Thread Tools
Old June 6, 2001, 16:38   #31
deity
DiploGamesCivilization IV: MultiplayerCivilization II Multiplayer
Emperor
 
deity's Avatar
 
Local Time: 22:35
Local Date: October 31, 2010
Join Date: May 1999
Location: Parrot Towers, Killcare Heights, NSW, Australia
Posts: 6,890
.. to be more precise

__________________
"Old age and skill will overcome youth and treachery. "
*deity of THE DEITIANS*
icq: 8388924
deity is offline  
Old June 6, 2001, 16:42   #32
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 05:35
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Quote:
Originally posted by deity
I agree that the Tourney needs a positive energy buzz to get going.

Cavebear has the track record for organising this stuff so count me in.
You know what they say: "Those who can't DO, TEACH; those who can't TEACH, ADMINISTRATE (organize)". That's me, LOL!

Quote:
Some of species ideas are good as a fall back position.

I think only use the pg AFTER a certain time period or number of sessions has lapsed - written into the rules up front.
I agree the PG could have a role at some point, but I am leery of it. A set year or session could cause an alteration of strategies just aimed at PG position. It WOULD be the deciding factor in a game that went to the end year with no clear winner, but I will try to avoid it if possible otherwise.

Quote:
Let's let anyone nominate, see who's keen and then break it up into two groups if necessary. So, to this end I think it's been a worthwhile exercise for everyone to grade each other to get a sense of our relative strengths.
Anyone can nominate, though I will draw a line if someone attempts to make this an "open" tourney by nominating just all and everyone. While most nominations are thoughtfully made and most are obviously valid choices, I would not include someone weaker than (or even only equal to) myself for example.

Quote:
Species, if interested, might be a good 2IC for Cavebear to help organise and communicate games info.
I don't anticipate requiring assistance, but I will keep my mind open to the idea.

Quote:
EASTHAVEN, drake and Zylka are good new players who I hope nominate for the Tourney and should certainly be in the top group.
Zylka is already on my list; I have now added EASTHAVEN and drake.

Quote:
I like cavebears new points system.
I learned a lot about that last time, plus several people had some very good suggestions about scoring afterwards.

Quote:
GMT 10pm Sat night might be a good time to get North Americans/Europeans and Aussies in the same game session.
IE, USA Sat afternoon/evening;
European Sat evening;
Aussie Sunday morning.
I'll try to remember that!

Quote:
My preferrred settings (much the same as last Tourney):
* 1x1x Deity - no huts or barbs??
* Equal map starts
* turn based but maybe simul till 1AD - turn based wars
* No alliances
* No tech trading
* No city bribe
I have some variation on the settings like last time (like no barbs one MP round and raging ones in the next). I like the idea about simul play. I've been trying to decide about that.

Quote:
It would be great to have maps though that no one has seen before nor revealed to anyone but I guess this is asking a bit much!


I plan to create a number of maps using the random map generator and then changing them slightly in several variations. I will, of course, be placing the starting positions fairly.

If there are enough players for 10 duels or something like that, I won't try to create unique maps for all of them. However, anyone depending on what they learned from someone in another game is apt some rude surprises.
cavebear is offline  
Old June 7, 2001, 00:26   #33
SuperSneak
Apolytoners Hall of Fame
Emperor
 
SuperSneak's Avatar
 
Local Time: 02:35
Local Date: October 31, 2010
Join Date: Jun 2000
Location: In the land of the one-eyed
Posts: 3,262
Here's a link to a nice visual representation of world time. It is based on GMT and shows + or - depending on location.
It also talks about an "internet" time that seemed kind of interesting...doing away with local and international times--might be a good tool if someone can figure it out?

http://www.cnn.com/WEATHER/worldtime/
__________________
Life and death is a grave matter;
all things pass quickly away.
Each of you must be completely alert;
never neglectful, never indulgent.
SuperSneak is offline  
Old June 7, 2001, 17:05   #34
Deity Dude
Civilization II MultiplayerDiploGamesCivilization IV: Multiplayer
King
 
