Thread Tools
Old February 5, 2001, 16:45   #1
XMon
Warlord
 
XMon's Avatar
 
Local Time: 04:52
Local Date: October 31, 2010
Join Date: Sep 2000
Location: Tampa, Florida
Posts: 117
Need help with mod prob
Hey

I'm working on a mod for personal use and when I try and load the scenario I get this error message:

units.txt:2061:Unknown token

Line 2061 is the second line below: UNIT_IRONCLAD {

I don't see anything wrong with that line or with the entire unit section. Anybody see anything I missed?

## UNIT 35
UNIT_IRONCLAD {
Description DESCRIPTION_UNIT_IRONCLAD
DefaultIcon ICON_UNIT_IRONCLAD
DefaultSprite SPRITE_IRONCLAD
Category UNIT_CATEGORY_NAVAL
Attack 40
Defense 30
ZBRangeAttack 40
Firepower 3
Armor 3
MaxHP 10
ShieldCost 500
PowerPoints 100
ShieldHunger 5
FoodHunger 0
MaxMovePoints 300
VisionRange 1
EnableAdvance ADVANCE_MODERN_METALLURGY
ObsoleteAdvance ADVANCE_ADV_NAVAL_TACTICS
BombRounds 5
BombardRange 1
ActiveDefenseRange 0
LossMoveToDmgNone
MaxFuel 0
IgnoreZOC
NoZoc
CanPillage
CanPirate
CantCaptureCity
ExertsMartialLaw
DeathEffectsHappy
Explodes
IsFlanker
SoundSelect1 SOUND_SELECT1_IRONCLAD
SoundSelect2 SOUND_SELECT2_IRONCLAD
SoundMove SOUND_MOVE_IRONCLAD
SoundAcknowledge SOUND_ACKNOWLEDGE_IRONCLAD
SoundCantMove SOUND_CANTMOVE_IRONCLAD
SoundAttack SOUND_ATTACK_IRONCLAD
SoundWork SOUND_WORK_IRONCLAD
SoundVictory SOUND_VICTORY_IRONCLAD
SoundDeath SOUND_DEATH_IRONCLAD

CanAttack: Sea
CanAttack: ShallowWater
CanBombard: Water
CanSee: Standard
MovementType: Sea
MovementType: ShallowWater
Size: Large
VisionClass: Underwater

CanReform {
Sound SOUND_ID_REFORM_CITY
Effect SPECEFFECT_REFORMCITY
}
}


Made a couple of changes, changed the vision class and added the IgnoreZOC and NoZoc tags and removed CanExpel. Oh yeah, also added IsFlanker but I did that with several other units also. I can't figure it out. Any help?

Btw, have Diplomod installed and also have the PWSlic and Frenzy SLIC in this scenario.

Thanks in advance
XMon is offline  
Old February 5, 2001, 16:57   #2
Immortal Wombat
Apolytoners Hall of Fame
Prince
 
Immortal Wombat's Avatar
 
Local Time: 10:52
Local Date: October 31, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
It actually souns like the problem lies in uniticon.txt. It may be that there is a spelling error in the ICON_UNIT_IRONCLAD line, so when the game looks for ICON_UNIT_IRONCLAD, it can't find it, hence it says "unknown token".
I hope this helps

Ben
Immortal Wombat is offline  
Old February 5, 2001, 17:14   #3
Locutus
Apolytoners Hall of FameCiv4 SP Democracy GameCiv4 InterSite DG: Apolyton TeamBtS Tri-LeagueC4BtSDG TemplarsC4WDG Team ApolytonCivilization IV CreatorsCTP2 Source Code ProjectPolyCast Team
Deity
 
Locutus's Avatar
 
Local Time: 11:52
Local Date: October 31, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
Description isn't used in the game, so DESCRIPTION_UNIT_IRONCLAD probably doens't exist. Replace it with DESCRIPTION_UNIT_WARRIOR or whatever and the problem should go away...
Locutus is offline  
Old February 5, 2001, 17:19   #4
Paul
Apolytoners Hall of Fame
Emperor
 
Paul's Avatar
 
Local Time: 10:52
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Zwolle, The Netherlands
Posts: 6,737
I think it is more likely that the entry for the previous unit wasn't properly closed with a }. In that case the game would think that UNIT_IRONCLAD is a flag for the unit coming before it. This sort of problems in units.txt often result from non-matching numbers of left { and right } brackets.

Edit: or Locutus may be right. I hadn't noticed that yet.
[This message has been edited by Paul (edited February 05, 2001).]
Paul is offline  
Old February 5, 2001, 17:48   #5
Immortal Wombat
Apolytoners Hall of Fame
Prince
 
Immortal Wombat's Avatar
 
Local Time: 10:52
Local Date: October 31, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
DESCRIPTIONS are in place and the ironclad decription is there. The lines may not be used as such, but they are in junk_str.txt.

According to strings.txt the stuff in junk_str.txt is needed for the executable.


Immortal Wombat is offline  
Old February 5, 2001, 18:49   #6
XMon
Warlord
 
XMon's Avatar
 
Local Time: 04:52
Local Date: October 31, 2010
Join Date: Sep 2000
Location: Tampa, Florida
Posts: 117
Paul, you are correct. The previous unit was missing a "}" Thanks very much!

Now I've gotta go search out all the other bugs...like how many times I spelled "Mountain" as "Moutain."

XMon is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:52.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team