February 9, 2000, 22:49
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#1
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Guest
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The most useful unit
I think the most useful unit in CivII in bar far the diplomat/Spy. I use it the investigate cities, steal tech, and incite revolts. There is no other unit that comes close to this one in importance for me, what your favorite unit?
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MasterBob,
Master of all Bobs,
Webmaster---Come to the Cviworld UBB forums at Civworld Forums
If you do not go the wise way of the fish, you shall slowly go the way of the buffalo.
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February 9, 2000, 23:31
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#2
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Emperor
Local Time: 15:30
Local Date: October 30, 2010
Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
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favorite or most important.... there is a difference.....
i like the dip as they are easily the most powerful unit in the early game..... replaced obviously with the spy.....
Caravans hold more importance to me as i play no city bribe and although dips can steal techs ,, they don't give uyou trade or science and they don't give you cash either
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February 10, 2000, 00:32
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#3
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The Empress
Local Time: 17:30
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Join Date: Apr 2000
Location: cause mingy loves me
Posts: 2,699
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I also think that caravans are the "all around" best unit. Although if you are in a bribing game dips/spies are a must!!
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February 10, 2000, 01:46
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#4
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Emperor
Local Time: 15:30
Local Date: October 30, 2010
Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
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1.settler
2.caravan
3.diplomat
4.veteran defender
actually i just wanted to try this sig
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In a MP game I only care about getting a good ally. Nothing else is as important.....Xin Yu
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February 10, 2000, 02:32
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#5
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Guest
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1. Settler of course (you can't play without that)
2. Howitzer (I'm a conventional warfare guy, I prefer these over dips/spies)
3. Transport ships (got to get the howies over there)
4. everything else
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February 10, 2000, 04:33
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#6
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King
Local Time: 23:30
Local Date: October 30, 2010
Join Date: Nov 1999
Location: London
Posts: 1,494
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I totally disagree with howies as a favourite unit. In both SP and MP I virtually never get to use howies. In SP if I want to conquer the world I will have done it way before howies, if I want to land on AC I will only use them minimally, if I'm playing OCC I will proabably only use them a few times.
I would say my favourite unit for MP is pikemen, for SP knights and for OCC caravans.
Graag
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You should never smoke in pyjamas, you could start a fire and burn your face
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February 10, 2000, 08:50
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#7
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King
Local Time: 23:30
Local Date: October 30, 2010
Join Date: Dec 1969
Location: of every inner Fantasy you have.
Posts: 2,449
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My favorite unit is eiter the knight, bomber, or tank. But except for the knight, they're not the most effective.
Baring settlers and engineers, the most powerful unit is the caravans. You're industrial power will increase one whole order of magnitude if caravans are properly utilized. Example: I had twenty five cities in an MP game, a rival had 35 to 40. But I consistantly outproduced him in our 'Great War' [we basicly attacked and counterattack, and I, with simply more industry, out muscled him] because I had put factories and other smoke belchers in 90% of my cities [I'd build on 'em for a turn or two them buy the improvement, since I had the dough to do it], and that allowed me to produce planes and the line at one per turn, which is a distinct advantage in an open field war.
The next most powerful unit is the spy/diplomat, of course. Aside from stealing cities, the all powerful spy can lead an army threw any country, since they have no-zone control, and then you can set your next closest unit on the spy. Also, closing the gap technologically is quite easy with a spy. The trap is you get too tech hungry too quick, you'll stymie you scientific efforts. You can steal as much tech as you want, but building infastructure takes time. I usually say build universities and, if that late in the game, computer labs in your major trade cities before stealing a whole bunch of techs.
The third most powerful unit in the game is the knight. Against the unwalled, it is a medival blitzkreig. I love this unit, for it is a vital part of the ancient game, which is most favorite part of Civ2 anyhow. Also good on the defence, you put this unit, along with a pikemen, on a fortified mountain, and NO BODY is going to get your guys off.
And the fourth most powerful unit is the warrior. Yes, laugh, but this tiny, puny unit is the foundation of happiness control in the ancient monarchies. Also, 20 of these turns into 20 musketteers if you build Leo's...
