Thread Tools
Old May 30, 2001, 04:08   #1
korn469
Emperor
 
korn469's Avatar
 
Local Time: 05:28
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
Firaxis, some questions about resources
Ok i have a question about the resource model for the game.

How many resources sites will it take to power an empire?

Is it one site per city building the unit which needs that resource?
or
Could one little iron mine allow all 20-30 cities in a civ build legions, and still allow this civ to trade to all of the other civs in the game?
or
Do each resource site have a number attached to it, like for example one oil well might produce 6 barrels of oil each turn while another produces 8...but this would mean that a tank for example would require x amount of shields and then x amount of which ever resources it required

also

if a civ (or city) doesn't have access to a resource could it still begin work on that unit?

the the resource is cut off can units being built be completed? can they still be worked on? what exactly happens? is the city forced to switch production?

thanks in advance!
korn469 is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:28.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team