February 25, 2000, 09:01
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#1
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King
Local Time: 19:31
Local Date: October 30, 2010
Join Date: Dec 1969
Location: USA - EDT (GMT-5)
Posts: 2,051
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Play from the same start position, compare results
Seeing the OCC log threads makes me nostalgic for some comparison games I played back in the good old days. I don't much enjoy playing OCC, so I'd like to have a comparison game without the OCC restrictions. I was hoping the Apolyton tournament game would step into the breach, but nothing appears to be happening on that front.
Here's what I propose: I will generate a scenario game, which I will email to anyone who requests it. Everyone plays the game, keeping a log and saving every 20 turns. We can compare notes just like the OCC threads. You can play any strategy you like: OCC, spaceship, conquest. All participants are honor bound not to use cheap tricks like reloading huts - it's not a contest, but a comparison of civ styles.
If anyone would like to volunteer a web site for posting the starting game and peoples' final results, that would make things a lot easier. If not, I've done this via email in the past.
If you want to participate, email me (my address is in my profile) or post here. I'll be on a business trip next week, so I may not be checking in until March 6 if I can't connect to the internet from my hotel room.
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February 25, 2000, 09:43
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#2
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Emperor
Local Time: 00:31
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
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This idea sounds good. It would be nice to be able to compare how well people did with different playing stiles like OCC, spaceship or conquest. In my own experience I often find that I can get to AC faster with only one city than with multiple cities; this would be a nice way to find out if OCC is really faster or that my playing stile is just better suited for OCC.
Anyway, if you need webspace I could put the game on my site. When you talk about posting the results on the website do you mean only people's logs or also the saves of the 20-turn intervals?
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February 25, 2000, 10:01
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#3
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Emperor
Local Time: 01:31
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 3,054
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I'm in!
Carolus
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February 25, 2000, 10:08
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#4
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King
Local Time: 19:31
Local Date: October 30, 2010
Join Date: Dec 1969
Location: USA - EDT (GMT-5)
Posts: 2,051
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Paul - thanks for the offer. I would like everyone to post a zip of their save files - it's the old "a picture is worth a thousand words" story. If you don't have the space for that, we can always go back to email. As far as posting log files, it would probably be just as easy to post them here (and use Gamestat's server space instead of yours).
By the way, the first game I'm planning would be extremely difficult for OCC - a medium map, no wonders (except Apollo), no huts, no barbs.
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February 25, 2000, 12:37
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#5
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Prince
Local Time: 18:31
Local Date: October 30, 2010
Join Date: Nov 1999
Location: of Space
Posts: 342
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Count me in, Dave. Sounds like great fun.
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February 25, 2000, 12:49
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#6
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King
Local Time: 17:31
Local Date: October 30, 2010
Join Date: Oct 1999
Location: Colorado
Posts: 1,555
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Depending on the time frame, I'm in as well. What about version? I only have MGE.
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February 25, 2000, 12:53
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#7
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Emperor
Local Time: 23:31
Local Date: October 30, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
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Great idea! A good alternative for those of us not hooked on OCC. I'm in.
----------
SG (2)
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February 25, 2000, 14:15
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#8
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Emperor
Local Time: 15:31
Local Date: October 30, 2010
Join Date: Mar 1999
Location: SF, CA don't call it frisco... Striker!!
Posts: 3,617
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If the map is saved as a scenario in v2.42 then most modern versions will work - Civ2 w/ patch, CiC, FW, MGE/UCC.
ToT won't work IIRC. That way too, then everyone should be able to choose their civ and level.
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February 25, 2000, 15:04
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#9
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Emperor
Local Time: 00:31
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
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You can download it zipped or unzipped. Dave told me that he played as the Zulus.
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February 25, 2000, 15:06
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#10
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Emperor
Local Time: 00:31
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
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And by the way; putting all those zipped saves on my site won't be a problem unless there are a lot more players than I am expecting.
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February 25, 2000, 15:13
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#11
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King
Local Time: 19:31
Local Date: October 30, 2010
Join Date: Dec 1969
Location: USA - EDT (GMT-5)
Posts: 2,051
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SS - that's exactly what I did! Anyone with 2.42 through MGE should be able to play. If someone plays with some version higher than 2.42, people with an earlier version won't be able to read his save files.
I emailed the file to Paul for him to post - I wanted to check it out a little further to make sure nothing strange happened, but I'll bow to the current enthusiasm.
Notes: it's a randomly generated medium map (50x80), standard rules and units, except:
- No goody huts
- No barbarians
- Eliminated civs do not restart
Somehow the Romans managed to build all of the wonders except for Apollo; then they mysteriously vanished from the face of the planet. It's left as a battle between you and five AIs. I suggest we all play as the Zulus; any other civ will have a different start position, invalidating the comparison to some extent. Play any difficulty level you like - this should be a somewhat challenging game. In our final reports, we should note what version of civ software we were using, and our difficulty level in the game.