Deity Dude's Avatar
 
Local Time: 06:35
Local Date: October 31, 2010
Join Date: Aug 2000
Location: Westland, Michigan
Posts: 2,346
Quote:
Originally posted by cavebear

I would not include someone weaker than (or even only equal to) myself for example.
Does that mean I have to play you in a qualifying round.
Deity Dude is offline  
Old June 7, 2001, 18:35   #35
Hydey
Civilization II Democracy GameCivilization II Multiplayer
Emperor
 
Hydey's Avatar
 
Local Time: 20:35
Local Date: October 31, 2010
Join Date: Mar 2000
Location: up shyte creek without a paddle
Posts: 6,250
I thought this was a comp for the best civ players but looking at the names it appears more like a comp for the biggest wankers.
__________________
The difference between genius and stupidity is that genius has its limits

Hydey the no-limits man. :(
Hydey is offline  
Old June 8, 2001, 03:43   #36
deity
DiploGamesCivilization IV: MultiplayerCivilization II Multiplayer
Emperor
 
deity's Avatar
 
Local Time: 22:35
Local Date: October 31, 2010
Join Date: May 1999
Location: Parrot Towers, Killcare Heights, NSW, Australia
Posts: 6,890
Quote:
Originally posted by Hydey
I thought this was a comp for the best civ players but looking at the names it appears more like a comp for the biggest wankers.
Ok then, I nominate Hydey ...
__________________
"Old age and skill will overcome youth and treachery. "
*deity of THE DEITIANS*
icq: 8388924
deity is offline  
Old June 8, 2001, 05:42   #37
Berzerker
Civilization II MultiplayerApolytoners Hall of Fame
Emperor
 
Berzerker's Avatar
 
Local Time: 05:35
Local Date: October 31, 2010
Join Date: May 1999
Location: topeka, kansas,USA
Posts: 8,164
Quote:
I think only use the pg AFTER a certain time period or number of sessions has lapsed - written into the rules up front
Then we run the risk of the PG leaders "discovering" the inability to show up for scheduled continuation dates. And if this is a nomination basis tourney, thx Smartfart, I nominate:

Supersneak
Bravelaker
Hawkhunter
Barbarian
Boann
Slowhand
Maximus
Khanman
Tact
Hydey
Rasputin
Deity
Capo
Sun Tzu
Lowang
Smash
Barono
Bird
Brocher
Cornmaster
Matt
Crustacean
Dangime
Dankmaster
Darflex
Drake
Epik
Finbar
Jediscum
jes
Johan
Kengel
Kent-jo
Ming
RAH
War4ever
Makeo
Mercantile
Mindfields
Moker
Napolean
Nappy
Oedo
Suas
Smartfart
Ozzy
Thunderfall
Zylka

I missed a bunch of people, just ICQ/email me if I missed you and I will provide another list

I'd just like to see everyone who wants to play get the chance
Berzerker is offline  
Old June 8, 2001, 11:06   #38
SuperSneak
Apolytoners Hall of Fame
Emperor
 
SuperSneak's Avatar
 
Local Time: 02:35
Local Date: October 31, 2010
Join Date: Jun 2000
Location: In the land of the one-eyed
Posts: 3,262
This is a good reason to break it into three divisions, based on self analysis and group vote.
Put me in the novice category.
__________________
Life and death is a grave matter;
all things pass quickly away.
Each of you must be completely alert;
never neglectful, never indulgent.
SuperSneak is offline  
Old June 8, 2001, 11:46   #39
drake
King
 
drake's Avatar
 
Local Time: 06:35
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Maine, US
Posts: 2,372
Yeah I agree breaking the field into divisions would be a good idea. Almost all tourneys are set up in that manner. It allows the players a chance to choose their level of challenge. While the trophy will only go to the "elite" class winner, the equivalent of a silver and bronze prize could be awarded to winners in the Intermediate and Novice divisions.....

I think its a good idea, but it might complicate things too much. I can't say.

