Thread Tools
Old January 16, 2001, 23:04   #1
joe77
Chieftain
 
Local Time: 09:50
Local Date: October 31, 2010
Join Date: Jan 2001
Location: Seattle, Washington US of A
Posts: 26
those who have fallen before us
I was just thinking about the game during lunch and I came up with a small idea...

is there any way to make losing units and/or population have a negative effect on happiness..I mean it would make sense that if you are fighting a horrible bloody war a leader will be preasured by the people who are dying for him to end it...I think this would make "take over the world" games that much more realistic and enjoyable...

anyhoo just a thought..

joe77 is offline  
Old January 17, 2001, 11:53   #2
MrFun
Emperor
 
MrFun's Avatar
 
Local Time: 04:50
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Illinois
Posts: 8,595
That is something interesting to consider. We'll mark this as idea #20055993100
MrFun is offline  
Old January 17, 2001, 15:25   #3
Purple
Prince
 
Purple's Avatar
 
Local Time: 04:50
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Austin, TX, US
Posts: 723
War unrest is already factored in.
Purple is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:50.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team