Fifth most powerful? Have to get back to you on this one...
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"Beggars should not be choosers."
"Terror is the candy of devils."
"If it was to be, then get over it. If it was not to be, then stop *****ing."
Sergeant Sheets: Executive Deputy Administrative Consultant and Vice-Moderator.
My AIM name is sargesheets
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Free Stewart Spink and YYYH!
WE SHALL NEVER FORGET!
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February 10, 2000, 14:32
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#8
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Emperor
Local Time: 15:30
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Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
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Sarge .... i forgot about the marial law warrior good to see someone is thinking this morning lol
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Destroy or be Destroyed.
Conquer or be Conquered.
Strategy overcomes any odds.
Hit first,fast,hit last.
I am not a warmonger, i am just aggressively forcefull.
icq 30200920
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February 10, 2000, 14:34
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#9
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King
Local Time: 17:30
Local Date: October 30, 2010
Join Date: Oct 1999
Location: Colorado
Posts: 1,555
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Favorite/Most Important Units: Dips/Spies and Caravans. Need not say anymore.
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"In short dips and caravans are the two units necessary for survival in all civ games." - War4ever
[This message has been edited by Steve Clark (edited February 10, 2000).]
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February 10, 2000, 16:28
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#10
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King
Local Time: 23:30
Local Date: October 30, 2010
Join Date: Nov 1999
Location: London
Posts: 1,494
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Will everyone stop bloody quoting everyone else in their signiature damnit.
Graag
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"Need not say anymore." - Steve Clark
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February 10, 2000, 16:38
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#11
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King
Local Time: 01:30
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Belgium, land of plenty (corruption)
Posts: 2,647
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how do u change your sig, btw?
HOWIES RULE THZE WORLD!!!!!!!!!!!!!!!!!!
(together with mech infantry)
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ThermiteB(that's me!) RLZ like HELL!!!!!!!!!!
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February 10, 2000, 16:46
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#12
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Prince
Local Time: 17:30
Local Date: October 30, 2010
Join Date: Dec 1999
Location: Texas
Posts: 433
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Graag you wrote that so someone would put you in their sig.
Just checking my sig.
Dang why didn't my new sig work?
[This message has been edited by crowatbitemedotcom (edited February 10, 2000).]
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February 10, 2000, 16:51
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#13
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Retired
Local Time: 18:30
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
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Blah... Blah... Blah...
Settler/Engineer, Diplo/Spy, caravan/freight... Blah... Blah.. Blah...
Yes, these three/six are the most important, and you can't live without them.
But I vote for the Vet Pikeman after that.
Having vet pikeman means that you can defend yourself against anything for a while. Even as new advances bring stronger units, a vet pikeman fortified in a good defensive position will still hold it's own. Nothing better than watching vet dragoons or calvary die trying to dislodge a vet pikeman in a fortress on a mountain in a key position. And in a city, behind walls, built on defensive terrain, you have nothing to fear from the hordes of crusaders...
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February 10, 2000, 16:58
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#14
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Emperor
Local Time: 18:30
Local Date: October 30, 2010
Join Date: Apr 1999
Location: New York
Posts: 5,117
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Besides what Ming said... Nuke
I think you know what
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February 10, 2000, 16:58
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#15
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Emperor
Local Time: 15:30
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Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
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hm... Ming .... you know all about that.... my crappy cannons couldn't dislodge you from your little perch
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February 10, 2000, 17:00
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#16
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Emperor
Local Time: 15:30
Local Date: October 30, 2010
Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
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hehehe..I don't normally quote people but this one was way too good to pass on
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In a MP game I only care about getting a good ally. Nothing else is as important.....Xin Yu
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February 10, 2000, 17:40
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#17
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King
Local Time: 23:30
Local Date: October 30, 2010
Join Date: Nov 1999
Location: London
Posts: 1,494
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Its all true, I'm just itching to be quoted.
btw, I didn't bother going through all the rigmarole of changing my sig, I just wrote it in.
And now onwards and upwards with my regular, non-player-quoting sig.
