: 3,617
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February 7, 2000, 22:22
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#22
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Emperor
Local Time: 18:29
Local Date: October 30, 2010
Join Date: Apr 1999
Location: New York
Posts: 5,117
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I tested this and I might have done it wrong... it didn't work.
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