Strange note: the Romans started, off the bat, in a 4-special sweet spot, on a river! Too bad they frittered it away...
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February 25, 2000, 16:08
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#12
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Prince
Local Time: 18:31
Local Date: October 30, 2010
Join Date: Nov 1999
Location: of Space
Posts: 342
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That was quick. Can we play any civ and level then or should we all play using the same ground rules?
Sorry...looks like you beat me to my post. Thanks for the info, Dave.
[This message has been edited by Bohlen (edited February 25, 2000).]
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February 25, 2000, 16:10
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#13
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Emperor
Local Time: 00:31
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
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By the way, for those who don't know the exact years/turn numbers: if you want to save every 20 turns you should save in these years (on deity): -3000, -2000, -1000, -500, 1, 400, 800, 1200, 1550, 1750, 1790, 1830, 1860. After that turns go in one year intervals so you can just add 20 to the year.
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February 25, 2000, 19:00
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#14
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Emperor
Local Time: 01:31
Local Date: October 31, 2010
Join Date: Sep 1999
Posts: 4,037
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No ToT?
DaveV, you just sold me MGE, I planned to get it next month but hey...
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February 25, 2000, 19:00
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#15
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Emperor
Local Time: 15:31
Local Date: October 30, 2010
Join Date: Dec 1969
Location: I live amongst the Red Sox Nation
Posts: 7,969
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i am in as well.....  when isthis up and running
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February 25, 2000, 19:19
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#16
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Emperor
Local Time: 00:31
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
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War4ever, it's already up and running. Check my earlier post for a download link.
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February 26, 2000, 12:45
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#17
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King
Local Time: 17:31
Local Date: October 30, 2010
Join Date: Dec 1999
Location: Kansas City, MO USA
Posts: 1,460
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This is going to be too cool. And thanks, Paul, for the unzipped version. For some reason, I haven't gotten my butt in gear to get pkzip/pkunzip loaded on my PC.
One question, though. How do I set the level? Isn't that already decided? Did I understand it to be deity?
Anyway, in for a penny, in for a pound. I'm off to conquer the world.
------------------
Frodo lives!
Better dead than "Red"... or green... or blue... or yellow... or orange... or purple... or white.
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February 26, 2000, 22:38
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#18
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Warlord
Local Time: 23:31
Local Date: October 30, 2010
Join Date: Aug 1999
Location: UK
Posts: 163
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I have tried the downloaded civ2 file and tonight got to 1750AD.
I played the Zulus. I am tons ahead on the powergraph but *every* ai civ is allied against me!! (and I attacked nobody!!!)
A war on every front - North - South - East - and if someone was west of me I'm sure they would have attacked me too!!
Who is comparing the savings?!? Can you tell me where I'm going wrong???
Eddy  (at least in MPE everyone isn't allied against you!) (maybe half!!)
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February 27, 2000, 12:09
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#19
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Settler
Local Time: 23:31
Local Date: October 30, 2010
Join Date: Feb 2000
Location: Gaithersburg, MD, US
Posts: 18
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I'm a newby as far as playing games from the net. What do I need to do?
I tried:
Downloaded the scn file from Paul's URL (unzipped version).
Put in a directory called "challenge" in the Scenario directory.
Clicked on it in scenario mode.
Got Windows "Illegal operation" right off.
I play MGE with what I think is the one major patch that I downloaded from Apolyton. Are there other patches I need?
Thanks!
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February 27, 2000, 15:53
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#20
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King
Local Time: 19:31
Local Date: October 30, 2010
Join Date: Dec 1969
Location: USA - EDT (GMT-5)
Posts: 2,051
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CC - put the unzipped file into your install directory, not a scenario subdirectory. The install directory should be \mps\civ2 for version 2.42, and \Program Files\MicroProse Software\Civilization II Multiplayer Gold Edition for MGE. I don't know about other versions. When you fire up the game, select "load scenario" and select the chal0300.scn file.
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February 28, 2000, 01:23
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#21
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Prince
Local Time: 23:31
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Fort Worth, Texas, USA
Posts: 691
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Count me in...
I'm downloading it now, will have results and saves later...
BTW-who do we email the saves to?
-KhanMan
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February 28, 2000, 03:44
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#22
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Emperor
Local Time: 00:31
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
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Since they are going to be available on my website I suppose you should mail them to me. But please zip them; I don't look forward to receiving a bunch of unzipped saves.