Graag
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You should never smoke in pyjamas, you could start a fire and burn your face
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February 10, 2000, 18:46
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#18
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Prince
Local Time: 17:30
Local Date: October 30, 2010
Join Date: Dec 1999
Location: Texas
Posts: 433
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I think it's working now.
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Will everyone stop bloody quoting everyone else in their signiature damnit. - Graag
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February 10, 2000, 18:48
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#19
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King
Local Time: 23:30
Local Date: October 30, 2010
Join Date: Nov 1999
Location: London
Posts: 1,494
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Thankyou very much, Crowatbitemedotcom. And the prize for most absurd handle goes to you.
Graag
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You should never smoke in pyjamas, you could start a fire and burn your face
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February 10, 2000, 18:56
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#20
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Prince
Local Time: 17:30
Local Date: October 30, 2010
Join Date: Dec 1999
Location: Texas
Posts: 433
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Absurd!?!?! If you insist. Okay, what's my prize?
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Will everyone stop bloody quoting everyone else in their signiature damnit. - Graag
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February 10, 2000, 18:57
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#21
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King
Local Time: 23:30
Local Date: October 30, 2010
Join Date: Nov 1999
Location: London
Posts: 1,494
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Oh, and Crow, if you really have to quote me, please correct my spelling error. I'm reliably told it is 'signature'.
I already look quite stupid enough.
Graag
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You should never smoke in pyjamas, you could start a fire and burn your face
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February 10, 2000, 18:59
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#22
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King
Local Time: 23:30
Local Date: October 30, 2010
Join Date: Nov 1999
Location: London
Posts: 1,494
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Your prize shall be the honour of quoting me.
Hehe.
Graag
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You should never smoke in pyjamas, you could start a fire and burn your face
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February 10, 2000, 19:04
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#23
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Prince
Local Time: 17:30
Local Date: October 30, 2010
Join Date: Dec 1999
Location: Texas
Posts: 433
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Changed per your request Graag.
I think that's the best prize I've ever won. Oh wait, it's the only prize I've ever won.
Crow
Should I point out your misspellings of pajamas and honor?
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Will everyone stop bloody quoting everyone else in their signature damnit. - Graag
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February 10, 2000, 19:06
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#24
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Prince
Local Time: 17:30
Local Date: October 30, 2010
Join Date: Dec 1999
Location: Texas
Posts: 433
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Hey, is this thread considered hijacked yet??
Crow
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February 10, 2000, 19:06
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#25
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King
Local Time: 23:30
Local Date: October 30, 2010
Join Date: Nov 1999
Location: London
Posts: 1,494
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Best not, those are the English spellings, my dear.
Graag
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February 10, 2000, 19:07
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#26
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Prince
Local Time: 17:30
Local Date: October 30, 2010
Join Date: Dec 1999
Location: Texas
Posts: 433
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Oh, you mean the British spellings.
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February 10, 2000, 19:13
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#27
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King
Local Time: 23:30
Local Date: October 30, 2010
Join Date: Nov 1999
Location: London
Posts: 1,494
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I believe this thread can be officially declared hijacked. The first step in my plan for world domination is now complete.
Graag
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You should never smoke in pyjamas, you could start a fire and burn your face
[This message has been edited by Graag (edited February 10, 2000).]
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February 10, 2000, 19:37
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#28
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King
Local Time: 15:30
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Emeryville, CA, USA
Posts: 1,658
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I think we should vote for the most useful pair of units. I vote for bomber/mech inf and bomber/AEGIS cruiser. Of course caravan/diplo is good -- buddy, here we send a cart of wine for you, plus a bomb for free, hehehe...
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February 10, 2000, 20:02
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#29
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Retired
Local Time: 18:30
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
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Caravan/spy... cute combo Xin
Good to see you still around. When can you start playing MP again????????????????????
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February 10, 2000, 20:49
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#30
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Guest
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Funny, I never use caravans and freight except for wonders and I do just great.
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MasterBob,
Master of all Bobs,
Webmaster---Come to the Cviworld UBB forums at Civworld Forums
If you do not go the wise way of the fish, you shall slowly go the way of the buffalo.
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