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Old December 31, 2000, 22:29   #1
MrFun
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Tentative Project - New Wonders
Name: The Copernican System
Cost: 3,900
Expires: N/A
Prerequisite Advance: Systematic Rationalization
Notes: free University in every size 10 city of host civilization
Gameplay Text: The Copernican System wonder represents the accomplishments of not only Copernicus, but Galileo, DaVinci, and others. With a free university in every city that is size 10 at the time of the completion of this wonder, the host civlization's science will see a great increase.

Historical Text: The Copernican System resulted in people's greater understanding of the universe in which they exist. Using mathematical equations and models, and defying the powerful Catholic church, Copernicus discovered how the solar system functioned with rotations and orbits of the Sun, the planets, and the satelites.

Name: Galileo's Pump
Cost: 4,650
Expires: Industrial Revolution
Prerequisite Advance: Machine Power
Notes: 50% reduction in production cost for Ship of the Line units and 25% reduction in cost for placing Mines tile improvements
Gameplay Text: The Galileo's Pump wonder represents the exponential result of man's increasing powers over his natural environment through the inventions of not only Galileo, but other scientists and mechanics of the late Renaissance/early Enlightenment. The host civilization will realize its goal in becoming the world's naval power through a more efficient means of producing Ship of the Line units and launches advances in general production with a decreased cost in placing Mines tile improvements.

Historical Text: In 1594, in the city of Venice, Galileo had his great pump invention patented. The leaders of Venice realized the great potential of his mechanical invention in allowing ship builders to raise water with the power of a small number of horses. Other mechanical inventions during the Renaissance and early Enlightenment increased man's power over his natural environment. It was a percussor to the later Industrial Revolution.

Name: Mirandola's Manifesto
Cost: 4,200
Expires: N/A
Prerequisite Advance: Humanism
Notes: improves Science in host civilization (+25%)
Gameplay Text: The Mirandola's Manifesto wonder represents the climatic accomplishments of humanists throughout Europe during the Renaissance. With the Mirandola's Manifesto wonder, the host civilization will achieve scientific progress all the more faster.

Historical Text: During the Renaissance throughout Europe, humanists attempted to develop a greater understanding of mankind's existence in a rapidly changing world through theology and religious faith. Mirandola's great book titled "Oration on the Dignity of Man" was one such accomplishment and would be seen by future historians as the manifesto of the Renaissance.

Name: Suez Canal
Cost: 6,200
Expires: N/A
Prerequisite Advance: Modern Infrastructure
Notes: improves Gold for host civilization (+25%)
Gameplay Text: The Suez Canal represents technological achievement in global trade and shipping. With the building of the Suez Canal, the host civilization experiences economic expansion and increased trade represented by the actual increase in Gold.

Historical Text: In 1869, Great Britain and Egypt opened up the Suez Canal. This, along with steamship technology, dramatically changed global shipping routes and only increased trade volume even more. With the Suez Canal, ships could travel from India to Europe or from Europe to India much faster than the old route around South Cape of Africa.

Name: Hoover Dam
Cost: 7,200
Expires: N/A
Prerequisite Advance: Technological Application
Notes: improves production in host civilization (+25%)
Gameplay Text: The Hoover Dam wonder represents enormous public works improvements that were made possible in the first half of the 20th century. With the Hoover Dam wonder, the host civilization will have increased production capacity.

Historical Text: The Hoover Dam was one of the impressive examples of the enormous public works projects that were made possible in the first half of the 20th century. Electricity, telephone communication, and early internal combustion engines were some of the inventions of the late 19th century. But it wasn't until the 20th century that these technologies would be widely applied in ways that forever changed people's lives. National power grids were laid out, automobiles became an increasingly used means of transportation, and the telephone became an essential mode of communication. With these nation-wide applications of technology, massive public works projects became much easier.

Name: Decree of Revolution
Cost: 8,600
Expires: N/A
Prerequisite Advance: Cultural Fusion
Notes: under all government types except for Republic, Democracy, and Virtual Democracy, size 5 or smaller enemy cities will revolt
Gameplay Text: The Decree of Revolution wonder represents the increasing numbers and the intensity of nationalistic revolts against imperialism in the first half of the 20th century. The host civilization becomes the beacon of inspiration for repressed nationalists under imperial rule and thus, causing these peoples to rise in revolutions.

Historical Text: There was no single Decree of Revolution in the 20th century, but there were a number of successful and unsuccessful revolutions throughout the world. With the merging of different cultures through modern transportation and media, nationalists representing conquered peoples took the liberal aspects of the conqueror's culture and used it in the attempts to achieve independence. It rocked the colonial world by the 1950s, and caused numerous independent nations to emerge.

Name: Civil Rights Act
Cost: 8,100
Expires: N/A
Prerequisite Advance: Civil Rights
Notes: improves Happiness in host civilization (+3)
Gameplay Text: The Civil Rights Act wonder does not represent a single piece of government legislation - rather, it represents the success of minority groups who rose up against repression, segregation and race violence. With the Civil Rights Act wonder, the host civilization's people approach closer to racial equality and idealism, although it would not be yet truly accomplished. However, with the success they did achieve, the citizens are more happy, and productive.
Historical Text: The Civil Rights Act consisted of several pieces of government legislation that only became enacted as the result of direct pressure from the discriminated, disenfranchized minority groups. Unfortunately, even with the Civil Rights Act, people realized decades later that there was still progress to be made in the spirit of equality and idealism.
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Old January 1, 2001, 15:16   #2
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Old January 3, 2001, 23:56   #3
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Old January 4, 2001, 15:54   #4
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How about as a precussor or like item to civil rights 'the Magna Carta' wonder in middle ages period and in ancient, now who was it, Commodus i think, that decreed everyone free was a citizen of Rome. Each would have a period of happiness associated with them that wears of in time as the new thing becomes just part of the landscape. Additionally, if the unhappiness no militia is done as indicated in the mod side these may also be used to have an impact there, Just an expansion on one of the ideas. Effectively, if look throughout each period you can find a like repeat of a 'feat' that wears of, but could be nice atmosphere in the game. i also thought the zulus and the asoka empire had something similar in terms of laws, but i am not that familar anymore with them.

yours,

john snider
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Old January 4, 2001, 23:15   #5
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That sounds like an interesting idea, but with other possible wonders I am contemplating, I don't think I will be able to do that. If you want to take up your own idea with a mod project, by all means, let us know about it. And thanks for your input.
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