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Old May 26, 2001, 03:20   #1
colossus
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Eliminate repeated city name
In civ2, if you have many cities, you may come out to have 3 ashington, 4 Philadephia, 5 Boston or so. This is not a great problem, but often a nuisance. So I propose that there shall not be 2 cities of the same name at the same time. Just for convenience.
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Old May 26, 2001, 05:58   #2
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Yeah, there should be much longer city name lists for each civilization... and I don't think we even need a 'leftover' list, what do you think?
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Old May 26, 2001, 06:03   #3
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Don't you look in Atlases?
In the real world there are a lot of cities with the same name, why not in Civilization?
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Old May 26, 2001, 11:34   #4
bagdar
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When I have that many cities, I either add a number to the repeated name, or invent a silly new one. Besides, if they give you 500 names, you'll build 1000 cities just to exceed the limit.

note: I didn't try this, but is the alternative-list (when you exceed your civ's cities) expandable?
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Old May 26, 2001, 11:51   #5
Ralf
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Re: Eliminate repeated city name
Quote:
Originally posted by colossus
In civ2, if you have many cities, you may come out to have 3 ashington, 4 Philadephia, 5 Boston or so. This is not a great problem, but often a nuisance.
Why this crave for ICS-style city-spreading? I dont get it.

Anyway - if you have read some of the updates lately, and lay 2 and 2 together, you should figure out that Civ-3 is destined to be a very different game, compared with the older versions, in terms of above playingstyle.
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Old May 26, 2001, 13:22   #6
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Expanded city names shouldn't be hard to implement, so for those who actually go with the auto-naming function, I think it's a good idea.

Personally though, I never use that. I like to make up my own civ name (e.g. 1-the Valiant, 2-the Mariners, 3-the High Ones, etc.) and then I name each city along the theme of my civ (1-Valor, Honour, Glory, 2-Marinus, Oceanus, Hydros, 3-Citadel, Paradise, Bastion, Everclear, Light, Starseed, etc...) More fun, more personal, more connection to the game.
The other thing I usually do is name each city after location and nearby terrain (e.g. Silk Forests, Buffalo Plains, Buffalo Hills, Eastport, Northport, South Coast, Isthmus Jungle, Canal city, Iron Hills, Verdant, Hill Lake, etc...)

It helps me to keep track of things really easily. What also helps is that I rename cities when something happens (e.g. Bastion would be a key choke point, Intrepid would be a beachhead on another continent, Power City would be a manufacturing centre, Excelsior would be a sci city,and so on....)
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