December 14, 2000, 20:01
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#1
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Settler
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Dec 2000
Location: Dundas, Ontario, Canada
Posts: 22
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Is there any way to add new units?
To create units, what type of image editor do you need? Is it very difficult to design new units from scratch?
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December 14, 2000, 20:32
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#2
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Prince
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Nov 2000
Location: in between Q, W, A and S
Posts: 689
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I doubt if any normal pic editor (paintshop pro or PhotoEditor) would work as animations are needed in combat or movement and would have to be in .spr format.
there may be a special editor for creating new pics but as far as i know there isn't one yet. Sprites from CTP1
can work if you edit the right files check: http://apolyton.net/forums/Forum44/HTML/000032.html?132
for help on that.
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" mind over body "
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December 15, 2000, 02:03
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#3
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Emperor
Local Time: 10:44
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
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Since the sprites from CTP1 work you can also use the makesprite utility to make new sprites. It should still be in the CTP1 downloads section. You might also want to look for old topics in the CTP1 creation forum for some more help with this utility. Or maybe those threads have already been archived, in that case look in the CTP-Creation archive.
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December 15, 2000, 04:42
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#4
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Prince
Local Time: 03:44
Local Date: October 31, 2010
Join Date: May 1999
Location: Tulsa, Oklahoma, USA
Posts: 716
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Yep, you can use the CtP1 MakeSprite Utility.
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December 15, 2000, 10:07
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#5
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Deity
Local Time: 11:44
Local Date: October 31, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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I personally found Harlan's Unit Graphics Guide very useful when I tried (and failed  ) to make unit graphics myself (as well as the documentation of the actual MakeSprite Utility), you can download it at the CtPI Modification Section.
I hope you have better luck than I do (but that shouldn't be very difficult since I'm a complete moron when it comes to making graphics)
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December 15, 2000, 21:36
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#6
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Settler
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Dec 2000
Location: Dundas, Ontario, Canada
Posts: 22
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Do I have to have Call to Power 1 in order to use that Utility?
Thanks for your help.
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http://www.stcchat.com
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December 15, 2000, 22:17
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#7
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Prince
Local Time: 04:44
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Welland, ON
Posts: 751
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No, it's completely independent of CTP. It's a standalone program, just read the readme and you'll be making sprites in no time, BTW I could use an Apache attack chopper if you get into making them...
Omni
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December 16, 2000, 03:55
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#8
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Chieftain
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Dec 1969
Posts: 50
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How about a Zepplin! I'd do it but I'm artisically and graphically challeged and it would be horrible.
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December 16, 2000, 05:42
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#9
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Chieftain
Local Time: 09:44
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Prince of the Barbarians
Posts: 0
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I'd like to have seen a gatling gun before the machine gunner. But then again, I'm still trying to figure out how they went from cannons to self propelled artillery guns without the combustable engine first.
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History is written by the victor.
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December 16, 2000, 05:44
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#10
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Guest
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So I can import the animations, etc??
Does it work for terrain, cities aswell??
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December 16, 2000, 09:14
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#11
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Deity
Local Time: 11:44
Local Date: October 31, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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ContradictioN,
Sprites are used for units, cities and special effects, so you can make all those with the MakeSprite Utility. Terrain is different, you can't change that (yet).
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