January 13, 2001, 20:29
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#1
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Guest
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Med-Mod: New FEATS???
hey wes, any plans to add new feats in the med mod?
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January 13, 2001, 22:48
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#2
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Warlord
Local Time: 04:50
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Canton, CT
Posts: 187
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That'd be nice!!!
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January 14, 2001, 01:48
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#3
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Chieftain
Local Time: 09:50
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Prince of the Barbarians
Posts: 0
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i prefer feats to wonders but cant get them to trigger. has anyone figured these out? I tried something simply like the first with 3 universities got a science bonus. i got no errors, but when I built the 3rd one, i didnt get the feat. i used cheat to verify that no other civ had beaten me to it. i modeled it after the theater feat.
i wonder, has any one ever gotten any feats while in cheat mode? maybe they are disabled once you go into cheat mode.
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History is written by the victor.
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January 14, 2001, 05:24
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#4
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Guest
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January 17, 2001, 09:54
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#5
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Local Time: 03:50
Local Date: October 31, 2010
Join Date: Mar 2007
Location: Florence, Al., USA
Posts: 1,554
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No plans right now for new feats or wonders. Maybe once we get all the other stuff adjusted.
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January 17, 2001, 11:58
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#6
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Prince
Local Time: 09:50
Local Date: October 31, 2010
Join Date: Dec 2000
Location: Voorschoten, Holland
Posts: 452
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Say that if you want to make a new feat, do you have to modify anything besides feats.txt and feats.slc (and of course the string definitions)?
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January 18, 2001, 01:21
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#7
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Guest
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i think these two files will do the work
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