Of course if no one wants to admit that they belong in novice or intermediate (like Sneak and certainly I), theres no reason to break the field into classes..........
__________________
I see the world through bloodshot eyes
Streets filled with blood from distant lies.
drake is offline  
Old June 8, 2001, 19:10   #40
deity
DiploGamesCivilization IV: MultiplayerCivilization II Multiplayer
Emperor
 
deity's Avatar
 
Local Time: 22:35
Local Date: October 31, 2010
Join Date: May 1999
Location: Parrot Towers, Killcare Heights, NSW, Australia
Posts: 6,890
Quote:
Originally posted by Berzerker
Then we run the risk of the PG leaders "discovering" the inability to show up for scheduled continuation dates......
edit...
HE HE

God you have a devious mind!

Didn't think of that but I guess you are right!

Takes a pg player to think of it, spose....
__________________
"Old age and skill will overcome youth and treachery. "
*deity of THE DEITIANS*
icq: 8388924
deity is offline  
Old June 8, 2001, 20:22   #41
markusf
King
 
markusf's Avatar
 
Local Time: 10:35
Local Date: October 31, 2010
Join Date: Oct 1999
Posts: 1,721
PG is retarded, I was never beaten in a multiplayer PG game, when i played in the league....


If its a MUST, then i would say use civ the civ score, and everyone has to set luxeries to 100% when it comes time to counting everyones score. because different rates give you a different score
__________________
Join the army, travel to foreign countries, meet exotic people -
and kill them!
markusf is offline  
Old June 8, 2001, 21:24   #42
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 05:35
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Quote:
Originally posted by SuperSneak
Here's a link to a nice visual representation of world time. It is based on GMT and shows + or - depending on location.
It also talks about an "internet" time that seemed kind of interesting...doing away with local and international times--might be a good tool if someone can figure it out?

http://www.cnn.com/WEATHER/worldtime/
Thanks. I've downloaded the files and will experiment with it.
__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
Old June 8, 2001, 21:28   #43
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 05:35
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Quote:
Originally posted by Deity Dude


Does that mean I have to play you in a qualifying round.
No. Just that I might only possibly not include someone that I knew for sure had no chance by direct experience.
cavebear is offline  
Old June 8, 2001, 21:32   #44
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 05:35
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Quote:
Originally posted by Hydey
I thought this was a comp for the best civ players but looking at the names it appears more like a comp for the biggest wankers.
This list is merely a compedium of all niminated players at the moment. It may be advisable or necessary to reduce it later.
cavebear is offline  
Old June 8, 2001, 21:42   #45
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 05:35
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Quote:
Originally posted by deity


HE HE

God you have a devious mind!

Didn't think of that but I guess you are right!

Takes a pg player to think of it, spose....
That's why these will not be PG games of a session or two.
cavebear is offline  
Old June 8, 2001, 21:47   #46
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 05:35
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Quote:
Originally posted by drake
Yeah I agree breaking the field into divisions would be a good idea. Almost all tourneys are set up in that manner. It allows the players a chance to choose their level of challenge. While the trophy will only go to the "elite" class winner, the equivalent of a silver and bronze prize could be awarded to winners in the Intermediate and Novice divisions.....

I think its a good idea, but it might complicate things too much. I can't say.

Of course if no one wants to admit that they belong in novice or intermediate (like Sneak and certainly I), theres no reason to break the field into classes..........
I appreciate the idea, and I like the thought behind it. However, this is a "Best" tourney. What you suggest is beyond my desire and ability to manage.

I think it should be suggested to Apolyton, though...
cavebear is offline  
Old June 8, 2001, 22:12   #47
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 05:35
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Berserker, I'm looking at your list carefully. There are some good suggestions. Thanks.
cavebear is offline  
Old June 9, 2001, 03:17   #48
deity
DiploGamesCivilization IV: MultiplayerCivilization II Multiplayer
Emperor
 
deity's Avatar
 
Local Time: 22:35
Local Date: October 31, 2010
Join Date: May 1999
Location: Parrot Towers, Killcare Heights, NSW, Australia
Posts: 6,890
Go the Bear!

he he

He'd be difficult to live with, eh?
Lives in a cave, all on his own......
__________________
"Old age and skill will overcome youth and treachery. "
*deity of THE DEITIANS*
icq: 8388924
deity is offline  
Old June 9, 2001, 19:09   #49
SlowwHand
inmate
Civilization II MultiplayerApolytoners Hall of FameGameLeague
Deity
 
SlowwHand's Avatar
 
Local Time: 05:35
Local Date: October 31, 2010
Join Date: Sep 1999
Location: Republic of Texas
Posts: 27,637
Make it real interesting.
No Wonders, or 1 Wonder, or no Happiness Wonders.

