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Old February 11, 2001, 08:42   #1
Willem Lageman
Settler
 
Local Time: 09:54
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Vlaardingen
Posts: 2
Debugging, logging, tracing and structure of save-file SLIC2
Does anyone know a way to write any information from SLIC2 to a file on disk (or to a database)? I need this functionality to perform debugging by creating a logfile.
I found the undocumented functions PrintText and PrintInt (PrintInt takes an integer as an argument), but it seems to do nothing.

There is a function that will save the game is a special SLIC2 format: SaveGame("savegame.sav"). Does anyone know about a description of the structure of these files?
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