January 11, 2001, 01:47
|
#31
|
Warlord
Local Time: 04:50
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Greenville, SC USA
Posts: 296
|
BlueO, i actually tried that yesterday but it didn't help. i was hoping it would but for whatever reason, it'll dump me to windows. it gets about 90% done, i can see the images of the bars at the top, the little radar and other bar thingy on the right but no main screen then **POOF**...GRXXX.spr blah blah blah...
you lucky dog you...
|
|
|
|
January 11, 2001, 16:46
|
#32
|
Warlord
Local Time: 04:50
Local Date: October 31, 2010
Join Date: May 1999
Location: Carbondale, Illinois, USA
Posts: 251
|
I haven't tried the mod pack yet, but the feedback does concern me. I have been trying to plan out a mod/senario of my own. So, I would like to know, Do these weird errors happen in all other modpacks?
|
|
|
|
January 12, 2001, 01:29
|
#33
|
Warlord
Local Time: 01:50
Local Date: October 31, 2010
Join Date: Dec 2000
Posts: 144
|
quote:

Originally posted by Flash on 01-11-2001 03:46 PM
I haven't tried the mod pack yet, but the feedback does concern me. I have been trying to plan out a mod/senario of my own. So, I would like to know, Do these weird errors happen in all other modpacks?
 |
Yes, it happened to my modpack too. Though the error wasn't gu*.spr, it was gg*.spr. I think, the problem only exists, if your modpack uses new sprites in your scenario files. I bet the problem will go away, if you put all the new sprite files in the default ctp2data directory. Or you can do the workaround I mentioned in an earlier post.
|
|
|
|
January 12, 2001, 03:17
|
#34
|
Warlord
Local Time: 04:50
Local Date: October 31, 2010
Join Date: May 1999
Location: Carbondale, Illinois, USA
Posts: 251
|
Blue O,
So, you think if the new Sprites are listed in the main game files that the mod pack shouldn't shouldn't have a problem with the save files.
Does that mean the new sprites can only be used from the senario or does it mess up the regular game files?
|
|
|
|
January 12, 2001, 15:58
|
#35
|
Settler
Local Time: 09:50
Local Date: October 31, 2010
Join Date: Jan 2001
Posts: 2
|
This may or may not help, but:
I have played the standard game (no modifications) 3 times. This time, I modified the map settings (more wet, more islands, etc). After playing thru year 2113, the game is nolonger playable because of GU???.Spr errors. I cannot start a new game for the same reason. I realize that I could uninstall and remove all traces of the program, then reinstall, but
1-what is to prevent this from happening again? and
2-after 2113 years, I sort of want to finish the game
This may also help:
Win98
Dx 8
Diamond Viper 770
SB Awe 32
CTP2 1.1
Emperor name greater than 6 characters.
|
|
|
|
January 16, 2001, 10:36
|
#36
|
Warlord
Local Time: 04:50
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Greenville, SC USA
Posts: 296
|
anything new on this front?? I've given up momentarily on using the Med Mod II because of this problem.
|
|
|
|
January 16, 2001, 10:46
|
#37
|
Settler
Local Time: 09:50
Local Date: October 31, 2010
Join Date: Jan 2001
Posts: 2
|
This past weekend I upgraded to Windows ME. The reason was completely unrelated to CTP2. However, when I went back into the game last night, NO ERRORS. I make no other changes to the computer. This suggests to me that the GU???.Spr errors may be either a Windows Registry problem, or a DLL problem. I am still trying to track all of the changes the upgrade did. I will post again if I find anything.
|
|
|
|
January 17, 2001, 06:55
|
#38
|
Settler
Local Time: 10:50
Local Date: October 31, 2010
Join Date: Jul 1999
Posts: 18
|
strewz:
I am running WinME and I still have the problem, so I doubt that is the solution.
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 05:50.
|
|