__________________
Life is not measured by the number of breaths you take, but by the moments that take your breath away.
SlowwHand is offline  
Old June 9, 2001, 19:10   #50
SlowwHand
inmate
Civilization II MultiplayerApolytoners Hall of FameGameLeague
Deity
 
SlowwHand's Avatar
 
Local Time: 05:35
Local Date: October 31, 2010
Join Date: Sep 1999
Location: Republic of Texas
Posts: 27,637
DP, sorry
__________________
Life is not measured by the number of breaths you take, but by the moments that take your breath away.

Last edited by SlowwHand; June 9, 2001 at 20:08.
SlowwHand is offline  
Old June 11, 2001, 17:37   #51
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 05:35
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Berserker -

I don't know, that's a lot of names... I think I am going to have to reduce them a bit. There are 69 names on my list now, with those. I guess I'll have to set up a poll. I had envisioned the top active 20-24 or so players.

Last edited by cavebear; June 11, 2001 at 17:45.
cavebear is offline  
Old June 11, 2001, 22:05   #52
Kuja
Warlord
 
Kuja's Avatar
 
Local Time: 10:35
Local Date: October 31, 2010
Join Date: Feb 2001
Location: in your mouth
Posts: 159
so what are the settings for this tourney? i'm with eyes, if this is going to be one of those 1x1x, deity, large ass boards, count me out. if not, i'll consider it
Kuja is offline  
Old June 12, 2001, 01:00   #53
Deity Dude
Civilization II MultiplayerDiploGamesCivilization IV: Multiplayer
King
 
Deity Dude's Avatar
 
Local Time: 06:35
Local Date: October 31, 2010
Join Date: Aug 2000
Location: Westland, Michigan
Posts: 2,346
Quote:
Originally posted by cavebear
Berserker -

I don't know, that's a lot of names... I think I am going to have to reduce them a bit. There are 69 names on my list now, with those. I guess I'll have to set up a poll. I had envisioned the top active 20-24 or so players.
This is just a suggestion so dont everyone shoot me but with 64 players you could do this reasonably quick under the following format

A) Play under a bracket system where every player is placed in 1 of 16 first round games.

B) 4 players in each game with the winner and 2nd place finisher advancing (except the championship game where the winner is champion) Thus, there would be 16 first round games in which half the players would be eliminated. Then 8 second round games and so on leading eventually to a championship game

C) Assign players at random or some other method (perhaps each first round game would have a top 16 player, a 17-32 player and 2 other players totalling 64 for the first round. Seeding/Ranking could be based on some sort of poll or whatever. This would stop top players from eliminating themselves early.)

D) If there is a debate about settings each round could have predetermined settings which differ by round - or if a consensus on settings can be reached use the same settings each round.

Benefits - It would allow for 64 players - even more if you wanted to spread extras thru the first round (i.e. some first round games could have a top 16 player, a 17-32 player and 3 unranked players) yet the tourney would be done in 5 rounds. This would lessen the time commitment (noone would have to play more than five games and that would only be the final four contestants, in fact half the players would only play one) In addition, it is my understanding that under the other system you earned points for your final standing which could lead to players knowing they don't have a chance of winning yet still being committed to playing games. (If I am wrong about this statement I apologize because I didn't play last year. Its just what I've interpreted from what I've read) In this method you either have a chance of winning or you don't have to play anymore.