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February 28, 2000, 06:14
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#23
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Emperor
Local Time: 15:31
Local Date: October 30, 2010
Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
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I didn't keep a log or saves but I won by SS in 1932.I played on deity and took the Zulus.I built 3 cities on that Zulu rock in a perfectionist fashion,built many freights/caravans and used the "contact from start" to get a fair amount of tech and 2 gamelong alliances which paid well.I mined a silk forest and a pheasant near the start and managed just under 900 beakers between the 3 coastal cities at max science after research labs,superhighways,universities etc.
sold sewers and aquaducts at sizes 30,26 and 21
It was alot of fun playing without wonders also.
[This message has been edited by Smash (edited February 28, 2000).]
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February 28, 2000, 11:38
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#24
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Prince
Local Time: 18:31
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Neptune Beach,Florida,USA
Posts: 806
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I have started the game. My usual strategy builds many wonders, so this will be different for me. As a suggestion, at the start, change the leader name to your user id. This will make the save names different for all. It will be easier to load saved games and compare them.
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February 28, 2000, 11:55
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#25
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King
Local Time: 17:31
Local Date: October 30, 2010
Join Date: Oct 1999
Location: Colorado
Posts: 1,555
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I actually did get around to start playing. Since I had never played without Wonders, I had no idea what to do at first.
Well, after building a few temples, several barracks and exchanging boat loads of techs with the English and Persians, I went after the Indians with vet Legions and Knights (they wouldn't trade with me, so I clobbered them). It took awhile, but I captured or destroyed all 8 of their cities. I have now started to clobber the English with Knights and had the French start a war with the Persians. The Egyptians have 3 of the 5 largest cities, so they're going have to wait until I clobber them with Cruise Missiles and Alpines.
My overall strategy, as always, is to hit them hard when I am stronger. I go for peace in all cases upon initial contact, just to get techs and then when I'm at their door, demand tribute and they say, 'prepare for war' and I say, 'already prepared'.
So far, I found this scenario to be illuminating - I can stick with my regular clobbering strategy even without wonders! Makes me think that wonders are just convenient luxuries and not necessities. Go figure.
I will send my saved files all zipped up to Paul.
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February 28, 2000, 14:19
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#26
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Emperor
Local Time: 15:31
Local Date: October 30, 2010
Join Date: Jul 1999
Location: Civ2 Diehard
Posts: 3,838
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no peeking or restarting or you will be shot by the Apolyton executioner
hydro plants-the civlopedia says they are built where running water is located.I assume this means they are only available in cities with rivers and perhaps adjacent to mountains.I couldn't build them either so I went for mass transit and recycling.Could also have done the OCC thing and had 2 engineers for each city.Easy for my game with 3 cities but not so easy for someone who builds many cities or conquers a bunch of ai cities.
[This message has been edited by Smash (edited February 28, 2000).]
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February 28, 2000, 19:41
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#27
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Emperor
Local Time: 23:31
Local Date: October 30, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
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Thanks Smash - I will try a city on a river if I have one!
--------
SG (2)
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February 29, 2000, 00:52
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#28
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Prince
Local Time: 23:31
Local Date: October 30, 2010
Join Date: Dec 1999
Location: San Francisco
Posts: 428
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Finally finished this game!
1918 the Zulus finished it off fundy. First time I have used a fundamentalist governement. Unlike Smash, I made 5 cities on the Rock of Shaka and then expanded. I got really tired of the Senate and executed the upstart dove leaders and went on howitzer rampage.
Geesh, I'm very happy playing without wonders. I saw Steves comments and I agree. Maybe wonders are overrated.
I tried to keep a log, but MS word ate it up when I hit some keystrokes...drives me nuts. I did some saves early on but I'll just be content to chat about the game. Definately fun playing a regular game in a comparison format....hope to do better with the log and saves next time.
AU
Diety/V2.42/5 cities on the rock and War against the world--a very hostile world.
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February 29, 2000, 01:41
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#29
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King
Local Time: 19:31
Local Date: October 30, 2010
Join Date: Jan 2000
Location: Massachusetts, USA
Posts: 2,048
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Ok boys,
Downloaded the zipped version and will give it a shot. I'll probably play at King or prince...I get wrecked at Diety and Emporer.
I've never done comparisosns, so what should I log? All techs, or city improvements? Every turn or just every 20?
Depending on how complecated this is I may not send all my stuff, but I'll post how I did and such.
Fill me in on the specifics of the log, and I'm ready to go.
Thanks
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February 29, 2000, 01:44
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#30
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Emperor
Local Time: 23:31
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Michigan
Posts: 5,587
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Is peeking or restarting ok? I know it's from the same start position... but you know if battles are lost and such.
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