February 2, 2001, 21:15
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#1
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Warlord
Local Time: 04:52
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Drinking the blood of the Proletariat
Posts: 200
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Where are the Patrol Boats?
Where is the file where I can edit the patrol boats? I looked in 'ctp2_data\default\gamedata\units' but didn't find it.
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Long live the King!
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February 2, 2001, 22:18
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#2
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Prince
Local Time: 04:52
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Welland, ON
Posts: 751
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What do you want to edit? the characteristics are found in ctp2_data/default/gamedata/units.txt. The sound files and tgas are found in uniticon.txt. Other than that, there is the info about the units in the english/great_library.txt. Hopefully that helps.
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February 3, 2001, 00:10
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#3
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Chieftain
Local Time: 09:52
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Prince of the Barbarians
Posts: 0
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PT boats are UNIT_FRIGATE. I went crazy trying to find the darn frigates
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History is written by the victor.
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February 3, 2001, 06:56
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#4
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Warlord
Local Time: 04:52
Local Date: October 31, 2010
Join Date: May 1999
Location: Carbondale, Illinois, USA
Posts: 251
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Hey Alpha,
What happens if you change the UNIT_Frigate to UNIT_PTBoat in all the right files, think it will cause problems.
I want to use sailing frigates and Ships of line
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February 3, 2001, 15:34
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#5
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Chieftain
Local Time: 09:52
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Prince of the Barbarians
Posts: 0
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Just shows how one thing can mean different things to people. When I first saw frigate, I envisioned a modern missile frigate since there's a gap there in naval units.
I would think that you could copy frigate into a new ptboat unit, then change the icons/sprite used by the frigate to match your sailing ship. You have to modify the uniticon file to point each unit to the files, and then rearrange unitbuildlists if you want the AI to build them. Change gl_str to add ptboat and change frigate to frigate.
i think thats all you have to do.
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History is written by the victor.
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February 4, 2001, 08:52
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#6
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Prince
Local Time: 10:52
Local Date: October 31, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
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Alternatively, you could add the sailing ship frigate as UNIT_OLDFRIGATE or something like that, and just call it "frigate" in gl_str.txt. This would save you altering two different unit files
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