Thanks Rick!
When I assembled this map, I accidentally had the userprofile.txt paramenters for a wrapped world. But opening the editor and setting the x/y coordinates off will set the map as flat, although you may have to do some touchup on the edges.
As for the size, I generally like to work in gigantic, as the details can be greater. I realize that there are only 5 civs who can play that side of the world too. (Japanese, Thai, Mongol, Chinese, Korean) I may go ahead and add the Phillipines and break out the Chinese in the civ list, based on historical Dynasties, though it will take a little research.
I've already added the Nubians and the Hittites to my lists so I can use 10-11 civs for the 'Cradle' map. Generally, I like playing close to the parameters of the game in terms of numbers of civs - especially since I do not have a screamer of a computer (though I am probably going to upgrade to 128Mg RAM after Christmas)
One of the other reasons for the size was to give Japan a lot of room to grow on their island. I am hoping to plug this map into MedMod2, and am hoping that there will be an increased naval emphasis in MedMod2 (BTW, MedMod1 was a huge step in the right direction, so I have hope), to make playing Japan more of a challenge. One way to play this map will be to give some advantages to the mainland civs in the editor too.
And I would like to set up a scenario based on my maps, but have not had too much success in getting the editor to do what I want yet.
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