Last edited by Deity Dude; June 12, 2001 at 01:22.
Deity Dude is offline  
Old June 12, 2001, 02:45   #54
SuperSneak
Apolytoners Hall of Fame
Emperor
 
SuperSneak's Avatar
 
Local Time: 02:35
Local Date: October 31, 2010
Join Date: Jun 2000
Location: In the land of the one-eyed
Posts: 3,262
CB--another good timezone link...this one has separate maps for all world continents with very simple, colored time zones.
For a technoboob like myself, this is very clear and easy to follow.
And, frighteningly enough, it is Australian in origin!

http://www.koalanet.com.au/world-time-zones.html
__________________
Life and death is a grave matter;
all things pass quickly away.
Each of you must be completely alert;
never neglectful, never indulgent.
SuperSneak is offline  
Old June 12, 2001, 04:15   #55
Robert Plomp
admin
DiploGamesBtS Tri-LeaguePolyCast TeamC4WDG Team Apolyton
Administrator
 
Robert Plomp's Avatar
 
Local Time: 12:35
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Delft, The Netherlands
Posts: 11,635
some time ago
Some time ago I used to play civ2 mp game a lot,
but I guess most of you (all ) have forgotten about that.

BUT I would like it to rejoin the mp sociaty again,
pherhaps someone wants to nominate me to participate in this tourney ?
Of course you guys run the risk to be beaten in that case

CyberShy
Robert Plomp is offline  
Old June 12, 2001, 08:22   #56
Berzerker
Civilization II MultiplayerApolytoners Hall of Fame
Emperor
 
Berzerker's Avatar
 
Local Time: 05:35
Local Date: October 31, 2010
Join Date: May 1999
Location: topeka, kansas,USA
Posts: 8,164
I nominate Kuja and Cybershy.

Cavebear, not all those people on your list will want to play. Can we try asking people to throw their hats in the ring and see how many want to play before you start knocking people of the list?
Berzerker is offline  
Old June 12, 2001, 09:57   #57
Kuja
Warlord
 
Kuja's Avatar
 
Local Time: 10:35
Local Date: October 31, 2010
Join Date: Feb 2001
Location: in your mouth
Posts: 159
again, before i commit to playing in anything, i need to know the settings, etc. of this tournament. i'm really not in the mood for 1x1x, deity, games last 2 months kinda thing...
Kuja is offline  
Old June 12, 2001, 11:00   #58
SuperSneak
Apolytoners Hall of Fame
Emperor
 
SuperSneak's Avatar
 
Local Time: 02:35
Local Date: October 31, 2010
Join Date: Jun 2000
Location: In the land of the one-eyed
Posts: 3,262
Say it isn't so!
Oh, gee, maybe we can entice you with a nice Merlot and a light romantic comedy?
__________________
Life and death is a grave matter;
all things pass quickly away.
Each of you must be completely alert;
never neglectful, never indulgent.
SuperSneak is offline  
Old June 12, 2001, 11:07   #59
SmartFart
Civilization II MultiplayerAlpha Centauri PBEM
King
 
SmartFart's Avatar
 
Local Time: 12:35
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Diamond
Posts: 1,658
Re: some time ago
Quote:
Originally posted by CyberShy
Some time ago I used to play civ2 mp game a lot,
but I guess most of you (all ) have forgotten about that.
Hi Robert. Long time no see. Cavebear,please put this guy on the list.
I haven't seen you online perhaps a year or something. Did you changed your ICQ#?
If you haven't played all this time you'll be surprised how many new tricks and strategies are developed.
See you in the tourney.

SF

Kuja...what are you talking about? Deity x1x1 games takes no longer than 3-4 sessions. Duels are done in one or two. Have you ever actually played such a game? I think not.
__________________
Go Arsenal!!!
SmartFart is offline  
Old June 12, 2001, 11:14   #60
Eyes_Of_Night
King
 
Local Time: 05:35
Local Date: October 31, 2010
Join Date: Jul 1999
Posts: 1,262
I have and I would rather gouge my eyes out than sit there and do nothing for hours on end. Although I guess to you Apolytoners that's the "real game". I think that setting is borne of a low intelligence level. I can't think of any other reason why someone might want to play it.
Eyes_Of_Night is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:35.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team